PM0597-05
Visit the Merit Entertainment Web site
http://www.meritgames.com
Boardwalk Conversion
Instructions
Hi Scores Menu ...................... p. 16
Clear High Scores ............ p. 16
Books Menu ............................ p. 17-18
Books Display .................... p. 17
Cash Settlement ................ p. 18
System Menu ............................ p. 19
Diagnostics Menu ..................... p. 20
My Operator Info ....................... p. 21
Promotion Menu ....................... p. 21
Promo Credits .................... p. 21
Merit Money ......................... p. 22
Ad Screen Menu ....................... p. 22
Operator Ad Screens .......... p. 22
Boardwalk Hardware
Megatouch Operator Keys ........ p. 23
Cloning Machine Settings ......... p. 24
DIP Switch Settings ................... p. 25
Troubleshooting ........................ p. 26-28
Software License Agreements p. 29-34
Conversion Instructions
Replacing the Control Panel .... p. 3
Installing the Unassembled
Control Panel Components ...... p. 3-4
Installing the Setup Button
and Meter .................................. p. 5
Installing the Dongle Socket .... p. 5
Coin and Bill Acceptor
Connections .............................. p. 5
Canadian Coin Mech
Installation ................................ p. 5
Wiring the Electronics Box ...... p. 5-9
Installing the Signs & Decals ... p. 10
Final Steps ................................ p. 11
Boardwalk Software
Main Menu ............................... p. 12-13
Credits/Pricing Menu .............. p. 14
Quick Price Setup ............. p. 14
Coin-In Menu .................... p. 15
Games Menu ........................... p. 15-16
Game Setup ..................... p. 15-16
Table of Contents
© 2006 Merit Entertainment
Merit Boardwalk, MegaNet and TournaMAXX are registered trademarks of Merit Entertainment.
Reproduction of this manual, in any form or by any means, is strictly forbidden without the written permission of Merit
Entertainment.
COPYRIGHT © 2007 MERIT ENTERTAINMENT
This kit will directly convert IT Golden Tee 2000-2004 and Global VR games and
may also convert other cabinets.
NOTE: In order to perform this conversion, the monitor in your game must meet
the following requirements: The monitor must be an SVGA (800 x 600 resolution)
monitor with the ability to switch between 800 x 600 and 640 x 480 resolution and
it must have a 15-pin high-density DB connector. If the monitor in your game does
not meet the specifications, you must replace the monitor. Merit has two sources
that sell these compatible monitors for your convenience:
Wells-Gardner Model #: WGM2794-U0TS09R (IT Golden Tee Games only)
Wells-Gardner Model #: WGM2794-U0TS40E (Global VR Games only)
Wells-Gardner phone: 800-336-6630
Kortek Model #: KT-2914F-IT (IT Golden Tee Games only)
Kortek Model #: KT-2914F-VR (Global VR Games only)
Distributor: Casinotech phone: 702-736-8472
Merit Boardwalk Conversion Instructions
1 MERIT BOARDWALK CONVERSION PM0597-05
The Merit Boardwalk™ Conversion Kit is solely developed by Merit Entertain-
ment® and is not sold in connection with or sponsored by any other compa-
nies.
COPYRIGHT © 2007 MERIT ENTERTAINMENT
CONTENTS:
PM0597-05 MERIT BOARDWALK CONVERSION 2
QTY
PART NUMBER
DESCRIPTION
1
SA0590-05
ELECTRONICS BOX
2
MW1279-01
ELECTRONICS BOX MOUNTING BRACKETS
2
LB1150
12 V COIN DOOR BULB
1
SB0470-02
DONGLE SOCKET ASSEMBLY
1
SA4090
SETUP BUTTON AND BRACKET
1
SA0309-04
METER ASSEMBLY
2
HW5993-01
NYLON HEX STANDOFF
2
HW4487
#10 x 5/8L” PAN HEAD PHILLIPS SHEET METAL SCREWS
2
HW4201
#6 - 32 x 1/4L” PAN HEAD PHILLIPS SEMS SCREWS
5
HW3255
#10-32 KEPNUTS
4
HW5250
3/64” T x 7/32” ID x ½” OD, #10 FLAT WASHERS
2
HW0098-02
#6 x 3/8” L PAN HEAD PHILLIPS THREAD-FORMING SCREW
1
EC0174-02
TRACKBALL CABLE
1
EC0176-01
POWER CORD
1
SA0600-01
BILL ACCEPTOR HARNESS (Global VR Games)
1
SA0601-01
BILL ACCEPTOR HARNESS (Golden Tee Games)
1
EC2001
POWER CABLE
1
EC0195-01
MONITOR AC JUMPER HARNESS
1
EC2179-01
CENTRONICS CABLE
1
PM9998-01
SERIAL NUMBER LABEL
1
GL0065-02
MONITOR DURATRANS
1
GL0065-01
OVERHEAD DURATRANS
2
GL0062-04
SIDE DECALS
1
PM6064-06
BILL ACCEPTOR DECAL
1
PM6070-02
PLAYER KEY DONGLE DECAL
1
PM6003-01
MERIT ENTERTAINMENT LOGO DECAL
2
SA3509-01
OPERATOR KEY
5
HW8852
.38D,.20 HARNESS CLAMP
4
HW8854
.63D,.20 HARNESS CLAMP
5
HW9252-03
SELF-ADHESIVE VELCRO
10
HW8811
TIE WRAP
1
1
1
1
5
1
1
1
SA0595-01
GL0070-XX
-OR-
SW1001-03
MW1294-01
SW3044-XX
GL0064-03
PM6005-02
GL0069-XX
ASSEMBLED CONTROL PANEL
INSTRUCTION DECAL
-OR-
TRACKBALL
TRACKBALL MOUNTING PLATE
BUTTONS
CONTROL PANEL OVERLAY
TRACKBALL AND BUTTONS DECALS
BOARDWALK DECAL & INSTRUCTION DECAL
COPYRIGHT © 2007 MERIT ENTERTAINMENT
3 MERIT BOARDWALK CONVERSION PM0597-05
CAUTION: Before performing any upgrade, it is important to remove any static electricity
from your body. To remove static electricity from your body, ground yourself by touching a
grounded piece of metal on the game before handling any boards, chips, connectors, etc.
Failure to ground yourself before performing an upgrade may result in damage to your
system and may prevent you from performing the upgrade.
NOTE: THIS INSTALLATION SHOULD ONLY BE PERFORMED BY A
QUALIFIED SERVICE TECHNICIAN.
Replacing the Control Panel
NOTE: If you are reusing the control panel
in your game, skip to Installing the
Unassembled Control Panel Compo-
nents.
1.
Turn off the game and disconnect it
from its power source.
2.
Release the latches securing the con-
trol panel and tilt the panel open.
3.
Disconnect the harness(es) from the
trackball and disconnect the fast-on
connectors from the buttons. Discon-
nect any other connections to the con-
trol panel, including the stop chain, if
applicable.
4.
Remove the hardware securing the
control panel to the game and remove
the panel from the game.
5.
Install the provided control panel with
the screws that secured the old panel
but do not fully tighten the screws.
Close the control panel and ensure that
it lines up correctly with the game. Make
any necessary adjustments, then,
completely tighten the screws. Remove
the protective plastic from the control
panel.
6.
If you disconnected a stop chain, re-
connect it to the new control panel.
7.
Continue with Installing the Setup
Button and Meter.
Installing the Unassembled
Control Panel Components
8.
Turn off the game and disconnect it
from its power source.
9.
Release the latches securing the con-
trol panel and tilt the panel open.
10. Disconnect the trackball harness and
disconnect the fast-on connectors from
the buttons.
11. Remove buttons from the control panel
by unscrewing the nut on the under-
side of the panel and sliding the button
out of the top of the panel. See Figure
1.
12. Remove the hardware securing the
trackball to the control panel and re-
move the trackball.
13. If applicable, remove the hardware that
secures the plastic overlay to the con-
trol panel and remove the overlay.
14. If applicable, remove the existing decal
from the panel and remove any remain-
ing adhesive residue with an adhesive
remover. When you are finished re-
moving excess adhesive from the
game, wipe the surfaces with alcohol
solvent. The surfaces must be clean
and free from dirt for the new decal to
adhere properly.
Before beginning this conversion, remove the existing electronics from the cabinet, leaving
only the existing A/C, speakers and speaker cabling, coin mechs, bill acceptor and ground
cables in the cabinet.
COPYRIGHT © 2007 MERIT ENTERTAINMENT
15. A trackball mounting plate is included if
you want to replace the existing plate.
To install the plate, remove the hard-
ware securing the old plate and remove
the plate. Then, install the new plate
with the hardware that secured the old
plate.
16. Peel the backing from the provided con-
trol panel overlay, line up the bottom of
the overlay with the bottom of the panel
and center the decal on the panel.
Gently adhere the overlay, making sure
to smooth out the surface from the cen-
ter to the edges. Then, carefully re-
move the protective plastic from the
control panel.
17. Cut the excess from the edges of the
overlay using an utility knife. Then, us-
ing the holes in the underside of the
control panel as a template, mark and
cut the holes for the buttons. Also, cut
out the hole for the trackball.
FIGURE 1 - CLOSE-UP OF BUTTON
COMMON TAB
(LABELED “COM 1”)
NORMALLY
OPEN TAB
(LABELED “NO 3”)
NORMALLY
CLOSED TAB
(LABELED “NC 2”)
NUT TO SECURE
BUTTON
18. Using Figure 2 as a guide for button
color, install the supplied buttons in the
control panel. To install the buttons,
unscrew the nut from the button, in-
sert the button through the mounting
hole in the control panel, and reinstall
the nut to secure the button in the panel
(see Figure 1).
NOTE: If the buttons on the right side
of your control panel are horizontally
oriented, install the green button on
the outside and the red button on the
inside.
