Owner's manual (PM0150) for the Megatouch XL 5000 covering site preparation, game description, features, and the enhanced Video Billboard software.
merit industries, inc.
OWNER’S MANUAL
FOR TECHNICAL ASSISTANCE
CONTACT:
Merit Industries, Inc. Customer Service Department
USA and Canada call toll-free:
1-800-445-9353
Outside the USA and Canada call:
(215) 639-4700
FAX: (215) 639-5346
2525 State Rd., P.O. Box 5004, Bensalem, PA 19020-8529
PM0150
THIS MANUAL CONTAINS IMPORTANT INFORMATION ABOUT NEW
FEATURES AND FUNCTIONS. MAKE SURE TO READ THE INFORMATION
INCLUDED IN THIS MANUAL TO MAKE THE MOST OF YOUR NEW GAME!
See the table-of-contents for more information about the new features and functions.
INCLUDES ENHANCED VIDEO BILLBOARD SOFTWARE!
Megatouch™ XL Manual
Table of Contents
New and enhanced features
are listed in bold, italic type and are surrounded by a dotted box.
Site Preparation...........................................................................................p. 1
Game Description........................................................................................p. 1
Screen Calibration.......................................................................................p. 2
Degaussing your Monitor ............................................................................p. 2
Monitor Colors Adjustment..........................................................................p. 2-3
Maintenance .................................................................................................p. 3
Troubleshooting ............................................................................................p. 3-4
DIP Switch Option Settings .....................................................................p. 4
Mega-Link™ .................................................................................................p. 5
Game Operation
Setup Screen..........................................................................................p. 6
System Settings .....................................................................................p. 7
Game Menu ............................................................................................p. 8
Coin-In Menu...........................................................................................p. 9
Books .....................................................................................................p. 10
Video Billboard.......................................................................................p. 11-13
Parts Illustrations
Countertop ..............................................................................................p. 14
Upright .....................................................................................................p. 15
Cabaret ...................................................................................................p. 16
Parts Lists
Countertop ..............................................................................................p. 17-18
Upright .....................................................................................................p. 19
Cabaret ...................................................................................................p. 20
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
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Site Preparation
In determining the location for your Megatouch XL
video game, consideration must be given to a
suitable, grounded electrical outlet. Since the game is
a computerized device, it should have a separate
circuit, if at all possible. If a separate circuit is not
available, care should be taken to provide a clean and
constant voltage. As a basic guideline, never connect
the unit to a circuit that also supplies power to
freezers, coolers or other high power consuming and
electrical noise generating equipment.
Game Description
The Megatouch XL comes housed in a 13”
countertop cabinet, a 19” cabaret cabinet or a 19”
upright cabinet.
The countertop model has 4 key-locked
compartments: the CPU section, the CD-ROM
access, the coin mech section and the coin box. The
upright and cabaret models also have 4 key-locked
compartments: the CPU section, the coin mech
section, the coin box and the rear door. The
countertop is equipped with one coin mech and the
upright and cabaret models have two; optional bill
acceptors are available for all models.
CD-ROM Compartment (countertop model only)
Located on the left side of the game, the CD-ROM
door allows access to the CD-ROM player.
Rear Door Compartment (upright/cabaret models)
The rear compartment of the 19” upright allows
access to the rear of the monitor, the communications
board and the touchscreen controller
CPU Section
The CPU section is accessible from the rear of the
unit in the countertop and from the front of the upright
and cabaret versions. In the countertop, The CPU
section houses the CRT, the monitor controls, the
CPU and CRT-500 I/O boards, the power supply and
the main harness; in the upright and cabaret versions,
the CPU section houses the CPU and CRT-500 I/O
boards, the power supply, the main harness, the CD
player and volume control.
The Dallas key and boot PROM are located on the
CRT-500 I/O board, as is the volume control for the
countertop version. The volume control for the upright
and cabaret models, is located at the front of the PC
shelf (see Figures 9, 10 and 12 for locations).
Coin Mech/Coin Box Section
13” Countertop
The coin mech/coin box section is accessible from
the front of the unit. This section is key-locked for
security purposes. A sturdy metal box, located within
the coin mech section, holds all coins deposited into
the machine. The coin box is separately key-locked
for security.
Also located within the cavity of the coin mech are 2
internal switches, ”SETUP” and “CALIBRATE,” and
the coin meter. Location of these switches can be
seen in Figure 9. Pressing the “SETUP” button will
bring you to the Megatouch Setup screen (see Figure
1). See the next section for calibration instructions.
19” Upright/19” Cabaret
The coin mech and coin box are accessible from the
front of the cabinet. Both doors are key-locked for
security purposes.
Also located within the cavity of the coin mech are 2
internal switches, ”SETUP” and “CALIBRATE,” and
the coin meter. Location of these switches can be
seen in Figures 10 and 12. Pressing the “SETUP”
button will bring you to the Megatouch Setup screen
(see Figure 1). See the next section for calibration
instructions. The remote monitor controls are also
located inside the coin mech section, Velcroed to the
top of the coin box.
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Screen Calibration
The machine must be in the idle mode or game select
mode to calibrate the touchscreen.
• Find the “CALIBRATE” button located behind the
coin mech and press it to enter the screen
calibration mode.
• Touch the center of the first circle that appears on
the screen. Once you release your finger, a
second circle will appear on the screen.
NOTE: YOU MUST HOLD YOUR FINGER ON THE CIRCLE FOR
APPROXIMATELY 2 SECONDS FOR THE
CALIBRATION TO BE RECOGNIZED.
• Touch the center of the second circle that
appears on the screen.
• Once the second circle is touched, a crosshair
will appear on the screen. To test the calibration
of the screen, touch the crosshair with your finger
and slowly drag your finger around the screen.
The crosshair should follow your movement.
• Touch the “EXIT TEST” icon.
NOTE: On upright models, if you open the
monitor door while the machine is on, you will
have to recalibrate the touchscreen.
