Software installation manual (PM0355-19) covering the 2009 software update procedures for Megatouch Force and Ion games.
PM0355-19
Visit the Merit Entertainment Web site
http://www.meritgames.com
Megatouch FORCE 2009
and
ION 2009
Software Instructions
Table of Contents
Game Name and Score
Needed for Initial Replay ......... p. 1
Operator Setup Screens
Flowchart .................................... p. 2
Main Menu .................................. p. 3-4
Credits/Pricing Menu ............... p. 5-8
Quick Price Setup ..................... p. 5
Coin-In Menu ............................. p. 6
Coinless Coin Op ...................... p. 7-8
Rental Mode .............................. p. 8
Games Menu .............................. p. 9
Game Setup .............................. p. 9
Hi Scores Menu ......................... p. 10
View/Clear Hi Scores ............... p. 10
Books Menu ............................... p. 10-12
Books Display ........................... p. 10-11
Cash Settlement ........................ p. 11-12
System Menu ............................. p. 13
Diagnostics Menu ..................... p. 14
Hard Drive
Self Diagnostics ........................ p. 15
Presentation Menu ................... p. 16
Operator Ad Screens ............... p. 16
Video Sales Enabler ................. p. 16
Promotion Menu ....................... p. 16-17
My Merit ..................................... p. 16-17
Merit Money ............................... p. 17
Promo Credits ............................ p. 17
Megatouch Player
and Operator Keys .................... p. 18
MegaNet®
Installation Instructions ............. p. 19-25
Content ...................................... p. 26-29
Troubleshooting Guide ............. p. 30-32
Service Tips .............................. p. 33
Jukebox Mega-Link Setup ...... p. 34-35
Hardware .................................. p. 34
Software ................................... p. 34-35
Wireless Setup .......................... p. 36
Local Tournament Mode ......... p. 37-41
Software License
A g r e e m e n t s ............................... p. 42-47
© 2008 Merit Entertainment
Force, Ion, MegaNet, Mega-Link, TournaMAXX and TournaCHAMP are registered trademarks of Merit Entertainment.
Reproduction of this manual, in any form or by any means, is strictly forbidden without the written permission of Merit Entertainment.
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Game Name and Score Needed for Initial Replay
Solitaire, Power Solitaire, Lone Star, and Super Lone Star will always offer a replay once the
listed score is attained. The other games have to reach the score listed as well as attain the
high score for the game in order to offer a replay. NOTE: The available games may vary.
1
11 B all/11-U p
125,000
M ystery Phrase
325,000
Air Shot
No Replay
Office B ash
400,000
Avalanche Jack
150,000
Outer Spades
75,000
Backjam m in 125,000
Outlaw
Poker/Cattle
Drive
400,000
Battle 31
125,000
P ack Rabbit (Ion only)
400,000
Battle Com m and
No Replay
P haraoh’s Fortune
45,000
Beer Pong (Ion Only)
200,000
P haraoh’s 9
No Replay
Beer Pong 21 (Ion Only)
No Replay
P hoto Hunt
400,000
Big Tim e R oller
60,000
P hoto P op
No Replay
Boxdrop 175,000
P ix
M ix 350,000
Boxxi 850,000
P ower
S olitaire
55,000
Breakin’ Bricks
400,000
P ower Trivia
No Replay
Card/Castle Bandits
200,000
P uck S hot
3,000
Card/Crypt Raiders
175,000
QB Zone
65,000
Card/Jolly P irates
200,000
Q-S hot
50,000
Chainz2 500,000
Quik
Cell 100,000
Chainz2: P uzzler
500,000
Quik Chess
125,000
Checkerz 28,000
Quik
M atch
400,000
Chip Away
125,000
Quiz Show
45,000
Chug 21
250,000
Race P oker/Motor Match
No Replay
Chug Monk ey
400,000
Rack ‘Em
200,000
Coco Loco
No Replay
Rack ‘Em 9 Ball
35,000
Conga Fish (Ion only)
No Replay
Run 21
250,000
Conquest 30,000
S keeball 900
Crazy Hearts
65,000
S napshot
400,000
Deflection
500,000
S pace Crusader (Ion only)
No Replay
Dodge B ull
No Replay
S peed Draw
125,000
Dom ino5 200,000
S pider
Kings/13
S piders
160,000
Draggle Drop
200,000
S ticker B ook
No Replay
Euchre Nights
5,000
S trip Club
No Replay
Fast Traxx (Ion only)
100,000
S udoku 6
100,000
Feeding Frosty
No Replay
S uper B oxxi
150,000
Four Play
1,500,000
S uper S nubbel
No Replay
F.M.V. B oxxi (Ion only)
No Replay
Tai Play
240,000
F.M.V. S trip (Ion only)
400,000
Take 2
110,000
Funky M onkey
110,000
Tennis Ace
No Replay
Gender B ender
No Replay
Texas Hold ‘Em
No Replay
Gin Rum m y
55,000
Tic Tac Trivia
75,000
GO-O-O-A L No
Replay
Tri-Towers/Tri-C astles
125,000
Great Solitaire
45,000
Tricky Fish
No Replay
Hollywood M atch
400,000
Triple Crown Boxing
No Replay
Hoop Jones
125
Trivia Treasure
No Replay
Ink Rally
No Replay
Trivia W hiz
No Replay
Lookout
400,000
Trivia W hiz 2
No Replay
Lucky 11’s
340,000
Tuxedo Run (Ion only)
400,000
Luxor
500,000
TV Guide M ini Crossword
50,000
Luxor 2 (Ion Only)
500,000
UN O®
No Replay
Luxor S urvival
No Replay
UN O® 52 P oker
No Replay
Magic Charm s
500,000
V ideo W hiz (Ion only)
No Replay
Mega B owling
125
V inci-B all
400,000
Meteor Shower
200,000
W ild 8's/W ild Apes
400,000
MGA Cham p. Golf
No Replay
W ord Dojo
375,000
Mini Golf/C razy Golf
No Replay
W ord Safari
125,000
Monkey Bash
No Replay
W ordster
100,000
Monster Madness
400,000
Zenword
350,000
Moon Drop
160,000
Zip 21
200,000
My E x
150,000
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Setup Operator Keys
Merit Money
Start Time
End Time
Free Game Limit
Set PIN
Options
Enable Merit Money
Enable Promo Credits
Start Time
End Time
Idle Time
Number of Free Credits
Cash Settlement Collection
Revenue Details/Cash Out
Fee Details
Clear/Complete Collection
Dialup Setup
Video Test
I/O Test
Touchscreen Calibration
Touchscreen Test
Checksum Test
System Info
Verify Databases
Hard Drive Self Diagnostics
Joystick Calibration
Joystick Test
View System Log
Credits/Pricing
Games
Hi Scores
Books
System
Diagnostics
TournaMAXX
Network
Credit Card
Presentation
Promotion
MegaNet
Internet Connection
LAN Connection
Dialup Setup
Ethernet Setup
Wireless Setup
Options
Network
TournaMAXX
General Info
Set Update Time
Connection Log
Update From Server
Clear Database
Credit Card Setup
Dial-Up Setup
Credit Card Test
Credit Card
Operator Ad Screens
Options
My Merit
Merit Money
Promo Credits
Options
Promotion
Presentation
Add/Edit Billboard
Set Start/End Date
Remove Billboard
Remove All Billboards
Credit Card Setup
ISP Phone #
ISP Login
ISP Password
Merchant Login ID
Transaction Key
Operator Ad Screens
Access Phone Number
Login Name
Password
Server Name
1st DNS Address
2nd DNS Address
Use TMaxx ISP
Use My Own ISP
Modem Setup
Games
Books
System
Credits/Pricing
Quick Price Setup
Coin-In
Value of Credit
Pay Per Time
Player Key Cost
Clear Credits
Free Credits
Options
Game Setup
Options
Hi Scores
View/Clear High Scores
Options
Books Display
Cash Settlement Setup
Cash Settlement Collection
Set Time
Security Setup
Set Game Serial No.
Volume Control
Set 6 Star PIN
Data Transfer
Options
Setup Operator Keys
AMI Setup
Diagnostics
Main Menu
View/Clear High Scores
(Individual game list)
Clear All Games
Set Key
Erase Key
Erase All Keys
General Info
Name
City, State
Country
Telephone #
Last Attempt
Last Success
Enter Security PIN
Security Setup
Game Setup
Price Display
Freeplay Enabled
Enable Coinless Coin Op
Enable Rental Mode
Puzzles
Cards
Erotic
Strategy
Megalink
New Games
Action
Quiz & Word
Enable All Games Into Menu
Factory Default Games Into Menu
Options
Modem Setup
Auto Detect Network
Search For Networks
Ad-Hoc Network
Custom Configuration
Details
Configure Device
Enable Entertainment Channel
Enable Premium Erotic
Enable Prize Zone
Enable MegaWeb
Enable Operator Website
Enable Hot Topics
Price
Default Games
Clear One
Clear All
Enable All Games
Options
Hot Topics
Time Block Rate
Price
Default Games
Clear One
Clear All
Enable All Games
Entertainment Channel
Prize Zone
Wait for Dial Tone
Dialing Method
Include Area Code
Dialing Prefix
Speed
Sound
Promo Credits
Internet Access Method
Setup
View Player Data
Show Game Play Frequency
Show Player Hi Scores
Backup/Restore
Automatic Wireless Configuration
Setup
Configure Device
My Merit
Ethernet Setup
Wireless Setup
Server Name
1st DNS Address
2nd DNS Address
Setup
IP Address
Mode
Server Name
1st DNS Address
2nd DNS Address
Setup
Enable erotic games
Allow game continue
Enable auto-continue
Show deck cards
Allow bonus replay
Enable easy mode
Continuous bonus round
Linked games enabled
Photo Hunt hints
Trivia rounds/bonus
Show correct answer in Trivia, Power Trivia
and Snap Shot
Enable free game in Solitaire
Split column move in Power Solitaire
Enable free game in Power Solitaire
Category same for all in Power Trivia
Enable consolation question in Power Trivia
Face up cards, player selectable in Tri Towers
Enable Kids Club category
Force Slow Senior Game Play
Sticker Book Timer Options
Disable Questionable Content
Enable 6 Stars
Default Language
Player selectable language
Language buttons have flags
Show games unavailable in current language
Enable theft deterrent
Enable Educational Attract Mode
Enable Attract Mode Sounds
Enable Megatouch Nation
Tournament Mode
Show prize pools on main menu
Enable Hi Resolution
Enable TouchTunes Hi-Resolution Mode
Enable AMI
Enable Light Show
Auto Clear Hi Scores
No Names in Hi Scores
Options
Options
Individual Game
Clear All
Clear One
Price
Cost to continue
Default Games
Clear One
Clear All
Enable All Games
Options
Options
Access Sales
Enabler Videos
Entertainment Channel
Premium Erotic
Prize Zone
MegaWeb
Operator Web Access
Hot Topics
Options
MegaNet
Allow Automatic Reconnect
in Attract Loop
Options
Operator Setup Screens Flowchart
2
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Main Menu
The Main Menu can be accessed by pressing the SETUP button inside the game. Use the
Main Menu to set up all game software options.
NOTE: For help with the Options in any menu section, touch the green “?” buttons
to bring up a help screen.
A summary of the Main Menu functions appears in the following table. For more detail, see
the corresponding sections of the manual.
Main Menu
Available Options
Information
CREDITS/
PRICING
• Quick Price Setup
• Coin-In
• Value of a Credit
• Coinless Coin Op
• Pay Per Time
• Options
• Player Key Cost (Ion Only)
• Clear Credits
• Free Credits
• AMI Play Cost
The Credits Screens allow the operator to set
credit rules for all games, set up the Coin-In
Menu, enable the Coinless Coin Op feature,
enable the Rental Mode feature, set the cost to
purchase player keys (if applicable), select
freeplay mode, and add or clear credits.
Operators with a Mega-Link connection can
also set up AMI jukebox play cost.
GAMES
• Game Setup
• Options
In the Games Screens, you can edit the game
list (choose which games are available and in
what category they appear on the Category
Menu), and select options for individual games.
HI SCORES
• View/Clear Hi Scores
• Options
Touch CLEAR ALL GAMES to clear all high
scores or select a particular game to edit high
scores for that game.
BOOKS
• Books Display
• Cash Settlement Setup
• Cash Settlement Collection
The Books Screens display current and lifetime
credits information as well as calculate and
collect the location and operator fees.
SYSTEM
• Set Time
• Security Setup
• Set Game Serial Number
• Volume Control
• Set 6 Star PIN
• Data Transfer
• Setup Operator Keys
(Ion Only)
• AMI Setup
• Options
Set the game clock, security PIN, serial
number, game volume, 6 star PIN and features,
and system options such as language control, 6
Star Enable, and theft deterrent. Also use this
menu to transfer machine configuration, books
data, and ad screens with a USB Pen and
program Operator keys to enable access to the
setup screens via the key (if applicable). The
AMI Setup option allows operators to establish
a Mega-Link between their Megatouch game
and an AMI-powered jukebox.
FIGURE 1 - MAIN MENU
3
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
M a in M e n u
A va ila b le O p tio n s
In fo rm a tion
D IAG N O S TIC S
• V ideo T est
• I/O T est
• T ouchscreen
C a libra tion
• T ouchscreen Test
• Checksum T est
• S ystem Info
• V erify Databases
• Hard Drive Self
D iag no s tic s
• Joystick Calibration
• Joystick T est
• V iew System Log
• Enters the Video T est screens. Touch
th e s c ree n to c y c le thro ug h tes t.
• Tests the function of the I/O board, DIP
s witc he s, c oin m e ter a nd loc k out.
• Allows the operator to calibrate the
to u c hs c ree n. F ollo w th e ins truc tion s o n
th e s c ree n.
• Checks touchscreen calibration. Touch
th e c u rs o r o n the s c re en to m ak e s ure it
is ac c ura te ly follow ing y ou r m ov em ent.
• Checks the hard drive for m issing or
c orrup te d files .
• G ives details about various hardw are
c om po ne nts in th e gam e.