19. Place the new trackball assembly over
the captive studs on the mounting plate.
NOTE: The controller is marked with
an arrow and "MONITOR" notation to
assist with proper positioning.
20. Use the nuts that secured the old
trackball to secure the trackball to the
captive studs. Make sure not to over-
tighten the nuts, as this can cause the
trackball to warp.
21. Adhere the rest of the decals onto the
control panel. Refer to Figure 2 for
placement of the decals.
PM0597-05 MERIT BOARDWALK CONVERSION 4
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Coin & Bill Acceptor Connections
27. Unlock and open the coin and bill
door(s). Disconnect the existing fast-
on connectors going to the coin mech
and coin mech lightbulb, and, if appli-
cable, disconnect the connector to the
bill acceptor.
Installing the Setup Button and
Meter
22. Unlock and open the coin door. Re-
move the hardware securing the ex-
isting meter, disconnect the harness
from the meter and remove the old meter
and harnessing from the game.
23. Install the provided meter in the coin
mech area using the supplied Velcro.
24. Install the provided setup button and
bracket in the coin mech area using
the 2 provided #6 x 3/8" L pan head
Phillips thread-forming screws or the
provided Velcro.
Installing the Dongle Socket
See Megatouch Operator Keys for infor-
mation on dongle socket functionality.
25. Use the coin door to access the card
reader or blanking plate on the front of
the game. Remove the hardware se-
curing the reader or plate to the game,
disconnect any harnesses and remove
the card reader assembly or blanking
plate from the game.
26. Install the provided dongle socket as-
sembly in the opening. Secure the
ground wire to one of the threaded
studs on the plate and secure the as-
sembly to the game using the #10-32
kepnuts and washers.
5 MERIT BOARDWALK CONVERSION PM0597-05
28. Remove the existing 2 coin door
lightbulbs and replace them with the
provided bulbs. If you are installing the
Canadian coin mech, only install one
lightbulb on the same side that you will
be installing the supplied coin mech.
29. Golden Tee Games Only: Connect the
9-pin connector on the supplied bill ac-
ceptor harness (SA0601) to the mat-
ing connector from the bill acceptor and
route the other end of the cable to-
wards the rear of the cabinet.
30. Global VR Games Only: Connect the
9-pin connector on the supplied bill ac-
ceptor harness (SA0600) to the mat-
ing connector from the bill acceptor. Se-
cure the ground wire to a ground near
the bill acceptor and route the other
end of the cable towards the rear of
the cabinet.
Canadian Coin Mech Installation
31. If your kit included a Canadian coin
mech, remove the hardware securing
the existing coin mech and remove the
mech. Locate the EC0104 harness, with
the 10-pin connector on the end, com-
ing from the electronics box. Route the
free end of this harness towards the
coin door and connect it to the supplied
coin mech. Then, install and secure
the coin mech in the same fashion the
old coin mech was secured.
Wiring the Electronics Box
32. Unlock and open the rear door of the
cabinet. Place the provided electron-
ics box near the rear of the cabinet in
order to connect the harnesses.
COPYRIGHT © 2007 MERIT ENTERTAINMENT
PM0597-05 MERIT BOARDWALK CONVERSION 6
36. Locate the EC0173 harness coming
from the electronics box. Route the
free end of this harness towards the
coin mech and connect the fast-on
connectors to the tabs on the coin mech
lightbulbs.
37. Locate the EC0111 harness coming from
the electronics box. Route the free end
of this harness towards the meter in
the coin mech area and connect it to
the harness attached to the meter in
the coin box area.
38. Locate the EC0175 harness coming
from the electronics box. Route the
free end of the harness up to the con-
trol panel. Using Figure 2 as a guide,
connect the fast-on connectors on the
harness to the normally open tabs (re-
fer to Figure 1) on the buttons.
33. Locate the EC0190 harness, with the
2-pin connector on the end, coming
from the electronics box. Route the
harness towards the setup button in
the coin mech area and connect it to
the harness from the setup button.
34. Locate the EC0165 harness, with the
2-pin connector on the end, coming
from the electronics box. Route the
harness towards the coin mech area
and connect it to the harness from the
dongle socket.
35. Non-Canadian Games Only: Locate the
EC0170 harness, with the 4 fast-on
connectors on the end, coming from
the electronics box. Route the free end
of this harness towards the coin mech
and connect the fast-on connectors on
the end of the harness to the tabs on
the coin mechs. The green wire will
get connected to the common tab and
the white wire will get connected to
the normally open tab on the coin mech.
NOTE: With both coin mechs wired,
there is a chance that if a customer
drops 2 coins simultaneously, that both
coins will not register.
FIGURE 2 - CONTROL PANEL LAYOUT
WHITE BUTTON -
CONNECT HARNESS
LABELED #1
RED BUTTON -
CONNECT HARNESS
LABELED #4
YELLOW
BUTTON -
CONNECT
HARNESS
LABELED #3
GREEN BUTTON -
CONNECT HARNESS
LABELED #5
WHITE BUTTON -
CONNECT HARNESS
LABELED #2
INSTRUCTION
DECAL
COPYRIGHT © 2007 MERIT ENTERTAINMENT
CENTRONICS
CONNECTOR
HARD DRIVE
CONTROL BOARD
(SECURITY KEY,
SETUP BUTTON
LOCATION)
POWER
INLET
(not shown)
DETAIL VIEW OF
CONNECTOR SIDE VIEW OF MOTHERBOARD
AUDIO
VGA
VIDEO
ACCESS HOLE
FOR WIRE
ROUTING
(BOTH SIDES)
PARALLEL PORT
FOR TRACKBALL
FIGURE 3 - ELECTRONICS BOX
7 MERIT BOARDWALK CONVERSION PM0597-05
39. Locate the EC0185 harness coming
from the electronics box. Route the
free end of the harness up to the con-
trol panel and connect the fast-on con-
nectors on the harness to the common
tabs (refer to Figure 1) on the buttons.
This harness provides ground for the
buttons, so the wires can be connected
to any button.
40. Connect the provided EC0174 harness
to the parallel port on the motherboard
(see Figure 3) and secure the connec-
tor to the board using the two provided
nylon standoffs. Then, connect the 4-
pin power connector on the same har-
ness to a mating free 4-pin connector
coming from the electronics box. Route
the free end of the harness up to the
control panel and connect it to the
trackball harness.
41. Secure the ground wires from the
trackball using the existing nuts. Make
sure the ground is connected to earth
ground.
42. Golden Tee Games Only: Locate the
3-pin connector on the end of the
EC0186 coming from the electronics
box. Connect the free end of this har-
ness to the mating connector on the
existing harness coming from the
speakers. Secure the ground wire on
the harness to the grounding stud by
the power inlet with a nut.
COPYRIGHT © 2007 MERIT ENTERTAINMENT
PM0597-05 MERIT BOARDWALK CONVERSION 8
43. Global VR Games Only: Disconnect
the audio connector from the
motherboard in the electronics box (see
the connector side view in Figure 3).
Disconnect the existing audio cable
from the computer in the rear of the
cabinet and plug it into the audio port
on the motherboard in the electronics
box (see Figure 3).
44. Global VR Games Only: Leave the
monitor power connector connected to
the power strip inside the cabinet. Dis-
connect the VGA connector from the
computer inside the cabinet and plug it
into the VGA connector on the
motherboard in the electronics box (see
Figure 3).
45. If you have replaced the monitor in your
game, an AC jumper harness has been
provided in this kit to supply AC to the
monitor (EC0195). Connect the power
cord from the monitor to mating con-
nector on this harness and connect the
other end to the existing AC. Then,
connect the VGA connector from the
monitor to the VGA connector on the
motherboard in the electronics box (see
Figure 3).
46. Global VR Games Only: Connect the
provided power cord to the power in-
let on the electronics box (see Figure
3). Connect the other end of the power
cord to the power strip in the bottom of
the game.
47. Golden Tee Games Only: Connect the
mating connector on the harness al-
ready connected to the bill acceptor
(SA0601) to the mating connector on
the provided power cable (EC0176).
Connect the other end of the power
cable to the power inlet on the elec-
tronics box (see Figure 3). Connect
the other end of the bill acceptor har-
ness to a mating 3-pin connector al-
ready inside the game on the electron-
ics shelf (black, green and white
wires). Connect the 2-pin connector
to the SA0599 coming from the elec-
tronics box.
48. Global VR Games Only: Connect the
2-pin connector on the harness already
connected to the bill acceptor (SA0600)
to the 2-pin connector on the harness
labeled SA0599 coming from the elec-
tronics box. Plug the other end of the
harness into the power strip in the bot-
tom of the game.
49. Carefully lay the electronics box in the
rear of the cabinet with the fans facing
up. Secure the box to the cabinet floor
using the two supplied L brackets, two
#6 x 1/4”L and two #10 x 5/8”L screws
as shown in Figure 4.
COPYRIGHT © 2007 MERIT ENTERTAINMENT
9 MERIT BOARDWALK CONVERSION PM0597-05
HOLES TO
SECURE
ELECTRONICS
BOX
MOUNTING
BRACKETS
#6 x 1/4 L"
SCREW
SECURING
BRACKET
TO BOX
#10 x 5/8L"
SCREW
SECURING
BRACKET
TO WOOD
DETAIL VIEW OF BRACKET
SECURING ELECTRONICS BOX
(2 PLACES)
FIGURE 4 - ELECTRONICS BOX
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Installing the Signs & Decals
50. Remove the existing decals (remove
any remaining adhesive residue with
an adhesive remover).
51. When you are finished removing any
excess adhesive from the game, wipe
the surfaces with alcohol solvent. The
surfaces must be clean and free from
dirt for the new decals to adhere prop-
erly.