Degaussing your Monitor
If your monitor is displaying “purity problems,” (a
display with purity problems will have parts of an all-
white screen affected by blotches of color) the
monitor needs to be degaussed using a “degaussing
coil.” A degaussing coil is a circular electromagnet,
used to cancel out any stray magnetic fields that may
build up on a metal object.
All of our monitors have built-in degaussing coils that
are automatically activated on power-up. If your game
is experiencing minor purity problems, try powering
down the game for 5 minutes and then reapplying
power to activate the degaussing coil. If the problem
is not corrected, you will have to use a manual
degaussing coil.
Follow the instructions below for degaussing a
monitor.
1. Plug in your degaussing coil.
2. Hold the coil about three feet from the monitor,
press the trigger to activate the magnetic field (for
circular-shaped coils, orient the coil so you see
the monitor through the hole in the middle; for
wand-shaped coils, point the wand towards the
screen).
3. Move the coil in a circular motion around the face
of the monitor and slowly approach the game.
4. Continuing to move the coil in a circular motion,
slowly back away from the monitor.
5a. CIRCULAR-SHAPED COILS: When you are
about three feet away, quickly turn the coil
perpendicular to the monitor and release the
trigger.
5b. WAND-SHAPED COILS: When you are about
three feet away, point the wand away from the
monitor and release the trigger.
Monitor Colors Adjustment
Procedure
For adjusting the colors on any of our monitor types,
we suggest following the procedures described
below.
The vertical/horizontal controls and
brightness/contrast controls are located on the
monitor control panel, Velcroed inside the game. The
monitor RGB controls are located on the monitor
neckboard. Adjust the RGB controls until the screens
look as suggested in the following steps.
Ducksan/Telco/Tatung Monitors
1. Set the game to the Checkerz game screen.
2. Adjust the vertical and horizontal size and vertical
and horizontal position to make sure that the
game screen fills the monitor screen and that the
game screen is centered.
3. Adjust the brightness and contrast controls until
the top set pof checkers are a rich red and the
bottom set are a dark gray. The feet on the
“Checkerz” character should be white. (Adjusting
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
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the brightness and contrast can also correct for a
lack of sharpness in the picture.)
Maintenance
Cleaning the Cabinet
• The cabinet should be cleaned with a damp cloth
and mild detergent.
Cleaning the Touchscreen Monitor
• The touchscreen glass should be cleaned with a
damp cloth and isopropyl alcohol or a non-
ammonia cleanser. Do not use any abrasive or
vinegar-based cleansers, as they will damage the
touchscreen glass.
To gain access to the entire surface of the monitor
screen on the upright model, you will have to release
the monitor door latches. To do so, open the coin
mech door. Located inside, above and to the right
and left of the coin mech, are two monitor door
latches. Loosen the thumbscrews securing the
latches and rotate the latches to release the monitor
door. See Figure 11.
To gain access to the entire surface of the monitor
screen on the cabaret model, you will have to release
the monitor door latches. To do so, open the coin
mech door. Located inside, above and to the right
and left of the coin mech, are two monitor door slide-
latches. Loosen the thumb nuts securing the latch
and slide the latch open. Pull up on the bottom of the
bezel to remove it (NOTE: TO FULLY REMOVE THE
BEZEL, YOU MUST DISCONNECT THE GROUND
BRAID).
To gain access to the entire surface of the monitor
screen on the countertop model, you will have to
remove the top of the machine. To remove the top of
the machine, unlock and open the rear door.
Disconnect the fan power connector and disconnect
the plastic tubing and ground strap attached to the lid.
Press up on the spring-loaded levers located on each
side of the lid. Push the lid forward and pick it up to
remove. See the decal inside the lid for a diagram of
locations.
NOTE: DO NOT USE ANY ABRASIVE SOLVENTS, ACID OR
VINEGAR-BASED CLEANSERS ON THE MONITOR OR
SIDE DECALS. OVER TIME, SUCH CLEANSERS COULD
HARM THE TOUCHSCREEN AND ERASE THE DECALS.
BE CAREFUL NOT TO USE COMMERCIAL CLEANERS
CONTAINING ANY OF THESE SUBSTANCES.
Cleaning the Compact Disc and CD Player
• Clean the CD and CD player approximately every
90 days, or if you experience any problems with
the CD player.
• CD cleaning supplies can be purchased from
your local record store or audio supply house.
To activate the game for use with a CD-ROM lens
cleaner, turn off the game and set DIP Switch 2-1 to
“ON.” Turn on the game and follow the instructions
displayed on the screen.
Fan Operation
• To ensure proper operation of the game, it is
important that all fans are operating correctly and
that the air flow is unobstructed. Make sure
nothing is placed inside the cabinet or next to the
fan vents that would inhibit the flow of air. Also, if
any fans are not operating, it is important that
they be replaced.
Troubleshooting
Coin Jam
The game also has coin jam and stringing detection
software. Should a coin become jammed in the mech
or someone tries to string the mech, a continuous
tone will be emitted by the game and the words
“COIN JAM” will be displayed on the screen.
If the game emits the coin jam indicator sound when
powered up, this may indicate that the NORMALLY
CLOSED contacts of the coin mechanism are being
used. The NORMALLY OPEN contacts must be
used.
Also, see the accompanying Troubleshooting Guide.
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
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DIP Switch Settings*
Physical DIP switches are reserved for future use. All
current operator-adjustable functions are controlled
by the soft DIP switches (accessed by touching the
“OPTIONS” icon on the Megatouch XL Setup screen.
See Figure 1).
TIMER
1
YES
NO
ALLOW SEX?