• O nly use on the advice of Merit Technical
S e rv ic e .
• Detects hard drive errors and predicts
fu tu re failure s. R u ns a utom atic ally d uring
s ys tem s tartu p an d s oftwa re in s ta llatio n.
• Allows calibration of the joystick. Follow
th e ins tru ctio ns o n th e s c ree n.
• Checks joystick calibration. Move the
jo y s tic k a nd m ak e s u re the c urs o r
ac c ura te ly fo llow s yo ur m ov em e nt.
• Allows operators to easily read, capture
an d s e nd e rror lo g d ata .
TO U R N AM AX X /
TO U R N AC H AM P
• G eneral Info
• Connection Log
• S et Update Tim e
• T est Connection
• Update F rom S erver
• Clear Database
E n te rs the To urn aM A X X / To urn aC H A M P
S e tu p S c re en if th e g am e is re gis te re d fo r
To urn a m e nt play . S e e th e M eg an e t®
m a nu a l for m o re info rm atio n.
N E TW O R K
• LAN Connection (Ion)
• Internet Connection
• O ptions
A llo w s y ou to s et u p yo ur lo c al are a n etwo rk
an d a ls o c on fig ure y o ur In te rne t c on n ec tio n
s ettin g s.
TO U R N AM E N T
• S et Up Tournam ent
• Clear W inners
• Reset All
R ep la c e s TO U R N A M A X X b utto n in O F F-
LIN E m od e. A llo ws y ou to s et u p
to urn a m e nts w ith priz e po ols fo r a
de dic a te d m a c hine. S e e the L oc al
To urn a m e nt M o de s ec tio n of th is m a nu al fo r
m o re in fo rm ation .
C R E D IT C AR D
• Credit Card S etup
• Dial-In S etup
• Credit Card T est
E n te rs the C red it C a rd S e t-U p S c ree n if a
c red it c a rd s w ip e is in stalle d in you r ga m e.
P R E S E N T ATIO N
• O perator A d S creens
• O ptions
C rea te ad s c ree ns a n d als o a dd cu s tom
s c ree ns c re ated o n a pe rs on al c om p uter.
A c c e ss V id eo S a les E n ab le r (Ion O nly).
P R O M O TIO N
• M y Merit
• M erit Money
• P rom o Credits
• O ptions
• Enables a feature perm itting players to
c re ate c u stom a cc ou nts . A ls o d is play s
in d iv id ua l play er da ta an d allow s the
op e rator to b ac k u p or res to re the d ata.
• Sets tim e periods in which location
ow n e rs c a n u s e th e 6 S tars fea tu re to
offe r free c re dits to e nc o ura ge p la y.
• Sets tim e periods in which the gam e
offe rs a fre e c red it w hile in Idle M o de .
• Enables M y Merit, M erit Money, and
P ro m o C re dits fe a tu res .
M E G AN E T
• E ntertainm ent
C h an ne l
• P rem ium E rotic
• P rize Zone
• M egaW eb
• O perator W eb A ccess
• Hot Topics
• O ptions
E n te rs the M e ga N et S e t-U p S c ree n if the
ga m e is reg is te red fo r
To urn a M A X X /T ou rn aC H A M P p la y .
Fe atu res m u st b e e n ab le d fo r th e
c orre s p on ding b utton to ap pe ar. S e e the
M e ga N e t® m an ua l fo r m ore inform a tion .
4
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Credits/Pricing Menu
Quick Price Setup - This feature is only available in U.S. games.
Quick Price Setup allows the operator to make general pricing changes without entering the
Games Menu.
NOTE: If the game is set to 3 or 6 Credits for a Dollar, prices will display as Credits.
The operator can also use this screen to determine whether prices are displayed to players
as credits or monetary amounts, and set the cost of Fast-Play Amusement, Standard Amuse-
ment, Long Amusement, and Premium/MegaNET games. Touch the Use Factory Default
Pricing button to restore default values.
3 Credits for a Dollar: Sets each game to the following price settings:
COIN VALUE
=
CREDITS
$0.25 1
$0.50 2
$0.75 3
$1.00 4
$5.00 20
FIGURE 2 - QUICK PRICE SETUP SCREEN
6 Credits for a Dollar (default setting): Sets each game to the following price settings:
COIN VALUE
= CREDITS
$0.25 1
$.50 2
$.75 4
$1.00 6
$5.00 30
4 Credits for a Dollar: Sets each game to the following price settings:
COIN VALUE
=
CREDITS
$0.50 1
$0.75 2
$1.00 3
$5.00 15
5
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Coin-In Menu
Game cost can be controlled two ways: by
changing the number of credits required to
play a game or by changing the cost of a
credit. The Coin-In Menu allows you to ad-
just the cost of a credit, as well as provide a
way to give players “bonus” credits for de-
positing a higher amount of money. On the
Cash-In and Credits Table, the “-” and “+”
buttons are used to change the number of
credits, while the corresponding price value
for the credits is entered by pressing the
Edit button in that row.
NOTE: The “Edit” button will bring
up a numbered keypad, limited to 2
decimal places. The Cash-In and
Credits Table is ordered, so values
must be set in increasing increments
from top to bottom of the screen. The
final two values, however, can be
entered as “0”, which is the equivalent
of N/A. As each row on the table is
filled in, the “Edit” button will appear
for the subsequent row below it.
Similar to the Cash-In and Credits Table, when
programming the Channels on the Coin-In
Menu, Channel 1 is set for the lowest value
coin, Channel 2 for the next highest value,
etc. The meter pulse, which is the highest
common divisor of all the monetary values
of the Channels, is independent of the cred-
its and only tracks the smallest unit of cur-
rency. Operators can use this number to
FIGURE 3 - COIN-IN MENU
determine the amount of money earned on a
game by multiplying the meter pulse by the
reading on the hard meter.
NOTE: Changing the values of the
Channels on the Coin-In Menu may
change the meter pulse. Therefore, a
Cash Settlement Collection should be
performed prior to adjusting the Chan-
nels in order to accurately reflect coin
drop based on the hard meter reading.
Adjusting the Channels will not affect
the Cash-In and Credits Table, which
performs a separate function on the
Coin-In Menu.
To give customers bonus credits for insert-
ing larger denominations, manually adjust
the credits earned per dollar value on the
Credit and Values Table. Coins may be de-
posited in any combination of values and
the game will automatically register the high-
est number of credits for the total amount of
coins deposited. Once a game is played,
any remaining fractional credits are saved
and applied to the next purchase.
NOTE: It is recommended that if you
are enabling bonus credits, that the
game be set to display in credits and
not money. If the game is set to display
in money, all money values will be
based on the value of 1 credit, which is
typically the most expensive credit.
The type of currency registered can be ad-
justed by touching the Change Currency
button at the bottom right-hand corner of the
Coin-In Menu. Touching the Default Set-
tings button just below it will return the Coin-
In Menu to its factory settings. This setting
can be adjusted (as described previously),
but will return if the game memory is cleared.
6
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Coinless Coin Op Menu
When enabled via the Options button on
the Credits/Pricing Menu, the Coinless Coin
Op feature allows the operator to charge
on a per-game or per-time basis without
players inserting money into the game. The
total amount owed after gameplay is tallied
by the machine and collected by the location
owner. Location owners reset the game
with a PIN after collection.
NOTE: If you have set a tax fee on the
Cash Settlement Screens, Coinless Coin
Op Mode play will be taxed at the set
rate. If you want to set the tax
percentage at a different rate for
Coinless Coin Op mode and regular
mode, you should perform a Cash
Settlement Collection, change the tax
rate and then switch modes.
Certain features will not be available in
Coinless Coin Op Mode, such as MegaNet
content, Merit Money, Promo Credits, Free
Credits, TouchTunes® music and AMI
jukebox music. Pricing for these features
can only be displayed in currency values,
not credits.
FIGURE 4 - PLAYER MENU IN COINLESS
COIN OP (TIME AND PER GAME MODES
BOTH ENABLED)
Settings
Touching the Settings button allows the
operator to choose whether players can
play Per Game, Per Time, or both when the
game is in Coinless Coin Op mode. Per
Time pricing can be changed on this screen
with the up and down arrows. The
currency amount will apply to each 15-
minute time block selected by the customer.
Setting the PIN
Touch the Set PIN button on the Coinless
Coin Op Menu to program the PIN. The
number can be from 1 to 5 digits.
NOTE: The Coinless Coin Op PIN can
also be set from the Player Menu.
Touch the Options button, enter the 6
Star PIN, and touch the CCO Set PIN
button.
Disabling the Money Inputs
It is recommended that the money inputs be
disabled when the game is in Coinless Coin
Op mode. Unplug the power and signal
harness connected to the bill/note acceptor
and the harness connected to the coin
mech (if applicable) to disable the inputs.
FIGURE 5 - COINLESS COIN OP MENU -
SETTINGS SCREEN
7
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Per-Game Mode
When players choose this mode, a running
total of the amount owed is maintained and
displayed in the CREDITS box on the
screen. The total is tabulated after each
game or function. The location owner then
collects the total amount owed at the end
of gameplay. If there is no activity for 10
minutes, the machine will disable and the
amount owed by the player will display on
screen. No further gameplay can occur
until the machine is reset by a location
employee using the PIN.
Time Mode
The price per 15-minute time block will be
displayed before players choose this
mode. During gameplay, the time remaining
and amount owed by the player will be
displayed on screen. When the time block
runs out, players can purchase additional
time. Otherwise, the machine will disable
and the amount owed by the player will
display on screen. No further gameplay
can occur until the machine is reset using
the PIN. If the player leaves the game
before the purchased time block has ended,
the game can be reset using the PIN.
Resetting or Freezing the Game
The game can be reset at any time using
the pre-programmed PIN. Once gameplay
totals have been tallied by the machine, the
attendant can also choose to freeze the
game to prevent more activity until the
transaction is complete. The Reset or
Freeze buttons are accessible through the
Options button on the Player Menu after
touching the Coinless Coin Op button. An
alarm will begin to sound after 3 failed
attempts to enter the valid number when
entering the PIN to reset the game. The
alarm will terminate when the machine is
rebooted, the operator SETUP button is
pressed, or the correct PIN is entered.
FIGURE 6 - PAY PER TIME SCREEN
To Enter This Screen, Touch
“Pay Per Time” on the Credits Menu
Rental Mode
When enabled via the Options button on
the Credits/Pricing Menu, Rental Mode
allows players to purchase a block of time
and use it to play as many games as they
want.
To set the value of a credit in Rental Mode,
select Pay Per Time from the Credits
Menu. Touch the arrows on either side of
the time interval to adjust the number of
minutes of play given for each credit. To
disable any row, set the minute value to
zero.
Certain features will not be available in
Rental Mode, such as MegaNet, Merit
Money, Promo Credits and Free Credits.
Rental mode is also unavailable with linked
games.
NOTE: It is recommended that you
clear the books when toggling Rental
Mode on and off in order to ensure
accurate bookkeeping.
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FIGURE 7 - GAMES MENU: GAME SETUP
To Enter This Screen, Touch “Game
Setup” on the Games Menu and
Select a Category
Enable All Games Into Menu: Turns on
all games (certain games which were pre-
viously displayed in the Game Setup have
been turned off in this software) and de-
faults the price settings.
Factory Default Games Into Menu: Re-
turns the Game Setup to its default settings.
Games that were not originally enabled will
be turned off and all price settings will be
reset.
When you touch a category name, the next
Game Setup Screen shows the game posi-
tions available for that category and the price
for each game, with the list at the bottom
showing all games available for the selected
category. In categories with Merit-thon
games, players who choose Merit-thon play
one round of three different games in that
category for one combined score.
Games Menu
Game Setup
The game list and prices, as well as game
options, are programmed using these
screens. The first screen shows the vari-
ous game categories and allows access to
the following general settings for all games.
The Game Setup Screen also allows you to
make these general changes:
Default Games: Resets the selected cat-
egory menu to its default game and price
settings.
Clear One: Clears a selected item from the
player’s game menu.
Clear All: Clears all games from the player’s
game menu.
Enable All Games: Turns on all games
within the selected category and defaults
the price settings.
To customize a particular game list, first se-
lect a category on the first Game Setup
Screen. On the second screen, touch Clear
All to clear the game list. Choose the menu
position you want a particular game to oc-
cupy by touching that position, then touch
the desired game name from the game list
on the bottom of the screen. Repeat until all
desired games appear in the menu (a game
cannot appear in the list more than once).
Games already in the menu will be red in the
game list at the bottom of the screen.
To adjust the price, touch the credit or cur-
rency value next to each game.
Some games support a continue function.
In the cost to continue column, games with-
out this function will display N/A. Games
that support continuation will show a credit
value. The cost to continue is adjustable
on a game by game basis. Touch the credit
value button to change the amount. Hit NEXT
to return to the Games Category page.
NOTE: The default Cost to Continue
price is the same as the default cost to
play the game; however, the Cost to
Continue does not need to be the same
amount as the original price.
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Hi Scores Menu
View/Clear Hi Scores
Use this menu to manage hi scores. The
first screen allows you to clear all scores
for all games by touching Clear All Games.
To edit the hi scores for an individual game,
select that game on the first screen.
FIGURE 8 - HI SCORES MENU:
VIEW/CLEAR HI SCORES SCREEN
To Enter This Screen, Touch
“View/Clear Hi Scores” on the
Hi Scores Menu and Choose a Game
Touch Clear All to remove all hi scores for
that particular game or select an individual
score and touch Clear One to remove that
particular score only.
Books Menu
The Books Screens display the current and
lifetime credit totals for each game, as well
as the percentage of credits played per game
(the percentage for each game is the total
number of credits played on that game di-
vided by the total number of credits entered
into the machine).
Books Display
FIGURE 9 - BOOKS MENU:
BOOKS DISPLAY SCREEN
To Enter This Screen, Touch “Books
Display” on the Books Menu
The books information can be sorted in three
ways with the button that toggles through
the sorting categories. Unsorted displays
the books information in the standard order.