52. Remove the hardware securing the top
marquee holder and remove the mar-
quee holder (see Figure 5).
53. The provided top marquee must be cut
to fit your game. Use the blue arrows
as a guide to cut the marquee to fit
Global VR games, use the green ar-
rows for Golden Tee games.
54. Golden Tee Games Only: Fold the top
LED display marquee back so that it is
not visible from the front of the game.
55. Replace the old marquee with the pro-
vided marquee. Resecure the marquee
holder with the same 3 screws.
56. Remove the screws securing the sign
over the monitor (see Figure 6). Re-
move the existing sign and replace it
with the provided sign. Secure the new
sign with the same screws.
57. If your bill acceptor accepts $1, $2, and
$5 dollar bills, adhere the bill acceptor
decal (reading “Insert bill here”) below
the bill acceptor as shown in Figure 6.
58. Adhere the provided “instructions” de-
cal to the panel as shown in Figure 2.
59. Finally, adhere the player key dongle
decal directly above the dongle socket
assembly on the front of the game.
FIGURE 5 - CONVERTED CABINET
TOP
MARQUEE
SIGN OVER
MONITOR
“INSERT
BILL HERE”
DECAL
SIDE DECAL
(BOTH SIDES)
PM0597-05 MERIT BOARDWALK CONVERSION 10
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Final Steps
60. Plug in and turn the game back on and
allow the software to boot up.
61. Make sure that the picture is centered
on the screen. Make any necessary
adjustments using the existing monitor
control board attached to the monitor in
the rear of the cabinet.
NOTE: BE EXTREMELY CAREFUL TO
AVOID THE FLYBACK TRANSFORMER
AND HIGH VOLTAGE WIRE RUNNING
TO THE MONITOR.
62. To ensure proper operation of the coin
and bill acceptors, drop coins into the
game and make sure they register cor-
rectly. Also check to make sure that
the meter changes when the coins are
dropped. If the coin or bill acceptors
are not operating properly, refer to
Coin-In Menu in the software manual.
This will allow you to manually set the
coin values.
63. It is very important that you install the
serial number label (PM09998-01) on
the game. This serial number must be
provided for service or parts replace-
ment. It will also be required for parts
warranty. Locate the old game serial
number tag on the back of the game
and adhere the new tag next to it.
64. Press the SETUP button located in the
coin box area of the game to access
the Operator Setup Menu.
65. Roll the trackball to the Diagnostics
button, then touch the yellow (C) but-
ton to enter the menu. Complete the
video test, and I/O test to verify proper
upgrade installation. The I/O test
screen allows you to check that all
buttons are functioning properly, to
make sure the meter is incrementing
properly, and to test the coin/bill func-
tionality. After finishing the diagnos-
tics tests, exit out of the setup screens
and verify audio output and gameplay.
66. Use the provided tie wraps and cable
clamps to properly dress the wires in
the rear of the cabinet. Be careful not
to crush any wires when replacing the
rear door. Close and lock the rear door.
11 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Main Menu
The Main Menu can be accessed by pressing the SETUP button inside the game. Use the
Main Menu to set up all game software options. Use the trackball to move between selec-
tions. Current selections will be highlighted. Press the C button to select.
NOTE: For help with the Options in any menu section (“?” icon appears), press
the HELP button to bring up a help screen.
A summary of the Main Menu functions appears in the following table. For more detail, see
the corresponding sections of the manual.
FIGURE 1 - MAIN MENU
Main Menu
Available Options
Information
CREDITS/
PRICING
x
Quick Price Setup
x
Coin-In
x
Value of Credit
x
Options
x
Clear/Free Credits
The Credits Screens allow the operator
to set credit rules for all games, set up
the Coin-In Menu, and add or clear
credits.
GAMES
x
Game Setup
x
Options
In the Games Screens, you can edit the
game list (choose which games are
available) and select options for
individual games.
HI SCORES
x
Clear High Scores
x
Options
Select Clear All Games to clear all high
scores or choose a particular game to
clear high scores for that game.
BOOKS
x
Books Display
x
Cash Settlement
Setup
x
Cash Settlement
Collection
Use the Books Screens to gather
current and lifetime credits information,
review and calculate location and
operator fees, and see revenue details.
SYSTEM
x
Set Time
x
Security Setup
x
Display Serial No.
x
Volume Control
x
Set 6 Star PIN
x
Data Transfer
x
Options
x
Setup Operator
Keys
x
Recharge Key
Set the game clock, security PIN, game
volume, 6 star PIN (default is 4123) and
features. Also set system options such
as language control and 6 Star Enable.
Use this menu to transfer books data or
clone machine settings with a USB pen,
set up Operator Keys, or utilize
Recharge Keys.
PM0597-05 MERIT BOARDWALK CONVERSION 12
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Main Menu
Available Options
Information
DIAGNOSTICS
x Video Test
x I/O Test
x View System Log
x Checksum Test
x System Info
x Trackball Test
x Enters the Video Test to display the
test screens. Press any button to cycle
through the test.
x Tests the function of the I/O board, DIP
switches, coin meter, and lockout (if
applicable).
x Displays operations performed by the
game.
x Checks the hard drive for missing or
corrupted files.
x Gives details about various hardware
components in the game.
x Tests trackball operation. Follow the
instructions on the screen.
MY OPERATOR
INFO
x Add/Edit Operator
Information
Allows operator to enter/edit name, Web
address, description, and phone number,
which can be viewed by the player when
selecting “Help” from the main player
menu.
PROMOTION
x Options
x Promo Credits
x Merit Money
x Enables Merit Money, and Promo
Credits features.
x Sets time periods in which the game
offers free credits while in Idle Mode.
x Sets time periods in which location
owners can use the 6 Stars feature to
offer free credits to encourage game
play.
AD SCREEN
x Operator Ad Screens
Allows the operator to create ad screens
and add custom screens created on a
personal computer.
13 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Credits/Pricing Menu
Quick Price Setup - This feature is only available on U.S. games.
Quick Price Setup allows the operator to make general pricing changes without entering the
Games Menu.
FIGURE 2 - QUICK PRICE SETUP SCREEN
4 Credits for a Dollar (default setting): Sets each game to the following price settings:
NOTE: If the game is set to 3 Credits for a Dollar, prices will only display as credits.
3 Credits for a Dollar: Sets each game to the following price settings:
C O IN IN P U T
C O IN V AL U E
C O IN S
=
CR E D ITS
&
M ET ER PU L SE S
1 A
25 ¢
1
1
1
2 B
25 ¢
1
1
1
3C
25 ¢
1
1
1
4D
25 ¢
1
1
1
5 E
$ 5.00
1
20
20
COIN INPUT
COIN VALUE
COINS
=
CREDITS
&
METER PULSES
1A
25¢
2
1
2
2B
25¢
3
2
3
3C
25¢
4
3
4
4D
$5.00
1
15
20
PM0597-05 MERIT BOARDWALK CONVERSION 14
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Games Menu
Game Setup
The game list and prices, as well as game
options, are programmed using these
screens. The Game Setup Screen shows
the game menu positions available, with the
list at the bottom showing all available games.
FIGURE 4 - GAMES MENU: GAME SETUP
To Enter This Screen, Select “Game
Setup” on the Games Menu
The Game Setup Screen also allows you to
make these general changes:
Default Games: Resets the selected cat-
egory menu to its default game and price
settings.
Clear One: Clears a selected item from the
player’s game menu.
Clear All: Clears all games from the player’s
game menu.
Enable All Games: Turns on all games
within the selected category and defaults
the price settings.
Coin-In Menu
FIGURE 3 - COIN-IN MENU
Game cost can be controlled two ways: by
changing the number of credits required to
play a game or by changing the cost of a
credit. The Coin-In Menu allows you to ad-
just the cost of a credit, as well as provide a
way to give players “bonus” credits for de-
positing a higher amount of money. Use the
left and right arrows to change the number
of credits.
When programming the Coin-In Menu, Chan-
nel 1 is set for the lowest value coin, Chan-
nel 2 for the next highest value, etc. Meter
pulses are independent of credits and only
track the unit of currency. Players can be
given an incentive to deposit more money
by giving them “bonus” credits for deposit-
ing larger denominations. Coins may be de-
posited in any combination of values and
the game will automatically register the high-
est number of credits for the total amount of
coins deposited. Once a game is played,
any remaining fractional credits are erased.
Generally, most countries have a factory
default setting. This setting can be adjusted
(as described above), but will return if the
game memory is cleared. Some programs,
depending on the key used, have a currency
default display located to the left of the coin
inputs. It shows the currency value for each
of the coin inputs. This display is used as a
guide and is not used in any calculations.
Select the currency default display to hide/
show the display.
To give customers bonus credits for insert-
ing a five-dollar bill, enter the Coin-In Menu
and adjust the number of credits in the $5.00
row.
15 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
To customize the available games, first se-
lect Clear All to clear the game list. Choose
the menu position you want a particular game
to occupy by rolling the trackball to that po-
sition, then select the desired game name
from the game list on the bottom of the
screen. Repeat until all desired games ap-
pear in the menu (a game cannot appear in
the list more than once). Games already in
the menu will be red in the game list at the
bottom of the screen.
To adjust the price, use the trackball and C
button to select and change the credit value
next to each game.
Some games support a cost to continue func-
tion. Games that support continuation will
show a credit value in the cost to continue
column; games that do not support this func-
tion will display N/A. The cost to continue is
adjustable on a game-by-game basis. Se-
lect the credit value button to change the
amount.
NOTE: The default Cost to Continue
price is the same as the default cost to
play the game; however, the Cost to
Continue does not need to be the same
amount as the original price.
Hi Scores Menu
Clear High Scores
Use this menu to manage high scores. Clear
all scores for all games by selecting Clear
All Games. To clear the high scores for an
individual game, select that game and choose
YES when prompted.