YES
NO
ALLOW NUDITY? 2/3
YES
NO
ALLOW SEX DURING ATTRACT? 3
YES
NO
MYSTERY PHRAZE SEX CATEGORY? 3
YES
NO
MATCH’EM UP BABES AND HUNKS? 3
YES
NO
MEMOREE BABES AND HUNKS? 3
YES
NO
TRIVIA SEX CATEGORY? 3
YES
NO
PIX MIX BABES AND HUNKS? 3
YES
NO
PHOTO HUNT EROTIC CATEGORY? 3
NO
YES
PLAYER SELECTABLE LANGUAGE
OTHER
ENG
LANGUAGE TO USE?
BLK
PRPL
MAIN MENU BACKGROUND
YES
NO
SOLITAIRE FREE GAME?
YES
NO
TRIVIA SHOW CORRECT ANSWER?
4/300K
5/1M
TRIVIA ROUNDS/BONUS?
YES
NO
POWER SOLITAIRE SPLIT COLUMN MOVE?
YES
NO
POWER SOLITAIRE FREE GAME?
$/¢
CREDS PRICE DISPLAY?
YES
NO
STRIP POKER MOAN SOUNDS? 3
YES
NO
STRIP POKER BACKS UP FOR LOSS 3
ENG
GER
CHECKERZ RULES?
NO
YES
AUTO CLEAR HIGH SCORES4
NO
YES
6 STARS ENABLED?
YES
NO
HI-SCORE ACCESS FROM 6 STARS?5
YES
NO
VBB ACCESS FROM 6 STARS?5
YES
NO
VOLUME CONTROL ACCESS FROM 6 STARS5
YES
NO
CALIBRATION ACCESS FROM 6 STARS5
NO
YES
SHOW DECK CARDS
SHORT LONG FAN TIME? 6
YES
NO
LANGUAGE BUTTONS HAVE FLAGS?
YES
NO
HI-SCORE ACCESS FROM ATTRACT
YES
NO
ALLOW GAME CONTINUATION?
YES
NO
BONUS REPLAY ALLOWED? 7
NO
YES
DISABLE LINKED GAMES
1 Touching “TIMER” for the “ALLOW SEX?” setting allows the
operator to set times during which adult-oriented categories and
games are available to the players. Using the arrows, set the
time at which the adult-oriented games and categories will be
turned on and set the time at which they’ll be turned off. The
time is set using 24 hour, “military” time. The factory default
settings are set to turn on at 22:00 (10:00 PM) and to turn off at
6:00 (6:00 AM).
2 When “ALLOW NUDITY” is set to “YES,” a small box will
appear to the right. Select from “R” or “X” rated nudity (“X-
rated” = full frontal nudity).
3 These settings are only available if “ALLOW SEX?” is set to
“TIMER” or “YES.”
4 When “AUTO CLEAR HIGH SCORES” is set to “YES,” a small
box will appear to the right. Touching this box allows the time
period to be set from 1 to 4 weeks (from the time the player
name is entered). The factory default setting is two (2) weeks.
5 These settings are only available if “6 STARS ENABLED?” is
set to “YES.”
6 This setting is only available if “SHOW DECK CARDS” is set to
“YES.”
7 Setting this to “YES” enables a bonus replay for all games,
except Trivia Whiz, Pile On, Strip Poker and Mystery
Phraze. The table below shows the scores needed to
achieve a bonus replay (after a replay has been earned, the
next player must beat the last replay score to earn another
replay).
Game Name
Score Needed for Initial Replay
Great Solitaire
45,000
Run 21
250,000
Royal Flash
300,000
Match’Em Up
200,000
Memoree
300,000
Tri-Towers
125,000
4-Play
1,500,000
Conquest
30,000
11-Up
125,000
Hoop Jones
125
Zip 21
200,000
Checkerz
28,000
Quik Match
400,000
Power Solitaire
55,000
Pix Mix
350,000
Photo Hunt
400,000
Quikcell
100,000
Tai Play
240,000
Puck Shot
3000
Take 2
110,000
Mystery Phraze
325,000
Pile On
NO REPLAY
Strip Poker
NO REPLAY
Trivia Whiz
NO REPLAY
*NOTE: The soft DIP switch settings displayed on your game
will depend on which games are selected as active
in the Game Menu screen, as well as the program
version used in your game. DIP controls for inactive
games and games not included in your program will
not be displayed.
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Mega Link™ Feature
The Megatouch XL’s Mega Link™ feature allows
up to four games, in one location, to be linked
together, allowing 2 to 4 players to play in head-
to-head competition.
The Mega Link™ logo will appear next to each
“linkable” game in the player’s game menu.
Selecting a “linkable” game brings up the “Mega
Link™” icon, along with the standard “1 player”
and “2 player” icons. If the game is not linked to
other Megatouch XL games, the Mega Link™ icon
will appear.
Mega Link Games
Mega Link Trivia
Quikmatch
Hoop Jones
Tri-Towers
Checkerz
Solitaire
11-Up
Run 21
Zip 21
Royal Flash
Take 2
Pile On*
*Pile On can only be played as a linked game. If
the game is not linked, Pile On will not appear in
the player’s game menu.
To link your games, connect one end of an RJ11
cable to one of the communications jacks located
near the power entry and connect the other end
to one of the communications jacks on the other
game. You can repeat this, IN SERIES, for up to
four (4) games. IT IS IMPORTANT THAT YOU DO
NOT CONNECT THE GAMES IN A LOOP (i.e. DO
NOT CONNECT THE LAST GAME IN YOUR
SERIES TO THE FIRST GAME IN THE SERIES).
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MEGATOUCH™ XL MANUAL
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To Enter This Screen, Touch The “Setup” Button In The Coin Mech Section
Figure 1 - Megatouch Game Setup Screen
Setup Screen Functions
Coin-In Menu:
Enters the coin/credit setup screen.
Game Menu:
Enters the game menu selection screen.
Display Books:
Enters the bookkeeping statistics screen.
Options:
Displays the soft DIP switch settings screen. The DIP switches displayed
on this page will vary depending on which games are active (see page 4
for a list of DIP switch settings).