Sorted by Current displays the current
credits for each game from most to least
played. Sorted by Lifetime displays the
lifetime credits for each game beginning with
the most played game.
Touch TournaMAXX Statistics or Tour-
nament Statistics to get the books infor-
mation for that play only. Touch Clear Cur-
rent to erase all current books data. The
date the data was last cleared will appear
at the top right of the Books Screen.
Touch the + above Total Credits to view Cur-
rent and Lifetime credits for each game mode.
Touch the button again to minimize this
screen.
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FIGURE 10 - BOOKS MENU: BOOKS
DISPLAY SCREEN WITH GAME SELECTED
To Enter This Screen, Touch “Books
Display” on the Books Menu and
Choose a Game Name
To Enter This Screen, Touch
“Cash Settlement Setup” on the
Books Menu and touch the
Arrow at the Bottom Right
FIGURE 11 - BOOKS MENU:
CASH SETTLEMENT SETUP SCREEN
To do so, touch the bottom-right arrow but-
ton, then choose YES or NO to display the
operator’s cut on the Cash Settlement Setup
Screen. Enter the percentage of revenue
the location will receive. Also, select the
fee calculation method. Select per month if
you do not make regular weekly collections
or per week if you collect every 7 days.
NOTE: Monthly fee collections are
based on a 4.3-week month. If you
change your fee calculation method,
the game will auto-adjust the fees by
multiplying or dividing by 4.3 and
rounding to the nearest penny.
NOTE: Make sure the time and date
are set on the game in order to ensure
correct fee calculation.
Cash Settlement Setup
The Cash Settlement Screens are used to
calculate the percentage of earnings the op-
erator and location will receive, as well as
any fees collected by the operator. This will
help to offset MegaNet operation costs.
11
Books Display also shows coin input data,
as well as Promotional Credits, Merit Money,
and Coinless Coin Op totals (when these
features are enabled). Touch the + above
Total Coins to display individual coin input
statistics and MegaNet® Credits to display
the totals for each MegaNet® category.
Touch the button again to minimize this
screen.
NOTE: Books data can be exported to
a file USB pen via the System Menu/
Data Transfer/Export Books feature.
The .data file can then be viewed with a
word processing program after con-
necting the storage device to a per-
sonal computer. The file will display
basic game information such as the soft-
ware version, the game serial number,
and date/time information relating to
books data. The file will also show the
current and lifetime credit totals, as
well as credit totals for each game fea-
tured on the machine.
Touching a game name will display the cur-
rent and lifetime credit totals*, broken into 1-
4 player and linked games. It also shows
the shortest, average, and longest playing
times for that game.
*Touching Trivia or Power Trivia dis-
plays totals by category.
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
FIGURE 13 - BOOKS MENU:
CASH SETTLEMENT COLLECTION
To Enter This Screen, Touch
“Cash Settlement Collection” on the
Books Menu
FIGURE 12 - BOOKS MENU:
CASH SETTLEMENT SETUP SCREEN
Cash Settlement Collection
The Cash Settlement Collection Screens will
display the balance (total revenue minus to-
tal fees) to be split between the operator
and the location.
Touch Revenue Details/Cash Out or Fee
Details for breakdowns and Clear/Com-
plete Collection to finish. Cash Settle-
ment totals will reset once collection is com-
plete.
To Enter This Screen, Touch
“Cash Settlement Setup” on the
Books Menu and touch the
Arrow at the Bottom Right Twice
The next screen allows you to set up the
fees. The amounts can be changed on
screen by touching the amount itself and
using the keypad to enter a dollar figure.
The other two columns display the cumula-
tive totals for each fee and the totals for the
current collection period. Fees are calcu-
lated on a prorated, per-day basis.
Touch the bottom-right arrow button to dis-
play more groups of fees.
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System Menu
FIGURE 14 - SYSTEM MENU
Set Time
The Set Time Menu allows you to set both the time and date on the
game. Time is shown in 24-hour, "military" time (e.g. 5:00pm =
17:00). Use the up and down arrows to set the time and date.
Security Setup
The operator can set the PIN number and select which of the
features (Coin-In Menu, Free Credits, Game Menu, Hi Scores,
Books, All Options, and Set 6 Star PIN) will be protected by the PIN.
To change the PIN, you must first enter the existing PIN (the default
PIN is 0000), then enter a new 4-digit number and touch SET on the
keypad. The game will prompt you to re-enter your PIN to confirm.
After confirming your PIN, touch the button for each of the features
you wish to protect with the PIN.
Set Game Serial
Number
Use this screen to enter the game’s serial number using the keypad.
Volume Control
Touch the volume control button to adjust the volume up or down.
This screen allows you to sample the sound volume without exiting
the screen. The on-screen volume control can also be accessed
using 6 Stars.
Set 6 Star PIN
(only appears if
PIN is enabled)
Brings up the Set 6 Star PIN Screen via the Options button on the
Player Menu. Set the 6 Star PIN (between one and six digits) using
this screen. You can enable this feature and choose which options
will be accessible by 6 Stars using the System Menu: Options
Screen. Touch an option box under System Menu: Options for on-
screen help.
Data Transfer
Transfer information (machine configuration, Books data, My Merit
data and ad screens) using a USB Pen.
Setup Operator
Keys (Ion only)
Use this screen to program or erase Operator keys to enable or
disable access to the setup screens by using the key (if applicable).
AMI Setup
Use this screen to link a Megatouch game with an AMI-powered
jukebox. See Jukebox Mega-Link Setup section for further details.
Options
For help with the Options in any menu section, touch the option box
to bring up a help screen.
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Diagnostics Menu
FIGURE 15 - DIAGNOSTICS MENU
Video Test
Touch the screen to cycle through a series of video test screens.
I/O Test
Tests the SETUP and CALIBRATE buttons, all coin channels, the coin
meter, and the coin lockout feature (if applicable). A green light next to the
appropriate button will register each time that item is tested, and the
number next to the item should increment by one with each test. The
screen also displays which DIP switches are on or off.
Touchscreen
Calibration
Follow the on-screen instructions to calibrate the touchscreen.
Touchscreen Test
Allows you to check the touchscreen calibration accuracy. The crosshairs
should follow your finger exactly when you move it across the screen.
Checksum Test
Checks the hard drive for missing or corrupted files. With STOP ON
ERROR? set to YES, a message indicating which file is corrupted will be
shown whenever the game encounters an error. With STOP ON ERROR?
set to NO, a list of corrupted files will be displayed when the test is
complete. If errors are detected, the software on the drive may need to be
reloaded. If this does not solve the problem, the drive may require
replacement. The test could take up to 30 minutes.
System Info
Gives details about the following:
• platform type
• processor type and speed
• motherboard type
• amount of memory
• Ethernet card manufacturer
• sound chip type
• video chip type
• touchscreen manufacturer
• hard drive manufacturer/size
• modem identification number
• fan speed
• status
• PSOC version
• I/O board processor
Verify Databases
Only use on the advice of Merit Technical Service. An Update from
Server must be performed prior to verifying databases.
Hard Drive Self
Diagnostics
Checks the hard drive for errors, displays results, and notifies operator
when error is detected or hard drive failure is imminent. Tests can be
initiated automatically and/or manually.
Joystick Calibration
(Ion only)
Follow the on-screen instructions to calibrate the joystick.
Joystick Test
(Ion only)
Allows you to check the joystick calibration accuracy. The crosshairs
should follow the movement of the joystick.
View System Log
Displays a log of all operations performed by the game since the log was
last cleared. This information is helpful for customer service in
troubleshooting your game.
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Hard Drive Self Diagnostics
Your Force or Ion hard drive is equipped
with the S.M.A.R.T. (Self-Monitoring, Analy-
sis, and Reporting Technology) monitoring
system, which helps predict hard drive fail-
ure and avoid system crashes by collecting
hard drive data and recording errors. The
test can be initiated manually, as described
below, but also runs automatically when the
game is turned on or software is installed. A
warning will appear during software instal-
lation if there are hard drive issues that may
hinder installation or cause damage to the
game.
To initiate the test and access the reports,
touch Hard Drive Self Diagnostics on the
Diagnostics Menu. The next screen dis-
plays the hard drive S.M.A.R.T. test result
as having “PASSED” or “FAILED”, and al-
lows you to show or hide diagnostics de-
tails. With the Show Details option selected,
the screen displays the status of each hard
drive attribute being monitored. Hide De-
tails shows only the overall test result.
Reports
Each attribute displayed on the S.M.A.R.T.
report will show a grade of “PASSED”, “FAIL-
ING NOW” or “FAILED IN THE PAST”, deter-
mined by the attribute’s rating in relation to
its given threshold. By touching the green
“?” to the left of each entry, operators can
view the grade and rating of that attribute in
the pop-up window. If the rating is above
the threshold, the attribute has “PASSED”; if
the value is below the threshold, it is “FAIL-
ING NOW”; and if the attribute was previ-
ously but is no longer below the threshold, it
has ”FAILED IN THE PAST”. Press OK at the
pop-up to return to the list of attributes.
FIGURE 16 - HARD DRIVE SELF
DIAGNOSTICS SCREEN
To Enter This Screen, Touch “Show
Details” on the Hard Drive Self
Diagnostics Screen
FIGURE 17 - SHOW DETAILS SCREEN
FIGURE 18 - ATTRIBUTE RATING POP-UP
SCREEN
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
My Merit
The My Merit feature allows individual play-
ers to create custom accounts, accessible
via PIN numbers. Accounts can be created
by touching the My Merit button on the
Player Menu or by accepting the option to
create an account after achieving a Hi
Score.
Presentation Menu
FIGURE 19 - PROMOTION MENU
FIGURE 20 - MY MERIT OPTIONS
Players will then have the choice to log in
to their accounts through the My Merit but-
ton on the Player Menu and have personal
data stored on the machine. Players can
view their hi scores and the number of
games they’ve played in the My Merit mode
for the last year.
NOTE: My Merit data will be cleared
when a software update is performed.
Be sure to back up the data before up-
dating the game. Conversely, back-
ing up data onto the USB pen will also
overwrite any existing My Merit data
on the USB pen.
View Player Data
Touch View Player Data after selecting
My Merit from the Promotion Menu to bring
up a list of all players with My Merit ac-
counts. Touching a player’s name will bring
up the PIN, total number of games played,
and date the account was created. The
Show Hi Scores button will display a list
of the games on which the player has the
hi score and the score itself. The operator
can also reward the player with free cred-
its on the View Player Data Screen.
Operator Ad Screens
A total of 24 advertising screens can be
created with the software and added to the
game. The ads will appear along with the
other attract screens when the game is in
idle mode. Custom images for ad screens
can also be added to the game using an
appropriate storage device for your game
(USB pen or CD). Touch the green ? but-
tons on each screen for information on how
to create ad screens and add custom
screens to the machine.
Also, a program for adding up to 120 addi-
tional ad screens can be downloaded from
our Web site (www.meritgames.com) in the
Support/Software Downloads section.
FORCE and ION games only: A USB Pen Kit
(kit number KAV-100-008-01) is available.
To order, contact your local distributor.
Video Sales Enabler (Ion games only)
Distributors and operators can show cus-
tomers sales videos directly on the game.
These videos can be accessed via the
Options button on the Player Menu for easy
presentation. To enable this feature, enter
operator setup and touch Presentation
and then Options.
Promotion Menu
The Promotion Menu is designed to encour-
age player interest. Use the Options but-
ton to enable each feature.
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FIGURE 22 - PROMO CREDITS SCREEN
Promo Credits
The Promo Credits feature generates inter-
est by offering operator-controlled free
credits while the game is in idle mode. Se-
lect days of the week, time frames, idle
time (number of minutes the game would
be in idle mode before free credits are of-
fered) and the number of credits (1-10) to
be awarded. A message announcing that
free credits are available will appear on
the screen during idle mode when Promo
Credits go into effect. Promo Credits ex-
pire after 10 minutes or when the Promo
Credits time period comes to an end.
Show Game Play Frequency
This feature shows the number of games
played by each My Merit player. The op-
erator can choose whether to display all
totals or just those that fall within a certain
date range.
Show Player Hi Scores
Selecting a game name under this feature
will bring up the Hi Scores of each My Merit
player for that game, as well as the date
the score was achieved. The operator can
choose whether to display all Hi Scores or
just those that fall within a certain date
range.
Backup/Restore
My Merit data can be backed up or restored
with a USB pen. After connecting a pen to
the machine, touch this button to proceed
with backing up or restoring all My Merit
data. USB pen kits (kit number KAV-100-
008-01) are available. To order, contact
your local distributor.
NOTE: Restoring My Merit data from
a storage device will erase any My
Merit data currently on the game.
Merit Money
The Merit Money screens allow location
owners to encourage game play by offer-
ing free games (not free credits) at certain
FIGURE 21 - MERIT MONEY SCREEN
time intervals via the 6 Star feature. Select
days of the week, time frames, and the
number of free games (1-10 per day) to be
awarded, as well as a PIN number for lo-
cation owners to use in order to access
Merit Money using the 6 Stars feature. Lo-
cation owners can enable Merit Money by
entering that specific PIN in the 6 Stars
screen. One free game is given away each
time the location enters the code until the
predetermined daily limit is reached. Free
games expire after 10 minutes, when money
is deposited into the machine, or when the
Merit Money time period comes to an end.
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Megatouch Player and Operator Keys
(available on some models)
Certain models of Megatouch Ion games come with a key socket for use with player and
operator keys. Player keys are used to store gameplay and login information and offer new
features to players. Operator keys are used to make it easy for operators to enter setup to
service machines.
Player Keys
The Player Key stores My Merit, Tournament
login information and Mega Level game lev-
els and codes by touching the key to the key
socket. Using a Player Key will also earn
players a Megatouch Nation sweepstakes
game each month. Players who reach a
designated score can enter a drawing for a
monthly prize.
A player key (with colored handle) is in-
cluded with your Ion game to give to play-
ers to encourage use. Additional Player Key
Kits can be purchased from an authorized
Merit distributor (part number KAV-111-001-
01). Players can also purchase keys on
connected games. Operators may set the
cost of these credits by pressing entering
operator setup and touching the Credits
button on the Main Menu Screen. Touch
Player Key Cost and use the arrows above
and below the credits to set the cost.