FIGURE 5 - HI SCORES MENU:
CLEAR HIGH SCORES SCREEN
To Enter This Screen, Select
“Clear High Scores” on the
Hi Scores Menu
PM0597-05 MERIT BOARDWALK CONVERSION 16
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Select the “+” next to each game to display
the current and lifetime credit totals, divided
into 1-4 player totals, and linked game totals.
It also shows the shortest, average and long-
est playing times for that game.
Books Display also shows coin input data,
as well as Promotional Credits and Merit
Money (when these features are enabled).
Select the “+” next to Total Coins to display
individual coin input statistics.
NOTE: Books data can be exported to
a file USB pen via the System Menu/
Data Transfer/Export Books feature.
The .data file can then be viewed with a
word processing program after con-
necting the storage device to a per-
sonal computer. The file will display
basic game information such as the soft-
ware version, the game serial number,
and date/time information relating to
books data. The file will also show the
current and lifetime credit totals, as
well as credit totals for each game fea-
tured on the machine.
FIGURE 7 - BOOKS MENU:
BOOKS DISPLAY SCREEN WITH
GAME SELECTED
To Enter This Screen, Select “Books
Display” on the Books Menu and
Choose a Game Name
Books Menu
The Books Screens display the current and
lifetime credit totals for each game, as well
as the percentage of credits played per game
(the percentage for each game is the total
number of credits played on that game di-
vided by the total number of credits entered
into the machine).
Books Display
FIGURE 6 - BOOKS MENU:
BOOKS DISPLAY SCREEN
The books information can be sorted in three
ways with the button that toggles through
the sorting categories. Unsorted displays
the books information in the standard order.
Sorted by Current displays the current
credits for each game from most to least
played. Sorted by Lifetime displays the
lifetime credits for each game beginning with
the most played game.
Select Clear Current to erase all current
books data. The date the data was last
cleared will appear at the top of the Books
Screen.
To Enter This Screen, Select “Books
Display” on the Books Menu
17 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Cash Settlement Setup
The Cash Settlement Screens are used to
calculate the percentage of earnings the op-
erator and location will receive, as well as
any fees collected by the operator. The first
screens allow you to set up the Cash Settle-
ment Screen. Choose YES or NO to display
the operator’s cut on the Cash Settlement
Collection Screen and enter the percentage
of revenue the location will receive. Also,
select the fee calculation method. Select
per month if you do not make regular weekly
collections or per week if you collect every
7 days. Then select NEXT.
To Enter This Screen, Select “Cash
Settlement Setup” on the Books
Menu and select “NEXT”
FIGURE 8 - BOOKS MENU:
CASH SETTLEMENT SETUP SCREEN
NOTE: Monthly fee collections are
based on 4.3 week month. If you change
your fee calculation method, the game
will auto adjust the fees by multiplying
or dividing by 4.3 and rounding to the
nearest penny.
NOTE: Make sure the time and date
are set on the game in order to ensure
correct fee calculation.
The next screen allows you to set up the
fees. The amounts can be changed on
screen by selecting the amount itself and
using the trackball to enter a dollar figure.
The other two columns display the cumula-
tive totals for each fee and the totals for the
FIGURE 9 - BOOKS MENU:
CASH SETTLEMENT SETUP SCREEN
FIGURE 10 - BOOKS MENU:
CASH SETTLEMENT COLLECTION
To Enter This Screen, Select
“Cash Settlement Collection” on the
Books Menu
Cash Settlement Collection
The Cash Settlement Collection Screens will
display the balance (total revenue minus to-
tal fees) to be split between the operator
and the location.
Select Revenue Details/Cash Out or Fee
Details for breakdowns and Clear/Com-
plete Collection to finish. Cash Settle-
ment totals will reset once collection is com-
plete.
current collection period. Fees are calcu-
lated on a prorated, per-day basis.
Select the NEXT button to display more
groups of fees. After setting up the fees,
select FINISH to save your changes.
PM0597-05 MERIT BOARDWALK CONVERSION 18
COPYRIGHT © 2007 MERIT ENTERTAINMENT
System Menu
FIGURE 11 - SYSTEM MENU
Set Time
The Set Time Menu allows you to set both the time and date on the
game. Time is shown in 24-hour, “military” time (e.g. 5:00pm =
17:00). Use the trackball and C button to set the time and date.
Security Setup
The operator can set the PIN number and select which of the
features (Coin-In, Free Credits, Game Menu, Hi Scores Menu,
Books Menu, All Options, My Operator Info, and Set 6 Star PIN) will
be protected by the PIN. To change the PIN, you must first enter
the existing PIN (the default PIN is 0000), then enter a new 4-digit
number and touch SET on the keypad. The game will prompt you
to re-enter your PIN to confirm. After confirming your PIN, touch
the button for each of the features you wish to protect with the PIN.
Display Serial
Number
Use this screen to view the game’s serial number using the keypad.
Volume Control
Use the trackball to adjust the volume up or down. The on-screen
volume control can also be accessed using 6 Stars.
Set 6 Star PIN
(only appears if
PIN is enabled)
Brings up the Set 6 Star PIN Screen via the Options button on the
Player Menu. Set the 6 Star PIN (between one and six digits) using
this screen. You can enable this feature and choose which options
will be accessible by 6 Stars using the System Menu: Options
Screen. Select an option box under System Menu: Options for on-
screen help.
Data Transfer
Transfer information (Books data, ad screens) or clone machine
configuration using a USB Pen.
Options
For help with the Options in any menu section, select the option
and press HELP to bring up a help screen.
Setup Operator
Keys
Set/erase operator key data.
Recharge Key
Not Applicable.
19 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Diagnostics Menu
FIGURE 12 - DIAGNOSTICS MENU
Video Test
Use the buttons to cycle through a series of video test screens.
I/O Test
Tests the control panel buttons, the control board’s SETUP and
CALIBRATE buttons, all coin channels, the coin meter, and the coin
lockout feature (if applicable). A green light next to the appropriate
button will register each time that item is tested, and the number next to
the item should increment by one with each test (NOTE: The
CALIBRATE button on the control board is represented by “Test” on the
Diagnostics screen, as it functions to test the trackball). The I/O Test
Screen also displays which DIP switches are on or off.
View System
Log
Displays a log of all operations performed by the game since the log
was last cleared. This information is helpful for customer service in
troubleshooting your game.
Checksum Test
Checks the hard drive for missing or corrupted files. With STOP ON
ERROR? set to YES, a message indicating which file is corrupted will
be shown whenever the game encounters an error. With STOP ON
ERROR? set to NO, a list of corrupted files will be displayed when the
test is complete. If errors are detected, the software on the drive may
need to be reloaded. If this does not solve the problem, the drive may
require replacement. The test could take up to 30 minutes.
System Info
Gives details about the following:
x
processor type and speed
x
motherboard manufacturer
x
amount of memory
x
network card info
x
sound chip type
x
video chip type
x
hard drive manufacturer and capacity
x
modem part identification number
x
fan speed
x
status
x
PSOC version
Trackball Test
Follow the on-screen instructions to test the trackball.
PM0597-05 MERIT BOARDWALK CONVERSION 20
COPYRIGHT © 2007 MERIT ENTERTAINMENT
My Operator Info
The My Operator Info Menu allows opera-
tors to add their contact information, which
can be viewed by players when the HELP
button is selected on the main player menu.
Operators can add their name, Web ad-
dress, description and phone number.
FIGURE 13 - MY OPERATOR INFO SCREEN
Promotion Menu
The Promotion Menu is designed to encour-
age player interest. Use the Options but-
ton to enable each feature.
FIGURE 14 - PROMOTION MENU
Promo Credits
NOTE: This feature is only available
in Amusement mode.
FIGURE 15 - PROMO CREDITS SCREEN
The Promo Credits feature generates inter-
est by offering operator-controlled free
credits while the game is in idle mode. Se-
lect days of the week, time frames, idle
time (number of minutes the game would
be in idle mode before free credits are of-
fered) and the number of credits (1-10) to
be awarded. A message announcing that
free credits are available will appear on
the screen during idle mode when Promo
Credits go into effect. Promo Credits ex-
pire after 10 minutes or when the Promo
Credits time period comes to an end.
21 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Merit Money
NOTE: This feature is only available
in Amusement mode.
The Merit Money screens allow location
owners to encourage game play by offer-
ing free games (not free credits) at certain
time intervals via the 6 Stars feature. Se-
lect days of the week, time frames, and the
number of free games (1-10 per day) to be
awarded, as well as a PIN number for lo-
cation owners to use in order to access
Merit Money using the 6 Stars feature. Lo-
cation owners can enable Merit Money by
entering that specific PIN in the 6 Stars
screen. One free game is given away each
time the location enters the code until the
predetermined daily limit is reached. Free
games expire after 10 minutes, when money
is deposited into the machine, or when the
Merit Money time period comes to an end.
Ad Screen Menu
The Ad Screen Menu allows operators to
create ad screens and add custom screens
created on a personal computer.
FIGURE 16 - AD SCREEN MENU
Operator Ad Screens
A total of 24 advertising screens can be
created with the software and added to the
game. The ads will appear along with the
other attract screens when the game is in
idle mode. Custom images for ad screens
can also be added to the game using an
appropriate storage device for your game
(CD/DVD drive or a USB pen). Select the
green “?” buttons on each screen for in-
formation on how to create ad screens and
add custom screens to the machine.
In addition, a program for adding up to 120
additional ad screens can be downloaded
from our Web site (www.meritind.com) in
the Support/Software Downloads section.
PM0597-05 MERIT BOARDWALK CONVERSION 22
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Megatouch Operator Keys
The Merit Boardwalk game uses operator keys to make it easy for operators to enter setup
to service machines. The keys are activated by touching them to the dongle socket on the
front of the game.