Video Test
Displays video test screens. Touch the screen to cycle through.
Touchscreen Test: Enters the touchscreen test for checking touchscreen calibration.
High-Scores:
Enters the clear high scores screen. Touch game to select, touch “CLEAR
CURRENT” to clear the high scores for that game. Touch “CLEAR ALL” to
clear all high scores. Activate Six Stars* to clear high scores (*see next
page).
Clear Credit:
Erases all credits on the machine.
Free Credit:
Adds credit without using coin switch. Free credits are listed separately in
the books screen.
System Settings:
Enters the system settings screen which gives the operator access to the
Set Time, Set Serial Game Number, PC Dump, Set 6 Star PIN, Security
Setup, Volume Control and Video Billboard screens. See the next page
for explanations of each option.
Exit:
Returns the game to the attract mode.
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*Six Stars Enabled
This feature allows the access to the Clear High Scores, Volume Control, Video Billboard and
Calibration, without
having to remove the coin box. If the Six Stars Enabled dip switch is set to “YES,” touching the screen during the
idle mode will cause six numbered stars to appear on the screen. Touching these stars in the programmed order
will bring up a screen with icons for the Video Billboard, High Scores and Volume Control screens (provided the
appropriate DIP switches have been set to “YES”). To set the sequence in which the stars must be touched, go to
the “System Settings” screen, touch the “Set Six Star PIN” icon and set the sequence.
System Settings
The System Settings controls allow the operator to access the Set Time, Set Serial Game
Number, PC Dump, Set 6 Star PIN, Security Setup, Volume Control and Video Billboard screens
.
Set Time:
Brings up the Set System Date and Time screen. Time is shown in 24-hour,
military time (e.g. 5:00pm = 17:00). Use the up and down arrows to set the
time and/or the date.
Set Game
Serial Number: Brings up the Set Game Serial Number screen. Enter the game’s serial
number using the keypad.
PC Dump:
PC Dump allows the books information to be downloaded to a PC. Software for
the PC is required for it to operate. Contact Merit Customer Service for
information.
Set 6 Star PIN: Brings up the Set 6 Star PIN screen. Touch the stars in the order they must be
touched to give access to the Video Billboard, High Scores, Volume Control
and
Calibration screens (to allow access to any of these screens through 6
Stars, the DIP switch must be set to “YES” for each screen; see the DIP switch
list on page 4).
Security Setup: Brings up the Set Security PIN screen. From this screen, the operator can set
the PIN number and select which of the features (Coin-In Menu, Game Menu,
Display Books, Options, High Scores, Free Credits and Set 6 Star PIN) will be
protected by the PIN. To set the PIN, first touch “SET” on the keypad. Then,
enter your 4-digit PIN using the keypad and touch “ENTER.” The game will
prompt you to re-enter your PIN to confirm. After confirming your PIN, touch
the icon for each of the features you wish to protect with the PIN.
To unlock a feature, touch the appropriate icon in the Set Up screen. The
game will display the PIN keypad. Enter the PIN using the keypad. Once the
PIN has been entered, all options become available (without having to enter
the PIN for each option). After exiting the Set-Up screen, the PINs become
active again for all appropriate options.
Volume:
Brings up the Volume Control screen. Touch the volume control icon to adjust
the volume up or down. This screen allows you to sample the sound volume
without exiting the screen. The on-screen volume control can also be accessed
using “Six Stars.”
Video Billboard: See page 11 for Video Billboard operation instructions.
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To Enter This Screen, Touch “Game Menu” At The Setup Screen
Figure 2 - Game Menu Screen
The game list and prices are programmed using this screen. The top of the screen shows
the various game menu names. The menu below shows the game positions available, with
the price for each game. The lower section shows all games included in the program. The
lower buttons will clear the selected item from the players’ game menu (CLEAR 1), clear all
of the games from the players’ game menu (CLEAR), reset the selected game menu to the
default setting (DEFAULT) and reset all of the game menus to the default settings
(DEFAULT ALL).
To program the game menu, first select the category you want the game to have, by
touching that category’s icon at the top of the screen (some games can only be entered Into
certain categories; all games can be entered into the NEW GAMES category). Choose the
menu position you want the game to occupy, by touching that position. Then touch the
game name from the game list on the lower portion of the screen. That game will now
appear in the menu (a game cannot appear in the game menu list more than once). To
adjust the price, touch the price in the game menu. Each touch will rotate the price from 25¢
(1CR), to 50¢ (2CR), to 75¢ (3CR), to $1 (4CR) and back to 25¢ (1CR). Touch “EXIT” when
done.
Games that appear in the selected player’s game menu are shown shaded in the operator
game menu.
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To Enter This Screen, Touch “Coin-In Menu” At The Setup Screen
Game cost can be controlled two ways: by changing the number of credits required to play a game or by
changing the cost of a credit. The Coin-In Menu allows you to adjust the cost of a credit, as well as
providing a way to give players “bonus” credits for depositing a higher amounts of money.
In the example below (UK currency), each game costs one (1) credit and the cost for a single credit is 30p.
This method is preferred if you want game cost to always be reflected as “1 credit.”
(COIN VALUE)
COIN INPUT
COINS
=
CREDITS
&
METER PULSES
(10p)
1E
3
1
3
(20p)
2E
3
2
6
(50p)
3E
1
2
(player premium 25p/credit)
5
(£1)
4E
1
5
(player premium 20p/credit)
10
Note that meter pulses are independent of credits and only track the unit of currency (10p in this
example).
In the next example, the cost of a credit is set to 10p and each game costs 3 credits (for a total of 30p).
This method allows game cost to be increased by the smallest unit of currency used (e.g. increasing the
cost of Solitaire to four (4) credits would increase the game cost by 10p).