Operator Keys
Operator Keys can be programmed to make
it possible to access the Main Menu Screen
without opening the game. Operator Key Kits
(part number KAV-111-002-01) can be pur-
chased from an authorized Merit distributor.
To program an Operator Key:
1.
Press the SETUP button to enter the
Main Menu Screen.
2.
Touch System on the Main Menu
Screen and then touch Setup Opera-
tor Keys.
3.
Touch Set Key, then press the Opera-
tor Key to the player key socket on the
machine to save the key serial number
on the game.
4.
Choose a PIN for the key.
NOTE: The PIN for each operator key
can be set to the same number, if de-
sired. Additionally, one key can be
used for any number of games.
Repeat these steps for each Operator Key.
Once the key is programmed, simply touch a
programmed key to the player key socket
and enter your PIN when prompted. The
Main Menu Screen will then display.
Up to 4 different Operator Keys can be pro-
grammed on one game. To clear a pro-
grammed key, enter setup, touch System
and then touch Setup Operator Keys.
Touch the key to the player key socket, then
press the Erase Key button.
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MegaNet® Installation Instructions
If you are connecting your game to the server, follow the instructions below. For wireless
connections, skip to Wireless MegaNet® Setup.
NOTE: If your game has dual tournament mode and you are transitioning from
Local Tournament Mode to TournaMAXX, the game must be switched from OFF-
LINE to ON-LINE mode. From the System Menu, choose Options, then touch ON-
LINE. Also, to maintain accurate bookkeeping statistics, it is recommended that
you perform a Cash Settlement Collection before proceeding to On-Line mode.
Dial-Up Internet Setup
For dial-up connections, you will need to have a modem installed in your game. If you are
using a broadband Internet connection, skip to Broadband Internet Setup.
1.
Connect the supplied phone cable to the phone coupler. (The phone coupler features
a smaller port than the Ethernet coupler that appears alongside it). If the phone cable
has a ferrite attached to the end of it, make sure this end is closest to the game.
2.
Secure the cable to the U-bolt on the back of the game. (This will prevent unnecessary
strain on the connector if the game is turned or moved.)
3.
Plug the other end of the phone cable into a phone jack.
4.
Continue with On-Screen Configuration Guide.
Broadband Internet Setup
NOTE: A broadband router is required in order to connect Megatouch games to
a broadband Internet connection. You will need either a broadband router with
a built-in broadband modem or a broadband router and an external broad-
band modem. If you are also linking games, you may also require a router with
a built-in hub or an external 10 BASE-T Ethernet hub depending on how many
games you are linking and how many available ports are on the router. (Hubs
are available from your distributor as a separate part, EC0030-01, or at your local
computer store.)
NOTE: Your broadband Internet connection should already be connected and
configured using the instructions provided by the manufacturer and by your
Internet Service Provider before continuing with this installation.
1.
Turn off the game and disconnect it from its power source.
2.
Connect an Ethernet cable to the Ethernet coupler at the back of the game. (The
Ethernet coupler features a wider port than the phone coupler that appears alongside
it). If the Ethernet cable has a ferrite attached to the end of it, make sure this end is
closest to the game.
3.
Connect the free end of the Ethernet cable to the broadband router.
4.
Secure each cable to the U-bolt on the back of each game. (This will prevent unnec-
essary strain on the connector if the game is turned or moved.)
5.
Continue with On-Screen Configuration Guide.
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
On-Screen Configuration Guide
In order to continue with this On-Screen
Configuration, your Game Start-Up, Debit
Account, and Operator Agreement forms
must be filled out and received by Merit.
NOTE: If your game has dual tournament
mode and you are transitioning from Local
Tournament Mode to TournaMAXX, the game
must be switched from OFF-LINE to ON-
LINE mode. From the System Menu,
choose Options, then touch ON-LINE.
1.
Press the SETUP button.
2
At the MAIN MENU, touch the Network
button (see Figure 23).
3.
Ion 2007 software or greater: At
the Network Menu, first select the
Internet Connection method.
For Broadband Connections: Touch
LAN for your Internet Connection. Then
touch Ethernet to advance to the
Ethernet Internet Setup Screen (see
Figure 24). At the next screen, de-
pending on how you are connecting to
the server, select either Automatic
and continue with step 16, or Manual
and continue with step 18.
For Wireless Connections: Touch LAN
for your Internet Connection. Then
touch Wireless to advance to the
Wireless Internet Setup Screen (see
Figure 24). Continue with step 23.
For Dial-Up Connections: Touch Dial-
Up for your Internet Connection. Then
touch Dialup Setup and continue with
step 5.
To enter this screen, touch the
“SETUP” button in the CPU section.
FIGURE 23 - MAIN MENU SCREEN
FIGURE 24 - NETWORK MENU SCREEN
To enter this screen, touch the
“Network” button at the MAIN MENU.
Ion and FORCE server connections:
Dial-Up: This method uses a phone line
and either Merit’s ISP or your own ISP.
Automatic: This setting is for cable or
DSL connections using dynamic IP
addresses. Contact your Internet
service provider if you are unsure of
what kind of IP address they use.
Manual: This setting is for cable or DSL
connections using static IP addresses.
Contact your Internet service provider if
you are unsure of what kind of IP
address they use.
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4.
FORCE 2007 software or greater:
Select the Internet Connection method.
For Dial-Up Connections: Touch Dial-
Up for your Internet Connection. Then
touch Dialup Setup and continue with
step 5.
For Broadband Connections: Touch
LAN for your Internet Connection, then
touch Ethernet Setup. At the next
screen, depending on how you are con-
necting to the server, select either Au-
tomatic and continue with step 16, or
Manual and continue with step 18.
Dial-Up Only
5.
At the DialUp Internet Setup Screen
(see Figure 25), touch the Modem
Setup button. This will take you to the
Dial-In Setup Screen (see Figure 26).
6.
At this screen, touch YES or NO after
Wait For Dial Tone depending on
whether or not you have to wait for a
dial tone before dialing. Select a dialing
method (either tone or pulse). In the
Include Area Code section, select
YES or NO depending on whether or
not you have to use an area code to
dial local number. If you need to use a
dialing prefix (such as a number to
reach an outside line) use the keypad
to enter the number. Insert a comma
after the number if an internal phone
system needs time to connect to an
outside line or to wait for a dial tone.
Each comma forces a delay of one
second before dialing. Select the dial-
ing speed (it is recommended that this
remain at FAST unless there is a dialing
problem). Select to have the modem
sound turned off, quiet or loud. After
all of these settings have been entered,
touch the < button to return to the DialUp
Internet Setup Screen.
7.
At this screen, select Use TMaxx ISP
if you are using TournaMAXX’s Internet
Service Provider (ISP), or Use My
Own ISP if you are using your own
Internet Service Provider (ISP). Pro-
ceed to steps 8 through 11 if using
Merit’s ISP, and steps 12 through 15 if
using your own ISP.
To enter this screen, touch the
“Modem Setup” button at the DialUp
Internet Setup Screen.
FIGURE 26 - DIAL-IN SET-UP SCREEN
FIGURE 25 - DIALUP INTERNET SET-UP
SCREEN
21
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
8.
After selecting Use TMaxx ISP and
confirming that you want to continue,
the game will connect with the server.
Once the initial connection is made, you
will see a list of phone numbers. Use
the arrows to scroll through the list and
find the number closest to you. Select
it by touching it and then touch OK. (If
there are no local phone numbers, con-
tact Customer Service for assistance
with finding the correct number. If there
is only one number available to you,
the game will automatically select that
number and prompt you to confirm the
information.) After you have selected
a primary telephone number and con-
firmed your selection, the game will
prompt you to select a secondary tele-
phone number. Select a secondary
number and confirm the information.
9.
Once you have selected the local phone
number, the game will return to the
DialUp Internet Setup Screen. Touch
the MAIN MENU button at the top of
the screen. Then touch the
TournaMAXX button.
10. At this screen, touch the Update From
Server button. The game will connect
to the server (see Figure 27). Your first
connection may take up to 40 minutes.
11.
To confirm that a proper connection took
place, touch the Connection Log icon
on the TOURNAMAXX MENU Screen.
If there were no errors, you will see
“SUCCESSFUL” (see Figure 28). If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the < button on the Connection
Log Screen and then touch the Update
From Server button again to down-
load additional information.
Connecting to the MegaNet® server
using TournaMAXX’s ISP
12. After the Use My Own ISP button has
been touched, you will be prompted to
enter the Access Phone Number, Log-
In Name and Password given to you by
your Internet service provider. Enter
the information and touch the NEXT
button to proceed to the next required
field. The Server Name, Primary DNS
Address and Secondary DNS Address
will already be filled out; simply touch
NEXT to accept the default information.
13. Once all the information has been en-
tered and you confirm that you want to
continue, the game will attempt to con-
nect to the server. After a connection
has been established, the information
you have entered will appear on the
screen. Touch the YES button to con-
firm the entered information.
14. Touch the < button. At this screen,
touch the Update From Server but-
ton to download the available tourna-
ment data onto your machine (see Fig-
ure 27). Your first connection may take
up to 40 minutes.
15. To confirm that a proper connection took
place, touch the Connection Log but-
ton on the TOURNAMAXX MENU
Screen. If there were no errors, you
will see “SUCCESSFUL” at the Con-
nection Log Screen (see Figure 28). If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the < button on the Connection
Log Screen and then touch the Update
From Server button again to down-
load additional information.
Connecting to the MegaNet® server
using Your Own ISP
22
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Automatic Only
16. After selecting Automatic, press the
Setup button. The game will prompt
you to confirm the default Server Name,
Primary DNS and Secondary DNS in-
formation. Touch the NEXT button to
accept these defaults. Then, touch the
YES button for the game to connect to
the server and complete the registra-
tion process (see Figure 27).
17. To confirm that a proper connection took
place, touch the Connection Log but-
ton on the TOURNAMAXX MENU
Screen. If there were no errors, you
will see “SUCCESSFUL” at the Con-
nection Log Screen (see Figure 28). If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the < button on the Connection
Log Screen and then touch the Update
From Server button again to down-
load additional information.
Manual Only
18. After selecting Manual, press the
Setup button. The game will then
prompt you to enter the Static IP Ad-
dress. Enter the Address given to you
by your service provider and touch the
NEXT button. Then, enter the Gate-
way given to you by your service pro-
vider and touch the NEXT button. The
Server Name, Primary DNS Address
and Secondary DNS Address will al-
ready be filled out; simply touch NEXT
to accept the default information. Then,
touch the YES button for the game to
connect to the server and complete the
registration process (see Figure 27).
19. To confirm that a proper connection took
place, touch the Connection Log but-
ton on the TOURNAMAXX MENU
Screen. If there were no errors, you
will see “SUCCESSFUL” at the Con-
nection Log Screen (see Figure 28). If
there is an error message, check the
troubleshooting guide and follow the
corrective action to fix the problem.
Touch the < button on the Connection
Log Screen and then touch the Update
From Server button again to down-
load additional information.
23
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Wireless MegaNet® Setup (Ion Games Only)
Your wireless router and broadband Internet connection should already be con-
nected and configured using the instructions supplied with your router and Internet
Service Provider before continuing with this installation.
NOTE: If you are using security, only WEP 64 or 128-bit encryption is supported.
20. Press the SETUP button.
21. Touch the Network button on the MAIN
MENU.
22. Touch LAN for your Internet Connec-
tion. Then touch Wireless to advance
to the Wireless Internet Setup Screen.
23. Touch Configure Device and then
choose from the following options to
network your games:
Autodetect Network: The system
will find and connect to the nearest
available wireless network. This is the
easiest way to connect.
Search for Networks: Looks for all
available wireless connections. Select
a connection from the list to proceed.
Secured connection: Choosing a
“locked” device will prompt a key (pass-
word) request. If the selection is your
own network, use your network pass-
word to gain access. If not, this indi-
cates an outside wireless network that
has been encrypted and is not acces-
sible.
Unsecured connection: You will be
prompted to enter interface information.
Accept the default values, or consult a
network advisor to manually configure
these settings.
Ad-Hoc Network: Ad-Hoc Network:
This is only for Mega-Link capability,
not for connecting to the server for
MegaNet®.
Custom Configuration: Touching
this button will prompt the user to enter
the SSID (network name) for manual
setup of the wireless connection.
NOTE: Wireless Internet connection
does not require Manual Configura-
tion. Only users who have changed the
default SSID during router installation
should change the SSID. Consult the
instructions supplied with your wire-
less router for more information.
NOTE: If you have chosen Custom Con-
figuration, you will be prompted to enter
interface information. We suggest you ac-
cept the default values. If you want to manu-
ally configure these settings, consult a net-
work advisor.
24. Once you have chosen your network
connection, and the game returns to
the Wireless Device Setup Screen,
reboot the game in order to ensure that
your network is properly established.
Once the game boots back up, touch
the MAIN MENU button at the top of
the screen; touch TournaMAXX and
then Test Connection to call into the
server and test the connection.
25. To confirm that a proper connection took
place, touch Connection Log on the
TOURNAMAXX MENU Screen. If there
were no errors, you will see “SUC-
CESSFUL” in the Connection Log (see
Figure 28). If there is an error mes-
sage, check the troubleshooting guide
and follow the corrective action to fix
the problem. Touch the < button on the
Connection Log Screen and then touch
the Update From Server button to
download additional information.
24
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
FIGURE 27 - MANUAL UPDATE SCREEN
To enter this screen, touch the
“Connection Log” button at the
TournaMAXX Menu Screen
FIGURE 28 - CONNECTION LOG SCREEN
To enter this screen, touch the
“Update From Server” button at the
TournaMAXX Menu Screen
Connection Log
The numbers following the time and date of
the last connection attempt have the follow-
ing meanings:
M - manual update
1 - 1st attempt of an automatic update
2 - 2nd attempt of an automatic update
3 - 3rd attempt of an automatic update
If the status message is displayed in green,
it was a successful connection. Status mes-
sages displayed in red are unsuccessful
connection attempts.