Operator Keys
Operator Keys can be programmed to make
it possible to access the Main Menu Screen
without opening the game. Operator keys
(with black handles) are provided with your
game. Additional Operator Key Kits (part
number KAV-111-002-01) can be purchased
from an authorized Merit distributor.
To program an Operator Key:
1.
Press the SETUP button to enter the
Main Menu Screen.
2.
Select the System button and then se-
lect Setup Operator Keys.
3.
Select the Set Key button. The game
will prompt you to touch a key to the
dongle socket on the game.
3.
Touch the key to the socket and select
OK.
4.
When prompted, remove the key and
select OK.
5.
The game will prompt you to enter a PIN
for the key. Enter a PIN and select Set
New PIN.
NOTE: The PIN for each operator key
can be set to the same number, if de-
sired. Additionally, one key can be
used for any number of games.
Repeat these steps for each Operator Key.
Once the key is programmed, simply touch a
programmed key to the dongle socket and
enter your PIN when prompted. The Main
Menu Screen will then display.
Up to 4 different Operator Keys can be pro-
grammed on one game. To clear a pro-
grammed key, enter setup, touch System
and then touch Setup Operator Keys.
Touch the key to the dongle socket, then
press the Erase Key button.
23 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Cloning Machine Configuration
The USB pen allows operators to save the
machine configuration of one Boardwalk
game and import the configuration to an-
other game.
The configuration includes all the machine
options, the Coin-In table, credit value, game
pricing, game active/inactive data, volume
adjustment, operator key data, the 6 Star
PIN, My Operator Info data, Promo Credits
and Merit Money setup data, and the cur-
rent language setting.
A USB Pen is available as a separate kit
(part number KAV-100-008-01) from your
local distributor.
NOTE: Cloning the machine configu-
ration will overwrite any existing con-
figuration settings saved to your USB
pen.
Export Settings:
1.
Remove the USB pen cap.
2.
Unlock and open the control panel to
access the electronics box and
motherboard. It is not necessary to
open the box to access the USB port.
3.
Plug the USB pen into one of the open
USB ports found on the connector side
of the motherboard (see Figure 20).
The LED on the pen will flash when the
device is first connected, then pulse
slowly after the initial connection.
4.
If the game has not been turned on yet,
turn it on and let it finish booting up.
5.
Press the SETUP button inside the ma-
chine.
6.
Choose the System option on the Main
Menu.
7.
Select Data Transfer on the System
Menu. If the pen was properly con-
nected, the game will display a mes-
sage indicating that a storage device
has been detected.
NOTE: If the NO STORAGE DEVICE
DETECTED appears, the USB pen was
not correctly connected to the machine.
8.
Choose the Export Machine Configu-
ration option to transfer configuration
data to the pen. The machine will dis-
play a message when the data has
been successfully exported and the pen
can safely be removed.
Import Settings:
9.
Repeat the preceding Steps 1-7 on the
Boardwalk game to which you would
like to import your copied configuration.
10. On the Data Transfer screen, choose
the Import Machine Settings option.
11. When the import is complete, a mes-
sage will appear informing the opera-
tor that the data transfer was success-
ful and that the software will restart to
allow the new configuration to take ef-
fect.
12. Select OK. The machine will display a
message stating that the USB pen can
be disconnected.
NOTE: Only disconnect the pen after
the LED has returned to the slow pulse,
NOT while it is flashing.
PM0597-05 MERIT BOARDWALK CONVERSION 24
COPYRIGHT © 2007 MERIT ENTERTAINMENT
DIP SWITCH SETTINGS
The following table provides information on the functionality of the hard DIP switches in
the game. Make sure to read the information in the Notes column to determine what is
affected when performing these functions. After performing any DIP switch function,
make sure to follow the instructions on the screen. In most cases, you will be instructed
to reset the DIP switch in order to reboot the game. If you fail to reset the DIP switch before
rebooting, it could result in corruption of the hard drive.
NOTE: The DIP switch functionality is built into the software. To access the DIP switches
through the software: Turn off the game. Set DIP switch 1 to the closed position. Turn
power on. When the message Please reset DIP 1 to proceed appears, reset DIP 1 to
the open position. The Merit diagnostics page will appear. Touch ? for information on DIP
switch functionality. Touch the specific DIP switch to activate it. Touch X to exit.
DIP#
Function
Usage/Notes
8
Motherboard
configuration &
checksum test
x Configures the CMOS settings on the motherboard to Merit
specifications and checks the files on the hard drive.
A checksum test should be performed when the game is locking
up or rebooting. If the test fails, the program should be reloaded
onto the hard drive. After reloading, perform another checksum
test. If it fails again, the hard drive should be replaced.
6
Hardware
configuration
x Identifies system hardware and configures the motherboard.
A hardware configuration occasionally needs to be performed
after a kit is installed and the touchscreen is not responding to
touch or the calibration is off.
5 & 7
Memory clear for
TournaMAXX™
and
TouchTunes®
x Clears the login name, password, access phone number, and
all call-in settings for TournaMAXX users.
x Clears all the loaded albums for TouchTunes users.
x Clears current books, coin-in, high scores and resets the
software options.
A memory clear should be performed when a game is not able to
connect to TournaMAXX and there is some question about the
information in the Dial-Up Network Screen being correct. After
performing a memory clear, TournaMAXX setup information must
be re-entered, and an Update From Server should be
performed.
NOTE:
TournaMAXX games must perform an Update From
Server
BEFORE performing a memory clear.
4 & 7
Complete
memory clear
x Clears ALL memory on hard drive including the TournaMAXX
player database, TournaMAXX settings, advertising screens,
bookkeeping, high scores, coin-in, options, etc. It resets the
game to the factory defaults. It also marks bad sectors on hard
drive.
A complete memory clear should only be performed when the
game is locking up or resetting and it has passed the checksum
test. After performing a memory clear, the player database
should be reloaded, TournaMAXX setup information must be re-
entered, and an Update From Server should be performed.
NOTE:
TournaMAXX games must perform an Update From
Server
BEFORE performing a complete memory clear.
3
Watchdog Timer
x When the watchdog timer is enabled, it will reboot the machine
within 2 minutes of a failure, allowing the game to
automatically reset itself if a problem arises.
25 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Merit Entertainment
Troubleshooting Guide for Merit Boardwalk™ Games
PROBLEM
CORRECTIVE ACTION
x
no power
x
bill acceptor
motor does not
run
x
no flash on the
monitor screen
x
no cooling fans
operating
x
no output from
power supply
x
Check that the power cord is connected to a “live” outlet.
x
Check that the power switch is on.
x
Check that the power cord is connected to the game power supply.
x
Check that the power supply’s voltage select switch is set to the
proper voltage.
x
Check the harness connections to the on/off switch and circuit
breaker.
x
Check the circuit breaker for an “open”.
x
Check the A/C harness connection to the power supply.
x
Check the line cord.
x
no video
x
no cooling fan
operation
x
screen is blank
x
A/C power to the
monitor and bill
acceptor
x
no output from
power supply
x
Check the power on jumper wire located on the motherboard. It
should connect J2 to pin 21 of Panel 1. If this jumper wire is missing
or not connected between the correct pins, it may prevent the power
supply from turning on. For more information, see Tech Note 52.
x
Check the D/C harness connection to the motherboard.
x
Check the A/C harness connection to the power supply.
x
no video
x
cooling fans are
working
x
there is a sound
when coins are
deposited
x
Check the video cable connections to the motherboard and the
monitor.
x
Check the AC power harness to the monitor.
x
no video
x
constant beeping
or a sequence of
beeps
x
The memory card (DIMM) may not be seated properly. Reseat the
DIMM or replace it.
x
no video
x
no sound when
coins are
deposited
x
Check all connections to the motherboard.
x
Reseat the DIMM.
x
Replace the motherboard or send it for repair.
x
poor picture
quality
x
Adjust Brightness, Contrast, Horizontal, and Vertical controls with
monitor controls.
x
coin jam
x
Check the coin mech and coin chute for coins blocking the pathway.
x
Make sure the coin harness is connected between the normally
open and common terminals on the coin switch.
x
Disconnect the bill acceptor and the coin switch one at a time to
narrow down the problem.
x
Check the coin harness for pinched or damaged wires.
x
Disconnect the coin harness from J1, J3, J7, and J8 of the I/O
board. If the coin jam still appears, the I/O board will have to be sent
for repair.
x
meter not
advancing
x
Check connection at I/O board.
x
Check wiring at J2 METER connector on I/O board.
x
trackball not
working
x
Perform a DIP switch 8. Refer to the “DIP SWITCH SETTINGS”
section of the manual.