(COIN VALUE)
COIN INPUT
COINS
=
CREDITS
&
METER PULSES
(10p)
1E
1
1
1
(20p)
2E
1
2
2
(50p)
3E
1
6
(1 bonus credit)
5
(£1)
4E
1
15
(5 bonus credits)
10
In both examples, players are given an incentive to deposit more money by giving them “bonus” credits
for depositing 50p or £1. Coins may be deposited in any combination of values and the game will
automatically register the highest number of credits for the total amount of coins deposited. Once a game
is played, any remaining fractional credits are erased.
When programming the Coin-In Menu, E1 is set for the lowest value coin, E2 for the next highest value,
etc. If all four coin inputs are not used, the unused inputs must be set “N/A.”. See the example below,
which uses German currency.
(COIN VALUE)
COIN INPUT
COINS
=
CREDITS
&
METER PULSES
(1DM)
1E
1
1
1
(2DM)
2E
1
3
(1 bonus credit)
2
(5DM)
3E
1
7
(2 bonus credit)
5
(unused)
4E
N/A
N/A
N/A
Adjust the coin/credit/meter pulse settings by touching the field you want to change.
Generally, most countries have a factory default setting. This setting can be adjusted (as described
above), but will return if the game memory is cleared.
Figure 3 - Coin-In Menu
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Some programs have a CURRENCY DEFAULT DISPLAY located to the left of the coin inputs. It shows the
currency value for each of the coin inputs. This display is used as a guide and is not used in any
calculations. Touch the CURRENCY DEFAULT DISPLAY to hide/show the display. See Figure 4.
To Enter This Screen, Touch “Display Books” At The Setup Screen
The books screen displays the current and lifetime credit totals for each game*, as well as the percentage of
credits played per game (the percentage for each game is the total number of credits played on that game
divided by the total number of credits entered into the machine).
Touching a game name will display the current and lifetime credit totals, broken into 1 Player, 2 Player and
Linked Games. It also shows the “shortest,” “longest” and “average” playing times for that game (only
“link-only” games, like Pile-On, are included in time calculations; time calculations for games that can be
played as link or amusement are only displayed for the amusement version).
Touch CLEAR CURRENT to erase all current books data.
*Trivia Whiz totals are also displayed by category.
Figure 4 - Books Screen
Figure 5 - Books Screen
w/ Time Inset
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Megatouch™ XL Video Billboard Operating Instructions
The Megatouch™ XL Video Billboard allows for six, separate advertising screens. Two of
the screens can only be accessed using “Six Stars” (and are intended for use by the
location owner), the other four screens are accessed using the Video Billboard icon located
on the System Settings screen.
The Video Billboard provides several font styles, sizes and colors, a choice of background
colors and designs, as well as a variety of clip art. The basic Video Billboard screen is
shown below, followed by the operating instructions. A maximum of 16 screen objects (a
line of text or a piece of clip art) can be placed on any given screen.
To access the Video Billboard, enter the System Settings screen and touch the VIDEO
BILLBOARD icon to display the video billboard keyboard screen.
Icon Functions:
Callout #
Screen Icon
Description of function
1
Timer
Allows the user to set the amount of time the given screen is
displayed during the idle mode. The timer can be set from 0 to 20
seconds, in 5 second increments. (Setting the timer to zero (0) will
prevent the screen from being displayed. This is helpful when
designing a screen that you do not want to display immediately, but
do want to store in the game’s memory for use at a later date.)
Callout #
Screen Icon
Description of function
Figure 6 - Video Billboard Screen with Keyboard
1
2
3
4
5
6
7
8
9
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
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MEGATOUCH™ XL MANUAL
PM0150
2
Full Screen
Allows the user to view a full screen preview of the designed screen.
While in “full screen,” graphics and text can be repositioned by
selecting them and then touching the new location.
3
Clear Ad
Allows the user to erase the entire design for the displayed screen.
This icon changes to “DELETE” if any screen object is selected (when
an object is selected, a box appears around the object)
4
Screen X
Touching this icon toggles through each of the video billboard screens
(where “X” is the number of the screen).
5
Font
Touching this icon displays the font formatting icons on the bottom
half of the screen. These icons allow the user to select from 4 styles
of font, 3 font sizes and 8 colors. The screen also has controls for
alignment: right, left and centered. To format the font, select the
desired text and then touch the font style, size, color and/or alignment
(if you have more than one line of text on the screen, you will need to
repeat this action for each line of text). Touching the KEYBOARD icon
will return you to the keyboard screen.
6
Background
This icon toggles the background design through each of the
20
preset backgrounds.
7
Clip Art
This icon displays the clip art selection windows on the bottom half of
the screen. From here, the user can select clip art to be used on the
displayed screen. Use the scroll bar at the bottom of the screen to
move through the clip art. To insert clip art, touch the screen at the
desired location and then select the clip art. The clip art size can be
adjusted by selecting the piece of clip art and then selecting “SMALL,”
“MEDIUM” or “LARGE” at the bottom of the screen (if you have more
than one piece of clip art on the screen, you will need to repeat this
action for each piece of clip art). Once clip art is displayed on the
screen, it can be moved by touching the desired clip art and sliding
your finger to the location where you want it placed. Touching the
KEYBOARD icon will return you to the keyboard screen.
8
Exit
Exits the user to the System Setting screen.
9
Keyboard
The keyboard is used for entering all text onto the displayed screen.
Once text is displayed on the screen, it can be moved by touching the
text and sliding your finger to the location where you want the text
placed. The cursor can be moved to a new location by touching the
desired location.