Manual Update
If the game fails to connect, a red X will
appear over the part of the process that
failed. Reference the Troubleshooting Guide
in this manual to correct the problem.
An X on the person:
• no modem detected
• modem unavailable
• machine serial number not valid
• no machine serial number
• invalid security key
An X on the first line:
• no dial tone
• ISP phone line is busy
• modem lost phone connection
• ISP not answering
An X on the WWW:
• ISP not responding
• no answer
• unable to connect with ISP
• connection to ISP interrupted
• login information not accepted by ISP
• no information received. disconnecting
• unable to configure connection with ISP
• TournaMAXX™ server not responding to
requests
• ISP not responding properly to requests
• unable to establish connection with ISP
• login information not accepted by ISP
An X on the second line:
• unable to detect TournaMAXX server
An X on the Merit logo:
• TournaMAXX server not responding
• server error
• invalid information received
25
COPYRIGHT © 2008 MERIT ENTERTAINMENT
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
MegaNet® Content
(U.S. Games Only)
NOTE: The game must perform an “Up-
date from Server” in order for all
MegaNet® features to be accessible.
The game must also connect to the
server at least every 15 days for all
MegaNet® features to remain.
The MegaNet® features can be enabled and
disabled through the Options button on the
MegaNet® Menu (accessed via the SETUP
button).
Premium Erotic
The Premium Erotic category features
games with content from Penthouse® and
Chippendales®.
Setup
When enabling the Premium Erotic feature
via the Options button in the MegaNet®
menu, a screen describing the terms and
content of the feature appears. Touch the
I ACCEPT button to proceed or I DON’T
ACCEPT to cancel. After the feature is
enabled, a timer can be applied so that the
Premium Erotic feature can only be acces-
sible at certain intervals. Touch the TIMER
button and use the arrows to set the time
frame in which Premium Erotic content is
available.
Games appearing as part of the Premium
Erotic feature are selectable via the Pre-
mium Erotic button in the MegaNet® Menu.
The Premium Erotic game setup works in
the same manner as categories in the regu-
lar Game Setup Menu.
Prize Zone™
Prize Zone™ allows players to earn “Prize
Bucks” by playing popular Megatouch
games, then shop for prizes right on the
machine. After touching the Prize Zone™
icon on the MegaNet® menu, players either
log in with an existing login name or log in
as a new player by entering the information
requested on the game (name, address,
etc.). Once the player accepts the
agreement displayed on the machine, a
game can be selected for play. Players
then choose how much they want to spend
on the game; the more credits used to play
the game, the more Prize Bucks earned
during gameplay.
Players can redeem Prize Bucks once
gameplay is over by touching the Prizes
icon. The player may select any prize(s)
that can be attained based on the number of
Prize Bucks earned. Players then fill out the
shipping information to have the prize mailed
to the specified shipping address.
NOTE: Prize Zone™ is not available in
every state or in Freeplay mode.
Setup
When enabling Prize Zone™ via the Op-
tions button in the MegaNet® menu, a
screen explaining Prize Zone™ terms ap-
pears. Touch the I ACCEPT button to fin-
ish enabling the feature or I DON’T AC-
CEPT to cancel.
Games appearing as part of the Prize
Zone™ Menu are selectable via the Prize
Zone™ button in the MegaNet® Menu,
which works in the same manner as
categories in the regular Game Setup Menu.
26
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Hot Topics™
Hot Topics™ games allow players to com-
pete in games featuring regularly refreshed
current events.
Setup
Games appearing as part of the Hot
Topics™ Menu are selectable via the Hot
Topics™ button in the MegaNet® Menu,
which works in the same manner as
categories in the regular Game Setup Menu.
MegaWeb™
MegaWeb™ allows the player to access the
World Wide Web through the game. Players
determine how much browsing time they
would like to purchase and then use the
touchscreen to navigate the Web.
NOTE: In order to optimize the
MegaWeb® display, High Resolution
should be enabled on all games ex-
cept for Classic cabinets and cabinets
that have been converted with the
MAXX to FORCE kit (which cannot sup-
port high-resolution mode). Addition-
ally, the first time you enter
MegaWeb®, you may need to adjust
the horizontal and vertical monitor
settings to maximize the display. This
will only have to be performed once
and it will not affect the monitor set-
tings of the game screens. To enable
high resolution, press the SETUP but-
ton and select “System” from the Main
Menu Screen. Select “Options” and
then touch the box next to “Enable Hi-
Resolution” so that a check appears
next to it. Exit out of the setup screens
and calibrate the touchscreen. It will
now prompt you to calibrate twice,
once for normal resolution and once
for high resolution. To adjust the
monitor settings, follow the Monitor
Adjustment Procedure in your game
owner’s manual.
Setup
Use the MegaWeb™ Menu to set the cost
per minute block of Web browsing time.
Operator Web Site Access
Direct access to the operator’s company
Web site is available from the MegaNet®
Player Menu for the latest league, event
and other information.
Setup
From the MegaNet® Menu, touch the
Operator Web Access button to enter the
URL for your operator Web site, insert your
company name, which will appear under
the button, and set the cost per minute of
viewing time. The text field for your
company name is limited to 30 characters.
If a name is not entered, the space under
the button will read “Your Game Operator’s
Web Site.” Operator Web site access will
have standard MegaWeb™ pricing set as
the default. To set operator Web site
access to no charge, set the value of a
block of time to zero. When the value is set
to zero, the continue box will appear after
10 minutes of viewing time. If continue is
not selected, it will log off.
Operators can import a personalized
graphic for the Web site button if they
choose. See your Remote Operator
Interface (www.tournamaxx.com) for
instructions on importing a graphic.
NOTE: This feature is not available if
using an 800 number to dial in to the
server or in Freeplay or Coinless Coin
Op modes.
NOTE: Pages containing Java or Flash
cannot be loaded on the game at this time.
NOTE: Text can be entered into a text
field on a Web page by touching the field
on the game to activate it.
27
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
If the connection is lost during the pur-
chased viewing time, the timer will suspend
and the game will attempt to reconnect 3
times. When the connection is reestab-
lished, the timer will resume and the player
will still see the page that was previously
on the machine. If a connection cannot be
reestablished within 3 attempts, the cred-
its remaining in MegaWeb™ mode will be
applied to amusement credits.
FIGURE 30 - BUY MORE TIME/QUIT
SCREEN
FIGURE 29 - CREDIT SELECT SCREEN
Time/Payment
When the MegaWeb™ button is touched, a
screen will appear prompting the player to
select the amount of time to purchase (see
Figure 29). The player can choose the
minimum amount, a selectable amount, or
the amount of all credits already entered
into the machine. If no credits are currently
on the machine, the player will be prompted
to insert money when one of the buttons is
selected.
At the end of the purchased time, a screen
will appear giving the player the option to
use more available credits or enter more
credits if none are left on the game (see
Figure 30). This screen will remain for 20
seconds and the game will stay connected
to the Internet during this time.
If another MegaWeb™ purchase is made,
the screen returns to the same page the
player was viewing prior to the timer expir-
ing. If no purchase is made within 20 sec-
onds, the game disconnects and reverts to
the Player Menu. If the player exits the
browser with time remaining, the remain-
ing credits will be applied to amusement
play. Time blocks used will be rounded up
to the nearest credit.
The game will attempt to connect 3 times. If
it cannot connect, an error message will
appear asking the player to try again later.
The player will not yet have purchased the
time and will not lose any credits. The timer
countdown begins and specified credits
are allocated to the Web browser upon
successful connection.
28
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
FIGURE 31 - HOME PAGE
FIGURE 32 - HOME PAGE
WITH KEYBOARD
Home Page
Once the game connects to the Internet,
the player is taken to a Home Page with
standard navigation buttons (Forward,
Back, Stop, etc.) and a button that brings
up a keyboard for entering Web addresses
or search text (see Figures 31 and 32).
The Home Page also contains a search en-
gine and various channel buttons (Sports,
Entertainment, News, etc.). Each button
brings up a list of related links for the ap-
propriate channel, as well as a search en-
gine feature. The Merit button will bring up
a screen with links to the Merit home page
and TournaMAXX™.
NOTE: Text can be entered into a text
field after the field itself is touched
and activated.
NOTE: Java and Flash are not supported
in MegaWeb™. Pages containing Java or
Flash cannot be loaded on the game at this
time.
E-mail and Attachments
E-mail can be accessed through Web-based
E-mail sites using the keyboard, but only
image and text attachments can be opened.
Attachments cannot be saved to the ma-
chine.
NOTE: MegaWeb™ is not available in
Freeplay or Coinless Coin Op mode.
29
COPYRIGHT © 2008 MERIT ENTERTAINMENT
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
TROUBLESHOOTING GUIDE
MegaNet® Dial-Up Connection Status Messages
30
Message
Corrective Action
BAD
SERVER
ADDRESS
• The server IP address was entered incorrectly.
• Verify proper entry of server IP address
CANNOT
COMMUNICATE
WITH
MODEM,
MACHINE
REBOOTING
• The modem is not responding.
• The machine will automatically reboot and try again.
CONNECTION
TO
ISP
INTERRUPTED
• The connection to the ISP was broken.
• Try again.
ERROR
DIALING
MODEM
• An error occurred while dialing.
• Verify proper modem installation and try again.
EXPIRED
VERSION
OF
COMMUNICATION
SOFTWARE
• The MegaNet® server cannot communicate with the
machine.
• Contact an authorized MegaNet® distributor for an
upgrade.
INVALID
INFORMATION
RECEIVED
FROM
TOURNAMAXX™
SERVER
• Invalid information was received from the server.
• Please contact the MegaNet® server manager with
connection
details.
INVALID
SECURITY
KEY
DETECTED
• The security key installed in the machine does not match with
previous connections to the MegaNet® server.
• Contact the MegaNet® manager for more details.
ISP
NOT
ANSWERING
CALL
• The call was not answered.
• Make sure the ISP telephone number was entered correctly
and
try again.
ISP
NOT
RESPONDING
• The call was answered, but not by a detectable modem.
• Make sure the ISP telephone number was entered correctly.
ISP
NOT
RESPONDING
PROPERLY
TO
REQUESTS
• Automatic configuration requests to the ISP were not answered
properly or slowly.
• Try again.
ISP
PHONE
LINE
IS
BUSY
• The modem detected a busy signal connecting to the ISP.
• Try again later.
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
TROUBLESHOOTING GUIDE Continued
31
Message
Corrective Action
LOGIN
INFORMATION
NOT
ACCEPTED
BY
ISP
• The ISP rejected either the user name or password.
• Verify that the user name and password were entered correctly
and that the account is active.
MACHINE
SERIAL
NUMBER
NOT
FOUND
ON
TOURNAMAXX™
SERVER
• There is no serial number entered for the machine.
• Verify proper serial number entry.
MACHINE
SERIAL
NUMBER
NOT
VALID
FOR
TOURNAMAXX
PARTICIPATION
• The serial number entered on the machine is not valid to
participate in a TournaMAXX™ Tournament.
• Verify the serial number entered matches the serial number on
the side of the machine and then contact the MegaNet® server
manager for proper registration information.
MODEM
LOST
PHONE
CONNECTION
• The connection to the ISP was interrupted. Verify telephone
connection is of good quality.
• Try again.
MODEM
UNAVAILABLE.
CHECK
MODEM
INSTALLATION
• The modem is not available.
• Verify proper modem installation and try again.
NO
ANSWER
• The call was not answered.
• Make sure the ISP telephone number was entered correctly.
NO
DIALTONE
• The modem did not detect a dial tone on the line.
• Make sure the telephone cable is properly connected.
• If your telephone system does not support dial tones, select
"NO" in the "WAIT FOR TONE" section of the Dial-In Setup
Screen.
NO
INFORMATION
RECEIVED.
DISCONNECTING
• The connection was stopped due to lack of data transfer.
• Try again.
NO
MACHINE
SERIAL
NUMBER
ENTERED
• There is no serial number entered for the machine.
• Verify proper serial number entry.
NO
MODEM
DETECTED,
CHECK
MODEM
INSTALLATION
• Could not detect proper installation of modem.
• Make sure modem is installed and CMOS settings are correct.
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
TROUBLESHOOTING GUIDE Continued
32
Message
Corrective Action
SECURITY
KEY
VIOLATION
• The security key installed in the machine does not match with
previous connections to the MegaNet® server.
• Contact the MegaNet® manager for more details.
SERVER
ERROR
REPORTED
• An unexpected error occurred on the server.
• Please contact the MegaNet® server manager with
connection
details.
TOURNAMAXX™
SERVER
NOT
FOUND
• A MegaNet® server system was not found at the IP address
specified in the Dial-Up Network Setup Screen.
• Verify proper entry of server IP address.
TOURNAMAXX™
SERVER
NOT
RESPONDING
• The MegaNet® server was not responding to connection
requests.
• Verify correct MegaNet® server IP entry.
TOURNAMAXX™
SERVER
NOT
RESPONDING
TO
REQUESTS
• Automatic configuration requests to the ISP were not answered
properly or slowly.
• Try again.
UNABLE
TO
COMMUNICATE
WITH
ISP
• The call was answered by a modem but requests for
connection were not answered.
• Try again. If a connection is not made after multiple attempts,
the selected ISP may not conform to Internet standards.
UNABLE
TO
CONFIGURE
CONNECTION
WITH
ISP
• The call was answered by a modem but requests for
connection were not answered.
• Try again. If a connection is not made after multiple attempts,
the selected ISP may not conform to Internet standards.
UNABLE
TO
DETECT
TOURNAMAXX™
SERVER
• The computer at the server IP address entered in the Dial-Up
Network Screen is not responding.
• Verify correct MegaNet® server IP entry.
UNABLE
TO
ESTABLISH
CONNECTION
WITH
ISP
• The call was answered by a modem but requests for
connection were not answered.
• Try again. If a connection is not made after multiple attempts,
the selected ISP may not conform to Internet standards.