PM0597-05 MERIT BOARDWALK CONVERSION 26
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Merit Entertainment
Troubleshooting Guide for Merit Boardwalk™ Games continued
PROBLEM
CORRECTIVE ACTION
x
game locks up or
resets while
being played or
in the attract
mode
x
no movement on
the screen
x
power has to be
cycled off and on
to get the game
to function again
x
Check the output voltages from the power supply:
Enhance SFX 1211J
Red wire +5 volt
Yellow wire +12 volt
Blue wire -12 volt
White wire +5 volt power good
Violet wire +5 volt VSB
Black wire ground
Brown wire +3.3 volt
x
Clean the vents and the fans of any dust and dirt that may interfere
with airflow.
x
Clean the CPU cooling fan on the motherboard.
x
Replace the CPU cooling fan if it is not operating properly.
x
Reseat the DIMM on the motherboard.
x
Clear memory with the following procedure:
x
Turn off the game.
x
Press and hold the Setup and Calibrate buttons.
x
Turn the game on and keep holding the buttons until the
screen displays “TWO BUTTON CLEAR DETECTED
RELEASE BUTTONS”. This should take about 30 seconds.
x
Release the buttons. This will clear high scores, clear the
books and reset options, and reset the game menu and coin
menu to their factory settings.
x
Perform a checksum test on the hard drive:
x
Turn off the game.
x
Turn on DIP switch 8 on the I/O board.
x
Turn on the game. The test will take about 10 minutes.
x
A failure will cause the test to stop.
x
A passed test will display “DRIVE CHECKSUM
COMPLETE RESET ALL DIP SWITCHES TO REBOOT
MACHINE”.
x
With power on, turn off DIP switch 8.
x
game locks up
with “invalid key
for version
PG3002 – V
XXXX”
x
Check the program number on the security key. It should be
compatible with the program on the hard drive.
x
Check the contacts on the security key socket. Lift up on the contact
on the bottom of the socket and make sure there is a good
connection to the base of the security key.
x
Check the USB cable that connects the I/O board to the
motherboard.
x
Try another security key with the same program number or test the
security key in another game with the same program version.
x
“INVALID KEY”
message while
downloading
software to the
hard drive
x
If the security key was replaced before the download:
x
The motherboard did not boot from the DVD drive.
x
Check that the DVD drive is set as master.
x
Check the ribbon cable connections between the DVD drive and the
motherboard.
x
Try another DVD drive or another set of discs.
27 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Merit Entertainment
Troubleshooting Guide for Merit Boardwalk™ Games continued
PROBLEM
CORRECTIVE ACTION
x
game will not
download disc
x
Make sure the disc is installed correctly, with the logo facing up.
x
Check for scratches or a defective disc.
x
Try a different DVD drive or another disc.
x
If you’re downloading a disc set, make sure each disc is of the same
revision.
x
"ERROR
READING DRIVE
C"
x
This message can be caused by the hard drive or in some
program versions, a coin jam while the game is turned on.
1.
Turn the game off.
2.
Locate DS 1, position 8 and turn it on.
3.
Turn on power to the cabinet. This will start the
hard drive checksum test, which should take about
20 minutes to complete.
4.
When the hard drive passes the test it will display
a "CHECKSUM GOOD" message and continue to
boot up into the game attract screens. This
indicates a coin jam.
5.
When the hard drive fails the test, the game will
lock up with a "CHECKSUM ERROR" message,
which will stay on the screen until the power is
turned off. In this case, the hard drive will have to
be replaced.
x
"DISK BOOT
FAILURE"
This message indicates the motherboard is not receiving data from the
hard drive and has locked up.
x
Check the IDE ribbon cable connections to the motherboard and
hard drive.
x
Check the power to the hard drive. It should have +5 volts, +12
volts, and ground.
x
“QUANTUM
FIREBALL,
SMART FAILURE
DETECTED,
BACK UP HARD
DRIVE”
The self-diagnostics on the hard drive has detected an error.
x
The hard drive will have to be replaced.
x
“CRITICAL
ERROR ABORT
RETRY FAIL” or
“BAD COMMAND
OR FILE NAME”
error
x
Try reloading the program onto the hard drive with a different set of
update CD’s compatible with the security key. If it will not accept the
download, try another CD-ROM drive. If it still does not work,
replace the hard drive.
PM0597-05 MERIT BOARDWALK CONVERSION 28
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Merit Industries, Inc. Software License Agreement
Merit Industries, Inc. (“Licensor”) is willing to license the enclosed software to you only if
you accept all of the terms in this license agreement (“Agreement”).
Ownership of the Software
1.
The enclosed Merit® product, which may include but is not limited to the Megatouch®
software program (“Software”) and the accompanying written materials are owned
by Licensor and are protected by United States copyright laws, patent laws and
other intellectual property laws, by laws of other nations, and by international treaties.
Restrictions on Use and Transfer
2.
If this Software package contains multiple media types (such as CD’s, flash cards,
hard drives, etc), then you may use only the type of media appropriate for your
Machine. You may not use the other media types on another Machine, or transfer, or
assign them to another user except as part of the permanent transfer of the Software
and all written materials (as provided for below in paragraph 4).
3.
You may make one copy of the software for backup purposes only. You may not
copy or make backup copies of any software security key or software security
device under any circumstances.
4.
You may permanently transfer the right to use the Software and accompanying
written materials (including the most recent update and all prior versions) if you retain
no copies and the transferee agrees in writing to be bound by the terms of this
Agreement. Such a transfer of this license to another party immediately terminates
your license. You may not otherwise transfer or assign the right to use the Software,
except as stated in this paragraph.
5.
You may not operate or allow the operation of the Software at locations where the
operation of such Software does not comply with all local, state, and other
governmental body laws and regulations. You agree to not use or permit the use of
the Software in violation of any U.S. Federal, state, or local laws or regulations or
any foreign law or regulation, including laws regarding gaming, gambling or intellectual
property rights in or concerning the Software.
6.
You may not modify, adapt, translate, reverse engineer, decompile, disassemble the
Software or create derivative works from the Software or any component thereof;
nor may you remove, modify or hide or otherwise make unreadable or non-viewable
any notice, legend, advice, watermark or other designation contained on the Software,
component thereof, or output therefrom.
7.
You agree that the Software and the authorship, systems, ideas, inventions methods
of operation, documentation and other information contained therein, and all versions,
modifications and adaptations thereto are proprietary intellectual properties of Licensor
and are protected by civil and criminal law, and by copyright, trade secret, trademark
and the patent laws of the United States and other countries.
Limited Warranty
8.
Licensor warrants, solely for your benefit, that the Software will function in material
conformity, with its accompanying documentation for a period outlined in Licensor’s
standard product warranty period after your receipt of the Software.
Licensor’s Obligations Under Warranty
9.
Licensor’s sole obligation under the aforesaid warranty shall be to utilize commercially
reasonable efforts to correct or modify such portion of the Software as to make it
materially conform with the applicable documentation.
29 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Grant Of License
10. Licensor grants to you a limited, non-exclusive license to distribute and/or use one
copy of the Software on a single Merit (“Machine”) accompanied by a single licensor
factory authorized security key. Licensor reserves the right to update versions of the
software and the content to the Machine as deemed appropriate by the Licensor.
You are entrusted to maintain and protect your single licensor factory authorized
security key, password, or other identification from being utilized by any third party,
and you agree to be responsible for any use of the Software provided herein by a
third party utilizing your identification. Licensor maintains the right to immediately
terminate your License for reasons related to misuse or other non-conformity with
the rules expressed herein. While Licensor does not routinely inspect Machines,
Licensor also reserves the right to inspect or audit the Software from time to time in
Licensor’s sole discretion. To the extent that Licensor’s access to the Software
requires that Licensor also gain access to a Machine in which the Software is
installed, you agree to promptly provide Licensor, when requested, with permission
and aid in Licensor gaining access to the Machine.
Disclaimers
11. EXCEPT AS PROVIDED IN THE SECTION ENTITLED “LIMITED WARRANTY”, LICENSOR
MAKES NO OTHER PROMISES, REPRESENTATIONS OR WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, REGARDING OR RELATING TO THE SOFTWARE OR
CONTENT THEREIN OR TO ANY OTHER MATERIAL FURNISHED OR PROVIDED TO
YOU PURSUANT TO THIS AGREEMENT OR OTHERWISE AND LICENSOR SPECIFICALLY
DISCLAIMS ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE WITH RESPECT TO SAID MATERIALS OR THE USE THEREOF.
TO THE MAXIMUM EXTENT ALLOWABLE BY LAW THE UNIFORM COMMERCIAL CODE
OR OTHER UNIFORM LAWS SHALL NOT APPLY TO THIS AGREEMENT.
Limitation on Liability
12. IN NO EVENT SHALL LICENSOR BE LIABLE UNDER ANY CLAIM, DEMAND OR ACTION
ARISING OUT OF OR RELATING TO THE SOFTWARE, ITS USE, INSTALLATION OR
LICENSOR’S PERFORMANCE OR LACK THEREOF UNDER THIS AGREEMENT FOR
ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES,
WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
CLAIM, DEMAND OR ACTION. IN ADDITION, WITHOUT LIMITING THE FOREGOING, IN
ALL EVENTS THE REMEDIES AVAILABLE TO YOU SHALL BE LIMITED TO THE AMOUNT
PAID BY YOU TO LICENSOR FOR THE SOFTWARE.
13. IN NO EVENT WILL LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
LOSS OF PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL
DAMAGES ARISING OUT OF YOUR USE, MISUSE, BREACH OF THIS AGREEMENT OR
INABILITY TO USE THE SOFTWARE.
General
14. The validity and construction of this Agreement and of the rights and obligations herein
shall be determined and governed by the laws of the State of New York. By accepting
the terms of this Agreement, you acknowledge and accept that the courts of New
York, New York shall have exclusive jurisdiction and venue regarding any disputes
arising with regard to this Agreement or arising out of activity or misuse of the
Software.
15. Merit, in its sole discretion, may assign this agreement or any of its rights and
obligations hereunder.
16. If you have any questions concerning this Agreement or wish to contact Licensor for
any reason, please write: Merit Industries, Inc., 2525 State Road, Bensalem, PA
19020, USA.
PM0597-05 MERIT BOARDWALK CONVERSION 30
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Contrat de licence de logiciel de Merit Industries, Inc.
Merit Industries, Inc. (ci-après le "Concédant") est disposé à vous accorder la licence d'utilisation
du logiciel ci-inclus, à condition que vous vous engagiez à respecter tous les termes, clauses et
conditions du présent contrat de licence (Contrat).
Droit de Propriété
1.
Le produit Merit ci-joint contenant, mais ne s'y limitant pas, le logiciel Megatouch™ (ci-après le
"logiciel") et toute la documentation écrite, restent la propriété du Concédant et sont protégés
par : les lois de droits d'auteur des Etats-Unis, les lois s'appliquant aux brevets déposés et à
la propriété intellectuelle, ainsi que par celles des autres pays et les traités internationaux.