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
PM0150
MEGATOUCH™ XL MANUAL
{ PAGE }
Callout #
Screen Icon
Description of function
10
Select Type
Touch to change font type (choose from 4 font styles)
11
Select Size
Touch to change font size (choose from 3 size options)
12
Select Alignment
Touch to set font alignment (left, right or centered)
13
Select Color
Touch to change font color (choose from 8 colors)
14
Keyboard
Displays the keyboard
Callout #
Screen Icon
Description of function
15
Clip Art
Touch a clip art window to select (choose from 33 pieces of clip art)
16
Select Size
Touch to change clip art size (choose form 3 sizes)
17
Scroll Bar
Touch the arrows to scroll through the clip art
18
Keyboard
Displays the keyboard
Figure 7 - Video Billboard Screen with Font Controls
Figure 8 - Video Billboard Screen with Clip Art Controls
10
11
13
14
12
17
15
16
18
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
{ PAGE }
MEGATOUCH™ XL MANUAL
PM0150
FIGURE 9 - 13” COUNTERTOP
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
PM0150
MEGATOUCH™ XL MANUAL
{ PAGE }
{EMBED AutoCAD-LT}
{EMBED AutoCAD-LT}
FIGURE 11 - 19” UPRIGHT (REAR VIEW)
FIGURE 10 - 19” UPRIGHT (FRONT VIEW)
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
{ PAGE }
MEGATOUCH™ XL MANUAL
PM0150
{EMBED AutoCAD-LT}
{EMBED AutoCAD-LT}
FIGURE 12 - 19” CABARET (FRONT VIEW)
FIGURE 13 - 19” CABARET (REAR VIEW)
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
PM0150
MEGATOUCH™ XL MANUAL
{ PAGE }
MEGATOUCH XL PARTS LISTS
Megatouch XL COP
Part List
CALLOUT #
PART #
DESCRIPTION
SA0100-01
ASSY, MEGATOUCH XL, CTOP
1
MW0009-01
CHASSIS, CTOP, XL
2
MW0015-01
BRACKET, LOCK, CTOP XL
3
HW8741
LOCK, CIRC, BNT, DIFF, 1/2”
4
SA4084-02
SPEAKER ASSY, 4”, W/6-PIN CONN
5
HW8993-02
LAZY SUSAN, 12” DIA, 15 DEG. STOPS
6
HW8018-01
ANTI-SKID PAD, 11.5”DIA, RA65 RBR
7
MW0038-01
CORD CLAMP, XL
8
HW9001
TUBING, PLASTIC
9
SA0108-01
HARNESS, MAIN, CTOP, XL
10
SA0111-01
HARNESS, DISPLAY, AC, CTOP, XL
11
SA5129-01
GASKET/BEZEL ASSY
11a
HW8087
TAPE, NEOP, .18W X .38THK, PSA
11b
HW8953
BEZEL, 13’ T/S
SA0102-01
HARNESS, COIN BOX, MGATCH XL, CTOP
12
CN7508
METRIMATE PLUG, 12 PIN
13
CN7501
METRIMATE PIN, FEMALE 20-24 AWG
14
EC9154
COUNTER, 12V FROG EYE MTG
15
SW3005
PB SWITCH, MOMENTARY (SETUP/CALIBRATE)
16
MW0012-01
BRACKET, CONN/COUNTER, CTOP XL
SA0104-01
DISPLAY/MOTHERBOARD ASSY, XL
17
MW0010-01
FRAME, DISPLAY, CTOP, XL
18
EC9840
TOUCHSCREEN CONTROLLER, SMT3
19
HW8171-01
PCB GUIDE, 8”, SNAP-ON, DEEP CHANNEL
20
EC0003-01
CD-ROM PLAYER, IDE, 4X
21
SA0103-01
TOUCHSCREEN/VGA DSPLY ASSY, 13”
21a
EC9377
MONITOR, VGA, 13” (W/ CHASSIS BOARD & FRAME)
21b
EC9824
TOUCHSCREEN OVERLAY, 13’
21c
HW8078
TAPE, POLYESTER, 1”, W/ADH
21d
HW8067
TAPE, FOAM, .5W X .03 THK, DBL
22
SA0112-01
ASSY, MOTHER BOARD & I/O, XL
22a
SA10025-01
PCA, CRT-402, DE-AMER, RISER BOARD
22b
SA10023-01
PCA, I/O BOARD, XL VID, CTOP
22c
SA0101-01
ASSY, MOTHERBOARD
23
SA0118-01
CABLE, POWER EXTENSION, CD-ROM
SA0105-01
COVER ASSY, CTOP, XL
24
WD0001-01
SIDE PANEL, RIGHT, CTOP XL
25
WD0001-02
SIDE PANEL, LEFT, CTOP XL
26
MW0013-01
TOP, CTOP, XL
27
MW0016-01
DOOR, CTOP, XL
28
MW0014-01
PLATE, LATCH, CTOP, XL
29
HW8734-01
LOCK, W/O CAM, 564, 5/8”L (REAR DOOR)
30
MW0024-01
CAM, LOCK (REAR DOOR)
31
MW0023-01
BOLT, LOCK, CTOP, XL
32
HW8911-01
PIN, SPRING, STL, .094OD X .50L
33
MW5164-01
HINGE, REAR DOOR CTTS
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
{ PAGE }
MEGATOUCH™ XL MANUAL
PM0150
34
EC9410
FAN, TUBAXIAL, 3”, 110V
35
SA0117-01
CABLE, POWER EXTENSION, FAN
SA0106-01
PWR ENTRY ASSY, CTOP, XL, 120V
36
EC7528
POWER SUPPLY, SW, PS/2-PC
37
MW0011-01
BARCKET, PWR SUPPLY, CTOP, XL
38
SW4024
ROCKER SW, DPST, 250V, PANEL MTG
39
TA10028-01
PCA, RS-485 COMMUNICATIONS BD, XL SYS
SA0119-01
DOOR ASSY, CD-ROM ACCESS, XL, CTOP
40
MW0039-01
DOOR, CD-ROM ACCESS, XL, CTOP
41
HW8727
LOCK, FLAT, STR, DIFF, 1-1/8 CAPKY (CD DOOR/COIN BOX)
42
MW0037-01
CAM, LOCK, .75 X 2.0
DECALS AND SIGNS
GL3100-01
DECAL, SIDE PANEL, XL, CTOP
GL3101-01
DECAL, FRONT, XL, CTOP
SA7297-06