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
MegaNet® Service Tips
To enter this screen, touch the
“SETUP” button in the coinbox
section or CPU section
FIGURE 33 - MAIN MENU SCREEN
To enter this screen, touch the
“System” button at the MAIN MENU
SCREEN
FIGURE 35 - PLAYER MENU SCREEN
Tip #2: Turn the game off and on once in a
while, especially if the location keeps the
game on 24 hours a day. This will force the
modem to do a manual reinitialization and
help ensure smooth connections. This can
easily be done with a phone call to the loca-
tion.
FIGURE 34 - SYSTEM MENU SCREEN
Tip #1: Use the 6 Star PIN to cut down ser-
vice calls. Set up your MegaNet® games to
use the 6 Star PIN so locations can do an
Update From Server. If you notice from your
operator interface connection report that a
machine has not connected recently, simply
call the location and have them Update From
Server.
How to enable 6 Stars:
1.
Press the SETUP button (located in the
coin box section or in the CPU section
of the game).
2.
Touch the System button on the Main
Menu (see Figure 33).
3.
Touch the Options button on the SYS-
TEM MENU (see Figure 34).
4.
Touch the box next to Enable 6 Stars
to make the check appear in the box.
Touch the box next to Access
TournaMAXX Update from 6 Stars
to make the check appear in the box.
5.
Touch the < button once to return to the
System Menu.
6.
Touch the Set 6 Star PIN button.
7.
Enter a 1-6 digit PIN number.
8.
Touch X and touch YES to return to the
Main Game Menu Screen.
The operator can now access the 6 Star
functions by following these steps:
9.
Touch the OPTIONS button on the
Player Menu Screen (see Figure 35).
10. Touch the Six Star button.
11.
Enter the 6 Star PIN.
33
COPYRIGHT © 2008 MERIT ENTERTAINMENT
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MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
AMI Jukebox Mega-Link Setup
In available markets, your Force or Ion Mega-
touch game(s) may be linked with an AMI-
powered jukebox by utilizing the Mega-Link
feature, which allows customers to view
and play jukebox music selections directly
from the Merit touchscreen. To enable the
link, you will need a broadband Internet con-
nection, a router and Ethernet cable(s) (if
you are not using wireless). It is recom-
mended that you set up and configure your
router prior to initiating the Mega-Link. Once
the router is configured, follow the instruc-
tions below for hardware and software
setup.
NOTE: Some Force games do not sup-
port Super High Resolution and thus
cannot be linked to a jukebox. These
games include Force Radion and Clas-
sic, as well as Force conversions from
Slim, Select and EZ Maxx models.
Additionally, all games linked to a
jukebox must be running 2006.5 soft-
ware (V21) or greater. To determine
what version of software your game is
running, push the SETUP button in-
side the cabinet. The program infor-
mation will be displayed in the lower
left corner of the first screen that ap-
pears. Following the PG3002 will be
the version running on your game.
NOTE: Megatouch games that are con-
nected using the Mega-Link system must
have the same level of software for proper
operation. The software is designed to de-
tect other levels of software in linked games.
If a different software level is detected, the
games will not link and an error message
will be displayed when you enter operator
setup. If you want to link these games you
must upgrade all games to the same soft-
ware level.
Hardware:
1.
Ensure that both the jukebox and your
Megatouch game are turned off and
unplugged before making any con-
nections.
2.
Unlock and open the jukebox door to
locate the unit’s interior router.
3.
Insert the Ethernet (Category 5) cable
through the access hole in the rear of
the jukebox, then connect the cable to
the interior router.
NOTE: If the jukebox is mounted to
the wall, it may be necessary to tem-
porarily dismount it to properly run
the Ethernet cable.
4.
Connect the other end of the Ethernet
cable to your external router.
5.
Wired connections: Connect a sepa-
rate Ethernet cable to the Ethernet cou-
pler on the outside of your game, then
to the router. Plug in and turn on the
jukebox and your game.
Wireless connections: Plug in and
turn on the jukebox and your game,
then continue with step 1 in the Wire-
less Setup section.
Software:
6.
Press the SETUP button.
7.
At the MAIN MENU, touch the Network
button.
8.
Next to Internet Connection, select
the LAN option.
9.
Next to (LAN) Local Area Network
Connection, touch Ethernet or
Ethernet Setup to advance to the
Ethernet Internet Setup Screen. At the
Ethernet Internet Setup screen, select
Automatic.
NOTE: If the Automatic connection
fails, contact Merit Customer Service
to set up a connection using the
Manual option.
34
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
10. Touch MAIN MENU at the top of the
screen. Next touch the System but-
ton, followed by the AMI Setup op-
tion.
NOTE: If the AMI Setup button does not
appear, touch the Options button and go
to page 4 in Options. Touch the box next
to Enable AMI. Then touch the < button
and touch AMI Setup.
11.
To enable AMI Music Connectivity, en-
sure that the Jukebox ID is set to con-
nect automatically. Accept the default
values for the Server URL and Agent
Name, then touch Connect.
12. Enter and confirm the AMI Entertain-
ment username and password created
with your initial jukebox account and
utilized for Web site access.
NOTE: If a jukebox is not detected, you
will be prompted to manually config-
ure the jukebox information obtained
from your jukebox setup screen. On
your jukebox, go into “Service”, then
select the “Diagnostics” and “System
Information” options on screen. En-
ter the MAC Address, exactly as it ap-
pears on the jukebox, into the Juke-
box ID field on your Megatouch game.
(The defaulted Server URL and Agent
Name are also listed on the jukebox
setup screen.) Once the information
is entered, touch “Connect” once again
on the AMI Setup screen to proceed.
13. The game will download the music.
Under normal circumstances, this
could take anywhere from 30 minutes
(Ion) to 90 minutes (Force). Merit has
a catalog download available on the
Web site which will decrease this time
( h t t p : / / w w w. m e r i t g a m e s . c o m /
amidatabase.asp). A “Connection
Successful” message will appear
when finished, followed by an option
to enable the link. Touch YES to com-
plete the process. Once the link is
established, you may return to the AMI
Setup screen to disable, test or view
link details.
35
14. Touch MAIN MENU at the top of the
screen, then touch Credits/Pricing.
15. Touch AMI Play Cost to configure the
price of music selected from the game.
Use the arrows to set the two-digit
credit cost (e.g., “02” = 2 credits) for
each of the 3 play options: One Song
Play, MOD (Music On Demand) Play,
and Priority Play (My Song First) Cost.
NOTE: The cost of one song must be
set to a minimum amount of 33¢. If
your game is set to one credit is equal
to 17¢, each field in the AMI Play Cost
Screen must be at least 2 credits in or-
der for the units to link.
The same AMI music billing applies
for songs selected through the game.
16. Touch the X in the upper right corner
of the screen and confirm you want
to exit the setup screens.
Viewing Jukebox Revenue
To view jukebox revenue from your AMI-
enabled Megatouch, use the following pro-
cedure:
1.
Press the SETUP button.
2.
Touch Books.
3.
Touch Cash Settlement Collection.
4.
Touch Revenue Details/Cash Out.
5.
Locate the Jukebox Revenue data.
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Wireless Setup (Ion Games Only)
Each Ion game comes equipped with a wireless USB adapter. Along with a wireless router,
the wireless adapter can be used to connect to the Internet and Mega-Link with your AMI-
powered jukebox and/or other games. The Linksys 802.11B router is recommended for use
with Ion software. In addition to wireless capability for up to 8 Megatouch games, this router
features 4 Ethernet ports for wired connections.
The software allows you to configure your own network, should you choose to do so.
Follow the steps below to set up your own network. NOTE: If you are using security,
only 64 or 128-bit WEP encryption is supported.
1.
Press the SETUP button.
2.
Touch the Network button on the MAIN
MENU.
3.
Touch the Wireless button next to
(LAN) Local Area Connection to
advance to the Internet Setup screen.
4.
Touch Configure Device and then
choose from the following options to
network your games:
Autodetect Network: The system
will find and connect to the nearest
available wireless network. This is the
easiest way to connect.
Search for Networks: Looks for all
available wireless connections. Select
a connection from the list to proceed.
Secured connection: Choosing a
“locked” device will prompt a key (pass-
word) request. If the selection is your
own network, use your password to
gain access. If not, this indicates an
outside wireless network that has been
encrypted and is not accessible.
Unsecured connection: You will be
prompted to enter interface information.
Accept the default values, or consult a
network advisor to manually configure
these settings.
Ad-Hoc Network: This is only for link-
ing games, not for connecting to the
server for MegaNet or jukebox linking.
NOTE: If you have chosen Ad-Hoc Net-
work, you will be prompted to enter the
SSID (network name). Create a name
for your network and enter that same
SSID name for all games that you want
to link. You will also be required to
manually configure these settings; ac-
cept the default values or consult a net-
work advisor.
Custom Configuration: Touching
this button will prompt the user to enter
the SSID (network name) for manual
setup of the wireless connection.
NOTE: Wireless Internet connection
does not require Manual Configura-
tion. Only users who have changed the
default SSID during router installation
should change the SSID. Consult the
instructions supplied with your wire-
less router for more information.
NOTE: If you have chosen Custom Con-
figuration, you will be prompted to enter
interface information. We suggest you ac-
cept the default values. If you want to manu-
ally configure these settings, consult a net-
work advisor.
5.
Once you have chosen your network
connection and the game returns to the
Wireless Device Setup Screen, reboot
the game in order to ensure that your
network is properly established. To
continue with Jukebox Mega-link Setup,
proceed with step 10 in that section
after the game reboots.
36
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Overview
The Local Tournament is a completely programmable tournament promotion system, allowing
players to compete for a prize pool based on the income from premium-priced tournament
games. The top three scorers, at the completion of a tournament, are entered into the
Winners’ List for retention until they claim their prizes. The game can be set to use cash
prizes or redemption points depending on local laws.
Up to four tournaments can be programmed to run simultaneously. The settings for each
tournament, including game cost, rounds, starting time, ending time and date, duration and
prize pool, can be independently programmed to provide maximum flexibility and promotional
potential. Each tournament can be further programmed to be a single, repeating tournament
game or a sequence of different games, which change for each tournament period.
Players who achieve one of the three high scores during a tournament must enter their
name, along with their own personal identification number (PIN). Should they finish as one
of the three highest scorers in that tournament, the PIN will be used to ensure positive
identification of the player. Provided an attendant is present, prizes may be claimed anytime
after the completion of a tournament. Once the prize is awarded, it is noted on the Winners’
List and is accounted for in the bookkeeping statistics.
Local Tournament Mode
NOTE: If you have dual tournament mode and are switching from TournaMAXX
to Local Tournament Mode, you will need to perform an “Update From Server”
before changing modes. To do so, touch the “Update From Server” button on
the TournaMAXX Menu.
To maintain accurate bookkeeping statistics, it is also advised that you per-
form a Cash Settlement Collection before proceeding to Local Tournament
Mode.
NOTE: The transition from TournaMAXX to Local Tournament requires that the
game be switched from ON-LINE to OFF-LINE mode. From the System Menu,
choose “Options”, then touch the OFF-LINE button. If you are returning to
TournaMAXX, you must return to this screen and select ON-LINE.
37
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
FIGURE 37 - TOURNAMENT MENU SCREEN
FIGURE 38 - TOURNAMENT CLOCK
Programming a Tournament
1.
Press the SETUP button.
2.
At the MAIN MENU, touch the Tourna-
ment button (see Figure 36).
3.
At the TOURNAMENT MENU, touch the
Set Up Tournament button (see Fig-
ure 37) to enter the Tournament Clock
Screen.
4.
At the Tournament Clock Screen (see
Figure 38) confirm the correct date and
time (if the date and/or time is incor-
rect, set the correct values using the
arrows next to each field).
5.
Touch the NEXT button to enter the Tour-
nament Setup Screen (see Figure 39).
6.
Follow the explanation of each button
on the next pages to set up a Tourna-
ment.
BUTTON
ICON
DESCRIPTION
SET-UP
TOURNA-
MENT
Accesses the Tournament Set-
Up screens.
CLEAR
WINNERS
Enters the Clear W inners
screen, which allows you to
clear all winners or clear all
winners who have been
awarded prizes.
RESET ALL
Erases ALL tournament
information from the memory
of game!
This includes ALL prize
information!
FIGURE 36 - MAIN MENU SCREEN
38
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
FIGURE 39 - TOURNAMENT SETUP SCREEN
(EXPLANATION OF BUTTONS CONTINUES ON FOLLOWING PAGE)
1
2
3
4
5
6
7 8
9
10
12
13
14
11
Repeat
Icon
End
Icon
1
Tournament
Sequence
A programmed sequence of up to 5 tournament games.
Touch a “Tournament Sequence #” to program the
desired tournament sequence (each tournament
sequence is programmed independently).
2
Tournament
Game
Sequence
To enter a game into the tournament game sequence,
touch the desired tournament game sequence field and
then touch the game name in the tournament game list.
Use the up and down arrows to view all available
tournament games. Select the REPEAT icon to have
the programmed games repeat their sequence; select
the END icon to have the tournament games end after
the programmed sequence.
3
Tournament
Cost Fields
Touch an individual game price to change the game cost
for that specific tournament.
4
Tournament
Rounds Field
Touch the tournament round number to toggle the
number of rounds for the associated game. Most game
rounds can be set from as low as 1 to as high as the
default number of rounds.
39
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
5
Tournament
Duration
Sets duration for tournament games in the displayed
Tournament Sequence.
6
Prize
Pool
Sets the percentage of the tournament’s total coin drop
to be used for tournament prizes.
7
Prize Pool
Starts At
Allows the operator to start the tournament with
cash/points already in the Prize Pool. The pool
increases as players deposit coins.
8
Prize Mode
Sets to POINTS or CASH, depending on tournament
type. When set to CASH, a message is displayed
reminding the user to confirm the legality of cash
tournaments in their area.
9
Default
Tournament
Touch to reset the default tournament settings for that
tournament sequence.
