Tech note providing tables of hard DIP switch functionality for Ion, Force, and Maxx games across various software releases.
COPYRIGHT © 2006 MERIT ENTERTAINMENT
TN65 Rev F – PM0439-05
Tech Notes
Page 1 of 2
Tech Notes
Date: 9-7-06
merit entertainment
Re:
DIP Switch Settings in Ion, Force and Maxx Games
The following tables provide information on the functionality of the hard DIP switches in Ion, Force and Maxx
games. Make sure to read the information in the “Notes” column to determine what is affected when performing
these functions. The first table is Force 2002 and Maxx Emerald software; the second table is Force 2003 or
later and Maxx Ruby or later software.
After performing any DIP switch function, make sure to follow the instructions on the screen. In most cases,
you will be instructed to reset the DIP switch in order to reboot the game. If you fail to reset the DIP switch
before rebooting, it could result in corruption of the hard drive.
NOTE: In Ion 2006 or later, Force 2005 or later and Maxx Jade software or later, the DIP switch functionality is
built into the software. To access the DIP switches through the software:
1. Turn off the game.
2. Set DIP switch 1 to the closed position.
3. Turn power on.
4. When the message, “Please reset DIP 1 to proceed” appears, reset DIP 1 to the open position.
5. The Merit diagnostic page will appear. Touch “?” for information on DIP switch functionality. Touch
the specific DIP switch to activate it. Touch “X” to exit.
Force 2002 & Maxx Emerald
DIP Switch
Function
Use/Notes
8 Motherboard
configuration &
checksum test
• Configures the motherboard to Merit specifications. Performs checksum test
to test the files on the hard drive. If the test fails, the program should be
reloaded onto the hard drive. After reloading, perform another checksum
test. If it fails again, the hard drive should be replaced.
5 Three-button
clear
• Clears the login name, password, and access phone number for
TournaMAXX™ users. Resets options, game menu and coin-in menu to
their factory defaults.
After performing a complete memory clear, the player database should be
reloaded, TournaMAXX™ setup information must be re-entered, and an initial
connection and “Update From Server” should be performed.
NOTE: TournaMAXX™ games must perform an “Update From Server” before
performing a complete memory clear.
To perform a three-button clear: Turn the power off, turn on DIP switch 5 and
press and hold the calibrate and set-up buttons. Turn on power and continue
pressing the buttons until the screen displays ”TWO BUTTON CLEAR
DETECTED RELEASE BUTTONS.” Release the buttons. The game will
continue to boot up and verify that the clear should be completed. It will then
prompt you to turn off the DIP switch.
http://www.meritgames.com
COPYRIGHT © 2006 MERIT ENTERTAINMENT
TN65 Rev F – PM0439-05
Tech Notes
Page 2 of 2
Ion 2006 / Force 2003 / Maxx Ruby and greater
DIP Switch
Function
Usage/Notes
8 Motherboard
configuration &
checksum test
•
Configures the CMOS settings on the motherboard to Merit specifications
Checks the files on the hard drive.
A checksum test should be performed when the game is locking up or rebooting
while being played or while in the attract mode. If the test fails, the program
should be reloaded onto the hard drive. After reloading, perform another
checksum test. If it fails again, the hard drive should be replaced.
6 Hardware
configuration
•
Identifies system hardware and configures the motherboard.
A hardware configuration occasionally needs to be performed after a kit is
installed and the touchscreen is not responding to touch or the calibration is
off.
5 & 7
Memory clear for
TournaMAXX™
and TouchTunes®
•
Clears the login name, password, access phone number, and all call-in
settings for TournaMAXX™ users.
•
Clears all the loaded albums for TouchTunes® users.
•
Clears current books, coin-in, high scores and resets the software options.
A memory clear should be performed when a game is not able to connect to
TournaMAXX™ and there is some question about the information in the Dial-Up
Network Screen being correct. After performing a memory clear, TournaMAXX™
setup information must be re-entered, and an “Update From Server” should be
performed.
NOTE: TournaMAXX™ games must perform an “Update From Server” BEFORE
performing a memory clear.
4 & 7
Complete memory
clear
•
Clears ALL memory on hard drive including the TournaMAXX™ player
database, TournaMAXX™ settings, advertising screens, bookkeeping, high
scores, coin-in, options, etc. It resets the game to the factory defaults.
It also marks bad sectors on hard drive.
A complete memory clear should only be performed when the game is locking up
or resetting and it has passed the checksum test. After performing a complete
memory clear, the player database should be reloaded, TournaMAXX™ setup
information must be re-entered, and an initial connection and “Update From
Server” should be performed.
NOTE: TournaMAXX™ games must perform an “Update From Server” BEFORE
performing a complete memory clear.
3 Watchdog
Timer
(all Ion games and
Force EVO and
Force Fusion
games)
•
When the watchdog timer is enabled, it will reboot the machine within 2
minutes after a failure, allowing the game to automatically reset itself if a
problem arises without needing a technician present.
Converted from the original PDF for faster on-screen reading. Use Download PDF for the source document.