SIGN HOLDER, MEGATOUCH XL (HOLDER & SIGN ASSEMBLY)
HW9461-03
SIGN HOLDER, PETG, 4 X 12, CTOP
PM8928-09
SIGN, MEGATOUCH XL, CTOP
COIN MECHS/BILL ACCEPTORS
25¢ USA
HW8249
FR/PLATE, SINGLE, M, .25, ROLL DOWN
$1 CANADIAN
HW8295
FR/PLATE, SINGLE, M, $1 CANADIAN
COIN BOX ASSY
SA5161-01
HARNESS, COIN BOX, MECHANICAL, CTOP, XL
MW0017-01
COIN BOX, CTOP, XL
MW5153-01
DOOR, COIN BOX, CTOP
COIN BOX/JCM B/A ASSY, $1-20, XL
EC9797
JCM B/A DBV-45 $1-20, W/ STACKER
SA0109-01
HARNESS, JCM B/A, CTOP, XL
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
PM0150
MEGATOUCH™ XL MANUAL
{ PAGE }
19” Upright Parts List
CALLOUT #
PART #
DESCRIPTION
1
EC2001
POWER CORD, 120V
2
HW8711
ANCHOR PLATE FOR CAM LOCK
3
HW8716
LOCK, FLAT, STR, #564, 1-7/16” (REAR DOOR)
4
HW8960
LEG LEVELER, 2”, 3/8-16THD
5
MW5001-01
STAY LID, URTS, 19”
6
MW5003-01
BRACKET, CRT ADJUST, LEFT
7
MW5003-02
BRACKET, CRT ADJUST, RIGHT
8
MW5006-01
COVER, PERFORATED, SPEAKER, 4”
9
SB0010-01
COM, POWER CABLE
10
SA4084
SPEAKER ASSY, 4”
11
WD2017-01
CABINET, 19” URTS, XL/260, FA, BLK
12
SA0063-01
HARNESS, POWER, DUAL FANS, URTS
13
SA5117-05
FAN ASSY, 3”, 12V DC, 2 PIN, W/GUARD
14
HW8756
CAM, BENT, 1/8” OFFSET
15
SA0094-01
CORD, IEC POWER x 42”
16
SW4024
ROCKER SWITCH, DPST, 250V, PNL MTG
17
TA10028-01
PCA, RS-485 COMM, XL SYS
18
EC2187-01
RIBBON CABLE, 9 COND, 31”L
19
HW6366
MOUNTING POST, KNURLED
20
EC9840
TOUCHSCREEN CONTROLLER BOARD, SMT-3
21
MW0057-01
COVER, FAN PROTECTOR
22
SA3209-01
BRACKET ASSY, METER/TEST SWITCH
23
MW0044-01
DOOR LOCK LATE, UR
24
SA3234-01 (-02)
SHELF, PC POWER, URTS, XL (-02 “CE” APPROVED ASSY)
24a
WD2018-01
SHELF, 19” VIDEO, UNIVERSAL
24b
MW0063-01
PLATE, MTG, PC/PWR, XL
24c
EC0007-01
TERMINAL BLOCK, 4 POSITION
24d
EC7528
POWER SUPPLY, SWT, PS-2/PC
24e
SA0077-01
HARNESS, MAIN, XL
24f
EC0003-01
CD-ROM PLAYER, IDE, 4X
24g
EC2191-06
RIBBON CABLE, 2X20 PIN, IDE, 7”L
24h
SA0067-01
HARNESS, VOLUME POT, URTS/CAB, 260
25
SA0112-01
ASSY, MOTHERBOARD & I/O, XL
25a
SA10025-01
PCA, CRT-402, DE-AMER, RISER BOARD
25b
SA10023-01
PCA, I/O BOARD, XL VID, CTOP
25c
SA0101-01
ASSY, MOTHERBOARD
26
SA3202-05
SHELF ASSY, TS/CRT (VGA)
26a
SA3210-03
TS/CRT (VGA) ASSY, COLOR, 19”
26b
EC9378
MONITOR, VGA, 19”
26c
EC9823
T/S OVERLAY, 19”
26d
HW8078
TAPE, POLYESTER, 1”, W/ADHESIVE
26e
HW8067
TAPE, FOAM, .5W, .03THK,DBL
26f
WD2013-01
SHELF, CRT MTG, 19” URTS
26g
MW5008-01
BRACKET, CRT LEFT, 19” URTS
26h
MW5008-02
BRACKET, CRT RIGHT, 19” URTS
27
SA3230-01
BEZEL ASSY, 19” URTS
27a
MW5014-01
BEZEL/HINGE ASSY, 19” URTS
27b
HW8951-02
BEZEL, MONITOR, 19” URTS
28
HW8713
LOCK, FLAT, STR, 564, 1-7/16 KYRM
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
{ PAGE }
MEGATOUCH™ XL MANUAL
PM0150
19” Cabaret Parts List
CALLOUT #
PART #
DESCRIPTiON
1
EC2001
POWER CORD, 120V
2
MW1672-01
CONTROL PANEL, 19” CABARET
3
MW1671-01
BRKT, GLASS, UPPER, 19” CABARET
4
MW1670-01
SPEAKER, MTG BRKT, 19” CAB
5
HW8951-01
BEZEL, MONITOR, 19” CABARET
6
WD5060-01
WOOD CABINET, URTS, 19” CABARET
7
SA4084
SPEAKER ASSY, 4”
8
SA3209-01
BRACKET ASSY, METER/TEST SWITCH
9
HW8960
LEG LEVELER, 2”, 3/8-16THD
10
GL2411-03
PLEXI, CLEAR, 19” CABARET, SIGN
11
MW1674-01-0A
MONITOR, SUPPORT LEFT, 19” CABARET
12
MW1674-02-0A
MONITOR, SUPPORT RIGHT, 19” CABARET
13
HW8979
SLIDE LATCH
14
SA0058-01
HARN, PWR SWITCH, URTB/URTS/CAB, XL
14a
SW4024
ROCKER SWITCH, DPST, 250V, PNL MTG
15
SB6058-01
FLUOR LAMP ASSY, 120V/60HZ, 15W
15a*
LB2100
LAMP, FLUOR, 15W, F15T8CW
16
MW0028-01
PLATE, POWER ENTRY
17
HW6366
MOUNTING POST, KNURLED
18
TA10028-01
PCA, RS-485 COMM, XL SYS
19
EC2187-01
RIBBON CABLE, 9 COND, 31”L
20
EC9840
TOUCHSCREEN CONTROLLER BOARD, SMT-3
21
SA0014-01
HARN, E/M/CREJ, 19” CABARET
22
SA3266-03-0B
CRT ASSY, 19” CABARET, XL
22a*
EC9378
MONITOR, VGA, 19”
22b*
EC9823
T/S OVERLAY, 19”
22c*
HW8078
TAPE, POLYESTER, 1”, W/ADHESIVE
22d*
HW8067
TAPE, FOAM, .5W, .03THK,DBL
22e
WD5061-01-0A
SHELF, MONITOR, 19” CABARET
23*
SA3234-01 (-02)
SHELF, PC POWER, URTS, XL (-02 “CE” APPROVED ASSY)
23a
WD2018-01
SHELF, 19” VIDEO, UNIVERSAL
23b
MW0063-01
PLATE, MTG, PC/PWR, XL
23c
EC0007-01
TERMINAL BLOCK, 4 POSITION