10
Set Operator
PIN
Displays the Set Attendant PIN keypad. The operator
can set up to four PINs to be used by attendants for
awarding prizes. The game will also count the number of
times each PIN is used.
11
End Current
Game
Ends the current tournament game for the highlighted
sequence only.
12
Stopped
Delayed
Running
This is the last step for programming a tournament
sequence.
Status can be toggled to “RUNNING”, “DELAYED” or
“STOPPED” by touching the associated button.
“RUNNING” means the current tournament will start
upon returning to the Game Menu Screen; “DELAYED”
means the current tournament will start at the
programmed time and date. The tournament settings
are “LOCKED” for the current tournament after credits
have been played for that tournament. WHEN THE
STATUS IS “LOCKED,” ANY CHANGES TO THESE
FIELDS WILL AFFECT THE NEXT TOURNAMENT(S)
ONLY.
13
Time and
Date
Fields
Touch the field you want to change and adjust the value
using the UP and DOWN arrows. You cannot set the
time earlier than the current time. Tournament play can
be set in 10-minute increments past the real time. The
tournament will start at the nearest 10-minute interval.
14
X
Exits to the Tournament Setup Screen.
40
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
FIGURE 40 - WINNERS’ LIST SCREEN
Awarding Prizes
Players qualify for prizes by finishing with one of the top three high scores for the
tournament.
1.
To award a prize, access the Winners’ List by touching the Tournament icon on
the Player Menu. Then touch the CLAIM PRIZE icon.
2.
On the Winners’ List Screen, touch the player’s name to whom the prize will be
awarded (see Figure 40).
3.
When the PIN keypad is displayed, an attendant must enter one of the four, pre-
programmed attendant PINs.
4.
The player then enters their PIN to confirm the awarding of the prize.
5.
The attendant must then touch the PRIZE AWARDED icon to register the payout.
NOTE: Touching EXIT without touching PRIZE AWARDED will cause the
prize award sequence to be aborted. The sequence will have to be re-
peated to award the prize.
Pay Without PIN
If players should forget their PIN, the attendant can press the SETUP button in place
of entering the player’s PIN. The sequence will continue as though the PIN had been
entered. Touch PRIZE AWARDED to register the payout.
41
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Merit Industries, Inc. Software License Agreement
Merit Industries, Inc. (“Licensor”) is willing to license the enclosed software to you only if
you accept all of the terms in this license agreement (“Agreement”).
Ownership of the Software
1.
The enclosed Merit® product, which may include but is not limited to the Megatouch®
software program (“Software”) and the accompanying written materials are owned
by Licensor and are protected by United States copyright laws, patent laws and
other intellectual property laws, by laws of other nations, and by international treaties.
Restrictions on Use and Transfer
2.
If this Software package contains multiple media types (such as CD’s, flash cards,
hard drives, etc), then you may use only the type of media appropriate for your
Machine. You may not use the other media types on another Machine, or transfer, or
assign them to another user except as part of the permanent transfer of the Software
and all written materials (as provided for below in paragraph 4).
3.
You may make one copy of the software for backup purposes only. You may not
copy or make backup copies of any software security key or software security
device under any circumstances.
4.
You may permanently transfer the right to use the Software and accompanying
written materials (including the most recent update and all prior versions) if you retain
no copies and the transferee agrees in writing to be bound by the terms of this
Agreement. Such a transfer of this license to another party immediately terminates
your license. You may not otherwise transfer or assign the right to use the Software,
except as stated in this paragraph.
5.
You may not operate or allow the operation of the Software at locations where the
operation of such Software does not comply with all local, state, and other
governmental body laws and regulations. You agree to not use or permit the use of
the Software in violation of any U.S. Federal, state, or local laws or regulations or
any foreign law or regulation, including laws regarding gaming, gambling or intellectual
property rights in or concerning the Software.
6.
You may not modify, adapt, translate, reverse engineer, decompile, disassemble the
Software or create derivative works from the Software or any component thereof;
nor may you remove, modify or hide or otherwise make unreadable or non-viewable
any notice, legend, advice, watermark or other designation contained on the Software,
component thereof, or output therefrom.
7.
You agree that the Software and the authorship, systems, ideas, inventions methods
of operation, documentation and other information contained therein, and all versions,
modifications and adaptations thereto are proprietary intellectual properties of Licensor
and are protected by civil and criminal law, and by copyright, trade secret, trademark
and the patent laws of the United States and other countries.
Limited Warranty
8.
Licensor warrants, solely for your benefit, that the Software will function in material
conformity, with its accompanying documentation for a period outlined in Licensor’s
standard product warranty period after your receipt of the Software.
Licensor’s Obligations Under Warranty
9.
Licensor’s sole obligation under the aforesaid warranty shall be to utilize commercially
reasonable efforts to correct or modify such portion of the Software as to make it
materially conform with the applicable documentation.
42
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Grant Of License
10. Licensor grants to you a limited, non-exclusive license to distribute and/or use one
copy of the Software on a single Merit (“Machine”) accompanied by a single licensor
factory authorized security key. Licensor reserves the right to update versions of the
software and the content to the Machine as deemed appropriate by the Licensor.
You are entrusted to maintain and protect your single licensor factory authorized
security key, password, or other identification from being utilized by any third party,
and you agree to be responsible for any use of the Software provided herein by a
third party utilizing your identification. Licensor maintains the right to immediately
terminate your License for reasons related to misuse or other non-conformity with
the rules expressed herein. While Licensor does not routinely inspect Machines,
Licensor also reserves the right to inspect or audit the Software from time to time in
Licensor’s sole discretion. To the extent that Licensor’s access to the Software
requires that Licensor also gain access to a Machine in which the Software is
installed, you agree to promptly provide Licensor, when requested, with permission
and aid in Licensor gaining access to the Machine.
Disclaimers
11.
EXCEPT AS PROVIDED IN THE SECTION ENTITLED “LIMITED WARRANTY”, LICENSOR
MAKES NO OTHER PROMISES, REPRESENTATIONS OR WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, REGARDING OR RELATING TO THE SOFTWARE OR
CONTENT THEREIN OR TO ANY OTHER MATERIAL FURNISHED OR PROVIDED TO
YOU PURSUANT TO THIS AGREEMENT OR OTHERWISE AND LICENSOR SPECIFICALLY
DISCLAIMS ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE WITH RESPECT TO SAID MATERIALS OR THE USE THEREOF.
TO THE MAXIMUM EXTENT ALLOWABLE BY LAW THE UNIFORM COMMERCIAL CODE
OR OTHER UNIFORM LAWS SHALL NOT APPLY TO THIS AGREEMENT.
Limitation on Liability
12. IN NO EVENT SHALL LICENSOR BE LIABLE UNDER ANY CLAIM, DEMAND OR ACTION
ARISING OUT OF OR RELATING TO THE SOFTWARE, ITS USE, INSTALLATION OR
LICENSOR’S PERFORMANCE OR LACK THEREOF UNDER THIS AGREEMENT FOR
ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES,
WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
CLAIM, DEMAND OR ACTION. IN ADDITION, WITHOUT LIMITING THE FOREGOING, IN
ALL EVENTS THE REMEDIES AVAILABLE TO YOU SHALL BE LIMITED TO THE AMOUNT
PAID BY YOU TO LICENSOR FOR THE SOFTWARE.
13. IN NO EVENT WILL LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
LOSS OF PROFITS, LOST SAVINGS, OR OTHER INCIDENTAL OR CONSEQUENTIAL
DAMAGES ARISING OUT OF YOUR USE, MISUSE, BREACH OF THIS AGREEMENT OR
INABILITY TO USE THE SOFTWARE.
General
14. The validity and construction of this Agreement and of the rights and obligations herein
shall be determined and governed by the laws of the State of New York. By accepting
the terms of this Agreement, you acknowledge and accept that the courts of New
York, New York shall have exclusive jurisdiction and venue regarding any disputes
arising with regard to this Agreement or arising out of activity or misuse of the
Software.
15. Merit, in its sole discretion, may assign this agreement or any of its rights and
obligations hereunder.
16. If you have any questions concerning this Agreement or wish to contact Licensor for
any reason, please write: Merit Industries, Inc., 155 Rittenhouse Circle, Bristol, PA
19007, USA.
43
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Contrat de licence de logiciel de Merit Industries, Inc.
Merit Industries, Inc. (ci-après le "Concédant") est disposé à vous accorder la licence d'utilisation
du logiciel ci-inclus, à condition que vous vous engagiez à respecter tous les termes, clauses et
conditions du présent contrat de licence (Contrat).
Droit de Propriété
1.
Le produit Merit ci-joint contenant, mais ne s'y limitant pas, le logiciel Megatouch™ (ci-après le
"logiciel") et toute la documentation écrite, restent la propriété du Concédant et sont protégés
par : les lois de droits d'auteur des Etats-Unis, les lois s'appliquant aux brevets déposés et à
la propriété intellectuelle, ainsi que par celles des autres pays et les traités internationaux.
Restriction d'Utilisation et Transfert
2.
Si le présent logiciel comprend plusieurs types de composants (tels que CD-ROM, cartes
flash, disques durs, etc), vous ne pouvez utilisez que ceux qui conviennent à votre appareil.
Il est strictement interdit de les utiliser sur un autre appareil, les transférer -ou les céder à un
autre utilisateur, sauf en cas de transfert permanent du logiciel et de toute la documentation
écrite (comme indiqué ci-dessous au paragraphe 4).
3.
Il est interdit de copier le logiciel, à l'exception d'une copie de sauvegarde. Il est aussi interdit
de reproduire -ou faire des copies de sauvegarde des programmes de clé de sécurité ou
autres fichiers de sécurité, quelles que soient les circonstances.
4.
Vous pouvez céder en permanence à un tiers -le droit d'utiliser le LOGICIEL et toute la
documentation écrite l'accompagnant, (ainsi que la plus récente mise à jour et toutes autres
anciennes versions) seulement si vous n'en gardez aucune copie, et si le cessionnaire
s'engage, par écrit, à respecter les termes, clauses et conditions du présent Contrat. Cette
cession à un tiers met fin à votre licence immédiatement. Autrement, vous n'avez pas la
permission de transférer ou d'accorder à un tiers le droit d'utiliser le présent logiciel, excepté
que tel que décrit dans le présent paragraphe.
5.
Il est interdit d'utiliser le présent logiciel ou de permettre son utilisation dans des emplacements
où l'utilisation du présent logiciel n'est pas conforme aux lois et réglementations locales,
nationales ou réglementations d'autres organismes gouvernementaux. Vous acceptez de ne
pas utiliser ou d'autoriser l'utilisation du logiciel d'une manière enfreignant les lois ou regula-
tions s'appliquant à la propriété intellectuelle et au jeu, en vigueur aux Etats-Unis ou dans les
autres pays du monde, y compris les lois de l'ensemble du logiciel.
6.
Il est interdit de modifier, adapter, traduire, démonter, décompiler, désassembler le logiciel ou
créer du matériel dérivé du logiciel ou de tout composant de celui-ci ; vous ne pouvez pas
enlever, modifier ou cacher ou rendre illisible ou non-visible toute instruction, légende, infor-
mation ou filigrane ou autre désignation qui apparaît dans le logiciel, composant dudit logiciel
ou résultant dudit logiciel.
7.
Vous convenez que le logiciel et les droits d'auteur, les systèmes, les idées, les inventions, les
méthodes d'utilisation, la documentation et autre information incluse, ainsi que toutes les
versions, modifications et adaptations qui s'y rattachent sont les propriétés intellectuelles du
Concédant et sont protégées par le droit civil et pénal et par le droit d'auteur, le secret
commercial, la marque déposée et le brevet aux Etats-Unis et dans les autres pays du monde.
Limite de Garantie
8.
Le Concédant garantit seulement à votre intention, que le logiciel permettra une utilisation
conforme, avec la documentation l'accompagnant, pendant la période de temps indiquée
dans la période de garantie du produit standard du Concédant, à compter de la date de
livraison du logiciel.
Responsabilité du Concédant aux termes de la Garantie
9.
La seule obligation du Concédant aux termes de la garantie susmentionnée sera de faire tous
les efforts commercialement raisonnables pour corriger ou modifier la partie du logiciel pour
le rendre matériellement conforme aux spécifications de la documentation.
44
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Concession de Licence
10.
Le Concédant vous accorde le droit d'utiliser une seule copie par appareil Merit (ci-après
"Appareil") accompagné d'une seule clé de sécurité autorisée en usine et fournie par le
Concédant. Le Concédant se réserve le droit de mise à jour des versions du logiciel et du
contenu de l'Appareil, quand il juge nécessaire de le faire. Il vous appartient également
d'empêcher que les mots de passe ou autres codes et la clé de sécurité soient utilisés par un
tiers. Vous acceptez d'assumer la responsabilité dans le cas de l'utilisation du logiciel par un
tiers. Le Concédant se réserve le droit de résilier votre contrat de licence à tout moment dans
l'éventualité d'une utilisation non-conforme aux clauses stipulées. Bien que le Concédant ne
contrôle pas les appareils périodiquement, il se réserve toutefois le droit de contrôler le logiciel
à tout moment et sans préavis de sa part. De surcroît, dans l'éventualité où le logiciel n'est
accessible qu'à travers la machine dans laquelle il est installé, le licencié s'engage à donner
libre accès au Concédant, ou ses représentants, à la machine et dans les plus brefs délais.
Exclusion de toute autre garantie
11. EXCEPTE COMME PREVU DANS LA SECTION INTITULEE "LIMITE DE GARANTIE", LE CONCEDANT
N'ASSURE AUCUNE AUTRE GARANTIE DE QUELQUE NATURE ET A QUELQUE TITRE QUE CE
SOIT, EXPLICITE OU IMPLICITE, EN RAPPORT AVEC LE LOGICIEL ET LES COMPOSANTS QUI
L'ACCOMPAGNENT OU, LE CAS ECHEANT, TOUT SUPPORT OU MATERIEL FOURNI
CONFORMEMENT AU PRESENT CONTRATEN PARTICULIER, LE CONCEDANT NE PEUT
DONNER AUCUNE GARANTIE, DE QUELQUE NATURE QUE CE SOIT, POUR LA
COMMERCIALISATION DE TOUS LES PRODUITS EN RAPPORT AVEC LE LOGICIEL OU AVEC
L'UTILISATION DE CELUI-CI. DANS LA MESURE OU CELA EST PERMIS PAR LA LOI, LE CODE
UNIFORME COMMERCIAL OU AUTRE LOI UNIFORME NE S'APPLIQUE PAS AU PRESENT
CONTRAT.