Restriction d'Utilisation et Transfert
2.
Si le présent logiciel comprend plusieurs types de composants (tels que CD-ROM, cartes
flash, disques durs, etc), vous ne pouvez utilisez que ceux qui conviennent à votre appareil.
Il est strictement interdit de les utiliser sur un autre appareil, les transférer -ou les céder à un
autre utilisateur, sauf en cas de transfert permanent du logiciel et de toute la documentation
écrite (comme indiqué ci-dessous au paragraphe 4).
3.
Il est interdit de copier le logiciel, à l'exception d'une copie de sauvegarde. Il est aussi interdit
de reproduire -ou faire des copies de sauvegarde des programmes de clé de sécurité ou
autres fichiers de sécurité, quelles que soient les circonstances.
4.
Vous pouvez céder en permanence à un tiers -le droit d'utiliser le LOGICIEL et toute la
documentation écrite l'accompagnant, (ainsi que la plus récente mise à jour et toutes autres
anciennes versions) seulement si vous n'en gardez aucune copie, et si le cessionnaire
s'engage, par écrit, à respecter les termes, clauses et conditions du présent Contrat. Cette
cession à un tiers met fin à votre licence immédiatement. Autrement, vous n'avez pas la
permission de transférer ou d'accorder à un tiers le droit d'utiliser le présent logiciel, excepté
que tel que décrit dans le présent paragraphe.
5.
Il est interdit d'utiliser le présent logiciel ou de permettre son utilisation dans des emplacements
où l'utilisation du présent logiciel n'est pas conforme aux lois et réglementations locales,
nationales ou réglementations d'autres organismes gouvernementaux. Vous acceptez de ne
pas utiliser ou d'autoriser l'utilisation du logiciel d'une manière enfreignant les lois ou regula-
tions s'appliquant à la propriété intellectuelle et au jeu, en vigueur aux Etats-Unis ou dans les
autres pays du monde, y compris les lois de l'ensemble du logiciel.
6.
Il est interdit de modifier, adapter, traduire, démonter, décompiler, désassembler le logiciel ou
créer du matériel dérivé du logiciel ou de tout composant de celui-ci ; vous ne pouvez pas
enlever, modifier ou cacher ou rendre illisible ou non-visible toute instruction, légende, infor-
mation ou filigrane ou autre désignation qui apparaît dans le logiciel, composant dudit logiciel
ou résultant dudit logiciel.
7.
Vous convenez que le logiciel et les droits d'auteur, les systèmes, les idées, les inventions, les
méthodes d'utilisation, la documentation et autre information incluse, ainsi que toutes les
versions, modifications et adaptations qui s'y rattachent sont les propriétés intellectuelles du
Concédant et sont protégées par le droit civil et pénal et par le droit d'auteur, le secret
commercial, la marque déposée et le brevet aux Etats-Unis et dans les autres pays du monde.
Limite de Garantie
8.
Le Concédant garantit seulement à votre intention, que le logiciel permettra une utilisation
conforme, avec la documentation l'accompagnant, pendant la période de temps indiquée
dans la période de garantie du produit standard du Concédant, à compter de la date de
livraison du logiciel.
Responsabilité du Concédant aux termes de la Garantie
9.
La seule obligation du Concédant aux termes de la garantie susmentionnée sera de faire tous
les efforts commercialement raisonnables pour corriger ou modifier la partie du logiciel pour
le rendre matériellement conforme aux spécifications de la documentation.
31 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Concession de Licence
10. Le Concédant vous accorde le droit d'utiliser une seule copie par appareil Merit (ci-après
"Appareil") accompagné d'une seule clé de sécurité autorisée en usine et fournie par le
Concédant. Le Concédant se réserve le droit de mise à jour des versions du logiciel et du
contenu de l'Appareil, quand il juge nécessaire de le faire. Il vous appartient également
d'empêcher que les mots de passe ou autres codes et la clé de sécurité soient utilisés par un
tiers. Vous acceptez d'assumer la responsabilité dans le cas de l'utilisation du logiciel par un
tiers. Le Concédant se réserve le droit de résilier votre contrat de licence à tout moment dans
l'éventualité d'une utilisation non-conforme aux clauses stipulées. Bien que le Concédant ne
contrôle pas les appareils périodiquement, il se réserve toutefois le droit de contrôler le logiciel
à tout moment et sans préavis de sa part. De surcroît, dans l'éventualité où le logiciel n'est
accessible qu'à travers la machine dans laquelle il est installé, le licencié s'engage à donner
libre accès au Concédant, ou ses représentants, à la machine et dans les plus brefs délais.
Exclusion de toute autre garantie
11. EXCEPTE COMME PREVU DANS LA SECTION INTITULEE "LIMITE DE GARANTIE", LE CONCEDANT
N'ASSURE AUCUNE AUTRE GARANTIE DE QUELQUE NATURE ET A QUELQUE TITRE QUE CE
SOIT, EXPLICITE OU IMPLICITE, EN RAPPORT AVEC LE LOGICIEL ET LES COMPOSANTS QUI
L'ACCOMPAGNENT OU, LE CAS ECHEANT, TOUT SUPPORT OU MATERIEL FOURNI
CONFORMEMENT AU PRESENT CONTRATEN PARTICULIER, LE CONCEDANT NE PEUT
DONNER AUCUNE GARANTIE, DE QUELQUE NATURE QUE CE SOIT, POUR LA
COMMERCIALISATION DE TOUS LES PRODUITS EN RAPPORT AVEC LE LOGICIEL OU AVEC
L'UTILISATION DE CELUI-CI. DANS LA MESURE OU CELA EST PERMIS PAR LA LOI, LE CODE
UNIFORME COMMERCIAL OU AUTRE LOI UNIFORME NE S'APPLIQUE PAS AU PRESENT
CONTRAT.
Limite de Responsabilité
12. LE CONCEDANT NE SERA EN AUCUN CAS RESPONSABLE DE TOUTE RECLAMATION,
DEMANDE OU ACTION RESULTANT DE OU EN RAPPORT AVEC LE LOGICIEL, SON UTILISATION
OU SON INSTALLATION, OU LA PERFORMANCE OU MANQUE DE PERFORMANCE DU
CONCEDANT EN VERTU DU PRESENT CONTRAT POUR TOUS DOMMAGES D'UNE NATURE
QUI N'EST PAS PRESUMEE PAR LA LOI ET QUI DOIVENT ETRE EXPRESSEMENT PROUVES,
DOMMAGE INDIRECTS, DOMMAGES-INTERETS POUR PREJUDICE MORAL, QUE LE
CONCEDANT AIT ETE AVISE OU NON DE LA POSSIBILITE D'UNE TELLE RECLAMATION,
DEMANDE OU ACTION. DE PLUS, SANS LIMITER CE QUI PRECEDE, LES DEDOMMAGEMENTS
A VOTRE DISPOSITION SERONT LIMITES AU MONTANT QUE VOUS AUREZ PAYE AU
CONCEDANT POUR LE LOGICIEL.
13. LE CONCEDANT NE SERA EN AUCUN CAS RESPONSIBLE : D'UNE RUPTURE DE CONTRAT,
DES DOMMAGES, Y COMPRIS TOUTE PERTE DE PROFIT, PERTES D'ECONOMIE OU TOUS
AUTRES DOMMAGES INDIRECTS OU DOMMAGES-INTERETS ACCESSOIRES DECOULANT
DE LA MAUVAISE UTILISATION OU DE L'IMPOSSIBILITE D'UTILISATION DU LOGICIEL.
Dispositions Générales
14. La validité et la construction du présent Contrat et les droits et obligations ci-inclus seront
déterminés et régis par les lois de l'état de New York aux États-Unis. En acceptant les
dispositions du présent contrat, vous acceptez également que tous litiges ou revendications
relatives seront réglés par voie d'arbitrage par un tribunal de l'état de New York, aux Etats-
Unis.
15. Merit Industries se réserve le droit de transférer le présent Contrat à un tiers ainsi que ses
droits et obligations ci-après.
16. Pour toutes questions concernant le présent Contrat -ou si vous désirez contacter le Concédant
pour une raison quelconque, veuillez écrire à : Merit Industries, Inc., 2525 State Road, Bensalem,
PA 19020, Etats-Unis.
PM0597-05 MERIT BOARDWALK CONVERSION 32
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Merit Industries, Inc. Softwarelizenzabkommen
Merit Industries, Inc. („Lizenzgeber”) ist nur dann bereit Ihnen eine Lizenz für die
beiliegende Software zu erteilen, wenn Sie alle Bestimmungen dieses Lizenzabkommens
(“Abkommen”) akzeptieren.
Eigentumsvorbehalt der Software
1.
Das beiliegende Merit®-Produkt, welches das Megatouch® Softwareprogramm („Soft-
ware”) beinhalten kann, aber nicht darauf beschränkt ist, und die schriftlichen Unterlagen
sind Eigentum des Lizenzgebers und sind durch die Gesetze der Vereinigten Staaten
und anderer Länder und durch internationale Verträge urheberrechtlich geschützt.
Beschränkungen im Gebrauch und Transfer
2.
Sollte diese Softwarelieferung mehrere Medien enthalten (z.B. CD, Karten, Festplatten
usw.), dürfen Sie nur die für Ihre Maschine angebrachte Medienart verwenden. Die anderen
Medienarten dürfen nicht auf anderen Maschinen verwendet werden oder an Dritte
übergeben werden, abgesehen von einem endgültigen Transfer der Software und aller
schriftlichen Unterlagen (wie im untenstehenden Paragraphen 4 beschrieben).
3.