23d
EC7528
POWER SUPPLY, SWT, PS-2/PC
23e
SA0077-01
HARNESS, MAIN, XL
23f
EC0003-01
CD-ROM PLAYER, IDE, 4X
23g
EC2191-06
RIBBON CABLE, 2X20 PIN, IDE, 7”L
23h
SA0067-01
HARNESS, VOLUME POT, URTS/CAB, 260
24*
SA0112-01
ASSY, MOTHERBOARD & I/O, XL
24a
SA10025-01
PCA, CRT-402, DE-AMER, RISER BOARD
24b
SA10023-01
PCA, I/O BOARD, XL VID, CTOP
24c
SA0101-01
ASSY, MOTHERBOARD
*This part is not called out in the drawing. It is either part of an assembly that is shown, or it is an assembly
in which all of the parts are shown separately.
COPYRIGHT © 1997 MERIT INDUSTRIES, INC.
PM0150
MEGATOUCH™ XL MANUAL
{ PAGE }
Merit Video
Limited Warranty
Merit Industries, Inc. warrants it’s video countertop
and upright machines to be free from defects in
material and workmanship for a period of six months
from the date of delivery or seven months from the
date of shipment from its facilities, whichever occurs
first. The warranty covers all electrical components
(except fuses and light bulbs) and printed circuit
boards. Other items are covered by warranty periods
offered by the original equipment manufacturers
(power supplies - 90 days; video monitors - 90 days).
Failure due to misuse, vandalism, excessive or
intentional abuse, operation outside specified
conditions (including, but not limited to, improper
electrical power source), fire, water damage, acts of
God, acts of war and civil unrest are specifically
excluded.
Merit products are carefully inspected and thoroughly
tested prior to packing and shipment. Any damage
discovered upon receipt of goods, whether obvious
or concealed, must be reported immediately to the
delivering carrier and claims made directly to them.
Merit assumes no responsibility for damages once
the product has left its facilities and any disputes
regarding transportation damage must be resolved
with the shipping company(s).
Merit will repair or replace, at its option, any
component, part or assembly that fails under
warranty, provided that the failed item is returned,
shipping charges prepaid, to Merit’s repair facility
and Merit is notified of the failure within the warranty
period. Merit reserves the right to request the serial
numbers of the item and/or game which has failed ,
and copies of sales invoices, bills of lading or other
documents as required to determine the validity of
the warranty coverage. Merit will return or replace
warranty items, as specified above, shipping charges
prepaid, by ground transportation.
Merit’s obligation shall be limited to repair or
replacement as stated above, and shall specifically
exclude any liability for consequential damages or
loss of earnings.
Merit may, at its discretion, provide replacement
parts under warranty prior to receiving defective
items without incurring any ongoing obligation to
extend such accommodations.
In certain instances, due to geographical or other
considerations, Merit may offer PCB warranty
service on an extended time basis as follows:
(a) User notifies Merit in writing (or FAX) of
PCB failure, providing dates of failure, serial
numbers and a brief description of failure
symptoms.
(b) Failed PCBs are accumulated for a time
period or quantity accumulation, as designated
by Merit and sent in one shipment to save
shipping expenses.
(c) Merit honors warranty as per dates of
failure notification.
The above terms and conditions constitute the sole
obligation, written or implied, of Merit Industries
under its warranty coverage.
PROPRIETARY
THE INFORMATION CONTAINED HEREIN IS THE
EXCLUSIVE PROPERTY OF MERIT INDUSTRIES,
INCORPORATED AND SHALL NOT BE USED,
DISTRIBUTED OR REPRODUCED IN WHOLE, OR
IN PART, WITHOUT THE EXPRESS WRITTEN
PERMISSION OF MERIT INDUSTRIES,
INCORPORATED.
FCC WARNING
THIS EQUIPMENT COMPLIES WITH THE
REQUIREMENTS IN PART 15 OF FCC RULES
FOR A CLASS “A” COMPUTING DEVICE.
OPERATION IN A RESIDENTIAL AREA MAY
CAUSE INTERFERENCE TO RADIO AND TV
RECEPTION REQUIRING THE OPERATOR TO
TAKE WHATEVER STEPS ARE NECESSARY TO
CORRECT THE INTERFERENCE
.
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