Limite de Responsabilité
12.
LE CONCEDANT NE SERA EN AUCUN CAS RESPONSABLE DE TOUTE RECLAMATION,
DEMANDE OU ACTION RESULTANT DE OU EN RAPPORT AVEC LE LOGICIEL, SON UTILISATION
OU SON INSTALLATION, OU LA PERFORMANCE OU MANQUE DE PERFORMANCE DU
CONCEDANT EN VERTU DU PRESENT CONTRAT POUR TOUS DOMMAGES D'UNE NATURE
QUI N'EST PAS PRESUMEE PAR LA LOI ET QUI DOIVENT ETRE EXPRESSEMENT PROUVES,
DOMMAGE INDIRECTS, DOMMAGES-INTERETS POUR PREJUDICE MORAL, QUE LE
CONCEDANT AIT ETE AVISE OU NON DE LA POSSIBILITE D'UNE TELLE RECLAMATION,
DEMANDE OU ACTION. DE PLUS, SANS LIMITER CE QUI PRECEDE, LES DEDOMMAGEMENTS
A VOTRE DISPOSITION SERONT LIMITES AU MONTANT QUE VOUS AUREZ PAYE AU
CONCEDANT POUR LE LOGICIEL.
13.
LE CONCEDANT NE SERA EN AUCUN CAS RESPONSIBLE : D'UNE RUPTURE DE CONTRAT,
DES DOMMAGES, Y COMPRIS TOUTE PERTE DE PROFIT, PERTES D'ECONOMIE OU TOUS
AUTRES DOMMAGES INDIRECTS OU DOMMAGES-INTERETS ACCESSOIRES DECOULANT
DE LA MAUVAISE UTILISATION OU DE L'IMPOSSIBILITE D'UTILISATION DU LOGICIEL.
Dispositions Générales
14.
La validité et la construction du présent Contrat et les droits et obligations ci-inclus seront
déterminés et régis par les lois de l'état de New York aux États-Unis. En acceptant les
dispositions du présent contrat, vous acceptez également que tous litiges ou revendications
relatives seront réglés par voie d'arbitrage par un tribunal de l'état de New York, aux Etats-
Unis.
15.
Merit Industries se réserve le droit de transférer le présent Contrat à un tiers ainsi que ses
droits et obligations ci-après.
16.
Pour toutes questions concernant le présent Contrat -ou si vous désirez contacter le Concédant
pour une raison quelconque, veuillez écrire à : Merit Industries, Inc., 155 Rittenhouse Circle,
Bristol, PA 19007, Etats-Unis.
45
COPYRIGHT © 2008 MERIT ENTERTAINMENT
PM0355-19
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE
Merit Industries, Inc. Softwarelizenzabkommen
Merit Industries, Inc. („Lizenzgeber”) ist nur dann bereit Ihnen eine Lizenz für die beiliegende
Software zu erteilen, wenn Sie alle Bestimmungen dieses Lizenzabkommens (“Abkommen”)
akzeptieren.
Eigentumsvorbehalt der Software
1.
Das beiliegende Merit®-Produkt, welches das Megatouch® Softwareprogramm („Soft-
ware”) beinhalten kann, aber nicht darauf beschränkt ist, und die schriftlichen Unterlagen
sind Eigentum des Lizenzgebers und sind durch die Gesetze der Vereinigten Staaten
und anderer Länder und durch internationale Verträge urheberrechtlich geschützt.
Beschränkungen im Gebrauch und Transfer
2.
Sollte diese Softwarelieferung mehrere Medien enthalten (z.B. CD, Karten, Festplatten
usw.), dürfen Sie nur die für Ihre Maschine angebrachte Medienart verwenden. Die anderen
Medienarten dürfen nicht auf anderen Maschinen verwendet werden oder an Dritte
übergeben werden, abgesehen von einem endgültigen Transfer der Software und aller
schriftlichen Unterlagen (wie im untenstehenden Paragraphen 4 beschrieben).
3.
Sie dürfen nur eine Sicherungskopie der Software herstellen. Unter keinen Umständen
dürfen Sie einen Softwaresicherungsschlüssel oder Sicherungsmaßnahmen kopieren oder
davon Sicherungskopien herstellen.
4.
Sie dürfen das Nutzungsrecht für die Software und die schriftlichen Unterlagen (einschließlich
der aktuellen Version und aller vorhergehenden Versionen) an Dritte übertragen, wenn Sie
keine Kopie behalten und wenn der Empfänger die Bestimmungen dieses Abkommens in
schriftlicher Form akzeptiert. Bei einem solchen Transfer der Lizenz an Dritte erlischt Ihre
Lizenz umgehend. Abgesehen von den Bestimmungen dieses Paragraphen sind alle anderen
Transfers oder Übertragungen der Nutzungsrechte für diese Software unerlaubt.
5.
Sie dürfen die Software nicht benutzen oder eine Nutzung gestatten, wenn eine
solche Nutzung der Software irgendwelche Gesetze und Verordnungen der
kommunalen oder staatlichen Behörden verletzen würde. Sie verpflichten sich die
Software nicht so zu nutzen oder nutzen zu lassen, dass sie damit gegen staatliche,
Bundes- oder Lokalgesetze oder Bestimmungen der USA oder gegen ausländische
Gesetze oder Bestimmungen, einschliesslich aller Gesetze bezüglich Glücksspiels,
Spielens oder geistigen Eigentumrechts der Software, verstossen.
6.
Es ist Ihnen nicht gestattet, die Software abzuändern, zu verändern, zu übersetzen,
rückumzuwandeln, zu dekompilieren oder zu zerlegen, oder aus der Software oder eines
Teils davon andere Werke abzuleiten. Sie dürfen auch aus der Software, einem Bestandteil
der Software oder aus den Datenausgaben der Software keine Hinweise, Bemerkungen,
Ratschläge, Wasserzeichen oder andere Markierungen entfernen, verändern, verbergen
oder auf andere Art unlesbar machen.
7.
Sie akzeptieren, dass die Software und die Urheberschaft, die Systeme, die Ideen,
Erfindungen, die Arbeitsweisen, die Dokumentation und alle anderen darin enthaltenen
Informationen und alle Versionen, Veränderungen, und Bearbeitungen davon das geistige
Eigentum des Lizenzgebers sind, und dass sie durch Straf- und Zivilgesetzgebung und
durch die Copyright-, Geschäftsgeheimnis-, Warenzeichen- und die Patentgesetze der
Vereinigten Staaten und anderer Länder geschützt sind.
Beschränkte Garantie
8.
Der Lizenzgeber garantiert zu Ihren Gunsten, dass die Software für die angegebene
normale Garantiezeit des Lizenzgebers nach Ihrer Annahme der Software in erheblicher
Übereinstimmung mit der beiliegenden Dokumentation laufen wird.
Verpflichtung des Lizenzgebers im Rahmen der Garantie
9.
Die ausschließliche Pflicht des Lizenzgebers im Rahmen der vorstehenden Garantie besteht
darin, alle geschäftlich vertretbaren Schritte zu unternehmen, um Teile der Software zu
berichtigen oder abzuändern, bis sie mit der beiliegenden Dokumentation erheblich
übereinstimmen.
46
COPYRIGHT © 2008 MERIT ENTERTAINMENT
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE PM0355-19
Übertragung der Lizenz
10.
Der Lizenzgeber gewährt Ihnen eine beschränkte, nicht-ausschliessbare Lizenz zur
Vertreibung und/oder Benutzung einer Kopie der Software auf einem einzelnen Merit™ („Gerät”)
mit einem einzelnen werksmäßig gestatteten Sicherungsschlüssel. Der Lizenzgeber behält
sich das Recht vor, nach eigenem Ermessen die Software und den Inhalt der Maschine zu
verbessern. Sie sind dafür verantwortlich ihren individuellen, vom Lizenzgeber werksmäßig
gestatteten Sicherheitsschlüssel, ihr Passwort oder anderweitigen Identifikationsmechanismus
instandzuhalten und abzusichern gegen die Nutzung durch eine dritte Partei, und sie akzeptieren
die Verantwortung für jegliche Nutzung der besagten Software durch eine dritte Partei mithilfe
ihresIdentifikationsmechanismus . Obwohl der Lizenzgeber nicht regelmässig Maschinen
inspiziert, behält sich der Lizenzgeber das Recht vor, ihre Lizenz umgehend zu kündigen aus
Gründen des Missbrauchs oder bei Nichtbefolgung der Bestimmungen in diesem Vertrag. Der
Lizenzgeber behält sich ebenfalls das Recht vor, die Software von Zeit zu Zeit nach eigenem
Ermessen zu inspizieren oder zu überprüfen. Im Falle, dass der Lizenzgeber Zugang zu dem
Gerät wünscht, in dem besagte Software installiert ist, erklären Sie sich bereit, dass sie dem
Lizenzgeber, wenn nötig, Erlaubnis und Hilfe beim Zugang zum Gerät verschaffen.
Beschränkungen
11.
ABGESEHEN VON DEN BESTIMMUNGEN DES PARAGRAPHEN „BESCHRÄNKTE GARANTIE"
GIBT DER LIZENZGEBER KEINE SONSTIGEN VERSPRECHEN, VERPFLICHTUNGEN ODER
GARANTIEN, OB AUSDRÜCKLICH ODER STILLSCHWEIGEND, FÜR DIE SOFTWARE ODER
IHRE BESTANDTEILE ODER FÜR ALLE ANDEREN MATERIALIEN, DIE IHNEN IM RAHMEN DIESES
ABKOMMENS ZUR VERFÜGUNG GESTELLT ODER ÜBERLASSEN WERDEN, UND DER
LIZENZGEBER LEHNT AUSDRÜCKLICH ALLE ANSPRÜCHE AUF MARKTFÄHIGKEIT UND
EIGNUNG DER BESAGTEN MATERIALIEN FÜR DEN GEWÖHNLICHEN GEBRAUCH AB. SOWEIT
GESETZESMÄSSIG ZUGELASSEN, SOLLEN DIE HANDELSRECHTLICHE GESETZGEBUNG
AUS DEM UNIFORM COMMERCIAL CODE ODER ANDERE GESETZE AUF DIESES ABKOMMEN
NICHT ANWENDBAR SEIN.
Haftungsbeschränkung
12.
DER LIZENZGEBER HAT KEINERLEI HAFTUNG BEI EINEM ANSPRUCH, EINER FORDERUNG
ODER EINER KLAGE, DIE AUF NUTZUNG DER SOFTWARE, DEREN INSTALLIERUNG, DER
LEISTUNG DES LIZENZGEBERS ODER DESSEN VERSAGEN IM RAHMEN DIESES ABKOMMENS
FÜR JEGLICHE FOLGE-, INDIREKTE, SONDER- ODER NEBENSCHÄDEN BERUHEN, SELBST
WENN DER LIZENZGEBER AUF DIE MÖGLICHKEIT EINES SOLCHEN ANSPRUCHES, EINER
FORDERUNG ODER EINER KLAGE HINGEWIESEN WURDE. WEITERHIN UND OHNE
BESCHRÄNKUNG DES LETZTEN SATZES, DÜRFEN IN ALLEN FÄLLEN DIE IHNEN ZUR
VERFÜGUNG STEHENDEN ABHILFEN DIE VON IHNEN FÜR DIE SOFTWARE AN DEN
LIZENZGEBER GEZAHLTE SUMME NICHT ÜBERSCHREITEN.
13.
DER LIZENZGEBER HAT IN KEINEM FALL EINE HAFTUNG IHNEN GEGENÜBER FÜR SCHÄDEN,
EINSCHLIESSLICH ETWAIGER GEWINNVERLUSTE, NICHT REALISIERTER EINSPARUNGEN
ODER ANDERER NEBEN- ODER FOLGESCHÄDEN, DIE AUS IHRER VERWENDUNG,
MISSBRAUCH, VERLETZUNG DIESES ABKOMMENS ODER GEBRAUCHSUNFÄHIGKEIT DER
SOFTWARE ENTSTEHEN.
Allgemein
14. Die Rechtsgültigkeit und Provisionen dieses Abkommens und der darin enthaltenen Rechte und
Pflichten werden durch die Gesetze des Staates von New York bestimmt. Sollten sie diese
Vereinbarungen annehmen, dann akzeptieren Sie, dass der ausschliessliche Erfüllungsort
und Gerichtsstand bei den Gerichten von New York im Staat New York liegen hinsichtlich aller
Streitigkeiten, die diesen Vertrag betreffen, oder die durch Leistung oder Missbrauch der
besagten Software entstehen.
15.
Merit kann nach eigenem Ermessen dieses Abkommen oder jedes der darin enthaltenen
Rechte und Pflichten an Dritte abtreten.
16.
Bei Rückfragen über dieses Abkommen oder wenn Sie den Lizenzgeber aus einem anderen
Grund kontaktieren wollen, bitte schreiben an: Merit Industries, Inc., 155 Rittenhouse Circle,
Bristol, PA 19007, USA.
47
Please read the enclosed license agreement. Operation of this game
constitutes acceptance of the Merit Software License Agreement.
Veuillez lire le contrat de licence d’utilisation ci-inclus. Si vous utilisez ce
jeu, vous vous engagez à respecter les termes et conditions du contrat de
licence d’utilisation du logiciel de Merit.
Bitte beiliegendes Lizenzabkommen durchlesen. Das Merit Software
Lizenzabkommen tritt in Kraft, sobald dieses Spiel verwendet wird.
MEGATOUCH FORCE 2009 AND ION 2009 SOFTWARE INSTRUCTIONS
PM0355-19
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