Sie dürfen nur eine Sicherungskopie der Software herstellen. Unter keinen Umständen
dürfen Sie einen Softwaresicherungsschlüssel oder Sicherungsmaßnahmen kopieren oder
davon Sicherungskopien herstellen.
4.
Sie dürfen das Nutzungsrecht für die Software und die schriftlichen Unterlagen (einschließlich
der aktuellen Version und aller vorhergehenden Versionen) an Dritte übertragen, wenn Sie
keine Kopie behalten und wenn der Empfänger die Bestimmungen dieses Abkommens in
schriftlicher Form akzeptiert. Bei einem solchen Transfer der Lizenz an Dritte erlischt Ihre
Lizenz umgehend. Abgesehen von den Bestimmungen dieses Paragraphen sind alle anderen
Transfers oder Übertragungen der Nutzungsrechte für diese Software unerlaubt.
5.
Sie dürfen die Software nicht benutzen oder eine Nutzung gestatten, wenn eine
solche Nutzung der Software irgendwelche Gesetze und Verordnungen der
kommunalen oder staatlichen Behörden verletzen würde. Sie verpflichten sich die
Software nicht so zu nutzen oder nutzen zu lassen, dass sie damit gegen staatliche,
Bundes- oder Lokalgesetze oder Bestimmungen der USA oder gegen ausländische
Gesetze oder Bestimmungen, einschliesslich aller Gesetze bezüglich Glücksspiels,
Spielens oder geistigen Eigentumrechts der Software, verstossen.
6.
Es ist Ihnen nicht gestattet, die Software abzuändern, zu verändern, zu übersetzen,
rückumzuwandeln, zu dekompilieren oder zu zerlegen, oder aus der Software oder eines
Teils davon andere Werke abzuleiten. Sie dürfen auch aus der Software, einem Bestandteil
der Software oder aus den Datenausgaben der Software keine Hinweise, Bemerkungen,
Ratschläge, Wasserzeichen oder andere Markierungen entfernen, verändern, verbergen
oder auf andere Art unlesbar machen.
7.
Sie akzeptieren, dass die Software und die Urheberschaft, die Systeme, die Ideen,
Erfindungen, die Arbeitsweisen, die Dokumentation und alle anderen darin enthaltenen
Informationen und alle Versionen, Veränderungen, und Bearbeitungen davon das geistige
Eigentum des Lizenzgebers sind, und dass sie durch Straf- und Zivilgesetzgebung und
durch die Copyright-, Geschäftsgeheimnis-, Warenzeichen- und die Patentgesetze der
Vereinigten Staaten und anderer Länder geschützt sind.
Beschränkte Garantie
8.
Der Lizenzgeber garantiert zu Ihren Gunsten, dass die Software für die angegebene
normale Garantiezeit des Lizenzgebers nach Ihrer Annahme der Software in erheblicher
Übereinstimmung mit der beiliegenden Dokumentation laufen wird.
Verpflichtung des Lizenzgebers im Rahmen der Garantie
9.
Die ausschließliche Pflicht des Lizenzgebers im Rahmen der vorstehenden Garantie besteht
darin, alle geschäftlich vertretbaren Schritte zu unternehmen, um Teile der Software zu
berichtigen oder abzuändern, bis sie mit der beiliegenden Dokumentation erheblich
übereinstimmen.
33 MERIT BOARDWALK CONVERSION PM0597-05
COPYRIGHT © 2007 MERIT ENTERTAINMENT
Übertragung der Lizenz
10. Der Lizenzgeber gewährt Ihnen eine beschränkte, nicht-ausschliessbare Lizenz zur
Vertreibung und/oder Benutzung einer Kopie der Software auf einem einzelnen Merit™ („Gerät”)
mit einem einzelnen werksmäßig gestatteten Sicherungsschlüssel. Der Lizenzgeber behält
sich das Recht vor, nach eigenem Ermessen die Software und den Inhalt der Maschine zu
verbessern. Sie sind dafür verantwortlich ihren individuellen, vom Lizenzgeber werksmäßig
gestatteten Sicherheitsschlüssel, ihr Passwort oder anderweitigen Identifikationsmechanismus
instandzuhalten und abzusichern gegen die Nutzung durch eine dritte Partei, und sie akzeptieren
die Verantwortung für jegliche Nutzung der besagten Software durch eine dritte Partei mithilfe
ihresIdentifikationsmechanismus . Obwohl der Lizenzgeber nicht regelmässig Maschinen
inspiziert, behält sich der Lizenzgeber das Recht vor, ihre Lizenz umgehend zu kündigen aus
Gründen des Missbrauchs oder bei Nichtbefolgung der Bestimmungen in diesem Vertrag. Der
Lizenzgeber behält sich ebenfalls das Recht vor, die Software von Zeit zu Zeit nach eigenem
Ermessen zu inspizieren oder zu überprüfen. Im Falle, dass der Lizenzgeber Zugang zu dem
Gerät wünscht, in dem besagte Software installiert ist, erklären Sie sich bereit, dass sie dem
Lizenzgeber, wenn nötig, Erlaubnis und Hilfe beim Zugang zum Gerät verschaffen.
Beschränkungen
11.
ABGESEHEN VON DEN BESTIMMUNGEN DES PARAGRAPHEN „BESCHRÄNKTE GARANTIE"
GIBT DER LIZENZGEBER KEINE SONSTIGEN VERSPRECHEN, VERPFLICHTUNGEN ODER
GARANTIEN, OB AUSDRÜCKLICH ODER STILLSCHWEIGEND, FÜR DIE SOFTWARE ODER
IHRE BESTANDTEILE ODER FÜR ALLE ANDEREN MATERIALIEN, DIE IHNEN IM RAHMEN DIESES
ABKOMMENS ZUR VERFÜGUNG GESTELLT ODER ÜBERLASSEN WERDEN, UND DER
LIZENZGEBER LEHNT AUSDRÜCKLICH ALLE ANSPRÜCHE AUF MARKTFÄHIGKEIT UND
EIGNUNG DER BESAGTEN MATERIALIEN FÜR DEN GEWÖHNLICHEN GEBRAUCH AB. SOWEIT
GESETZESMÄSSIG ZUGELASSEN, SOLLEN DIE HANDELSRECHTLICHE GESETZGEBUNG
AUS DEM UNIFORM COMMERCIAL CODE ODER ANDERE GESETZE AUF DIESES ABKOMMEN
NICHT ANWENDBAR SEIN.
Haftungsbeschränkung
12. DER LIZENZGEBER HAT KEINERLEI HAFTUNG BEI EINEM ANSPRUCH, EINER FORDERUNG
ODER EINER KLAGE, DIE AUF NUTZUNG DER SOFTWARE, DEREN INSTALLIERUNG, DER
LEISTUNG DES LIZENZGEBERS ODER DESSEN VERSAGEN IM RAHMEN DIESES ABKOMMENS
FÜR JEGLICHE FOLGE-, INDIREKTE, SONDER- ODER NEBENSCHÄDEN BERUHEN, SELBST
WENN DER LIZENZGEBER AUF DIE MÖGLICHKEIT EINES SOLCHEN ANSPRUCHES, EINER
FORDERUNG ODER EINER KLAGE HINGEWIESEN WURDE. WEITERHIN UND OHNE
BESCHRÄNKUNG DES LETZTEN SATZES, DÜRFEN IN ALLEN FÄLLEN DIE IHNEN ZUR
VERFÜGUNG STEHENDEN ABHILFEN DIE VON IHNEN FÜR DIE SOFTWARE AN DEN
LIZENZGEBER GEZAHLTE SUMME NICHT ÜBERSCHREITEN.
13. DER LIZENZGEBER HAT IN KEINEM FALL EINE HAFTUNG IHNEN GEGENÜBER FÜR SCHÄDEN,
EINSCHLIESSLICH ETWAIGER GEWINNVERLUSTE, NICHT REALISIERTER EINSPARUNGEN
ODER ANDERER NEBEN- ODER FOLGESCHÄDEN, DIE AUS IHRER VERWENDUNG,
MISSBRAUCH, VERLETZUNG DIESES ABKOMMENS ODER GEBRAUCHSUNFÄHIGKEIT DER
SOFTWARE ENTSTEHEN.
Allgemein
14. Die Rechtsgültigkeit und Provisionen dieses Abkommens und der darin enthaltenen Rechte und
Pflichten werden durch die Gesetze des Staates von New York bestimmt. Sollten sie diese
Vereinbarungen annehmen, dann akzeptieren Sie, dass der ausschliessliche Erfüllungsort
und Gerichtsstand bei den Gerichten von New York im Staat New York liegen hinsichtlich aller
Streitigkeiten, die diesen Vertrag betreffen, oder die durch Leistung oder Missbrauch der
besagten Software entstehen.
15. Merit kann nach eigenem Ermessen dieses Abkommen oder jedes der darin enthaltenen
Rechte und Pflichten an Dritte abtreten.
16. Bei Rückfragen über dieses Abkommen oder wenn Sie den Lizenzgeber aus einem anderen
Grund kontaktieren wollen, bitte schreiben an: Merit Industries, Inc., 2525 State Road, Bensalem,
PA 19020, USA.
PM0597-05 MERIT BOARDWALK CONVERSION 34
NOTES:
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Please read the enclosed license agreement. Operation of this game
constitutes acceptance of the Merit Software License Agreement.
Veuillez lire le contrat de licence d’utilisation ci-inclus. Si vous utilisez ce
jeu, vous vous engagez à respecter les termes et conditions du contrat de
licence d’utilisation du logiciel de Merit.
Bitte beiliegendes Lizenzabkommen durchlesen. Das Merit Software
Lizenzabkommen tritt in Kraft, sobald dieses Spiel verwendet wird.
MERIT BOARDWALK CONVERSION
PM0597-05
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